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path: root/src/mesa
AgeCommit message (Expand)Author
2009-02-23mesa: include compiler.h, fixes cell build, remove Haiku special caseBrian Paul
2009-02-23i965: fix line stipple fallback for GL_LINE_STRIP primitivesRobert Ellison
2009-02-23mesa: fix _glxapi_get_proc_address() for mangled namesTom Fogal
2009-02-23mesa: fixes for building on HaikuTomas Wilhelmsson
2009-02-23wgl: Enable the use of Win32 threads.José Fonseca
2009-02-23mesa: Fix windows build.José Fonseca
2009-02-22mesa: remove unneeded #includeBrian Paul
2009-02-22mesa: #include, misc clean-upsBrian Paul
2009-02-22mesa: remove unneeded #includesBrian Paul
2009-02-22mesa: move a bunch of compiler-related stuff into new compiler.h headerBrian Paul
2009-02-22mesa: remove unused ENABLE_TEXGENx, ENABLE_TEXMATx flagsBrian Paul
2009-02-22mesa: assorted clean-ups, var renaming, etc.Brian Paul
2009-02-22mesa: simplify texture combine state copying in _mesa_copy_texture_state()Brian Paul
2009-02-22mesa: remove redundant assertions (same asserts in context.c)Brian Paul
2009-02-22texmem: fix typo from brianp's changes.Dave Airlie
2009-02-21glapi: update find_entry() for mangled namesBrian Paul
2009-02-21mesa: added extern qualifierTom Fogal
2009-02-21mesa: use enums for TEXTURE_x_INDEX valuesBrian Paul
2009-02-21mesa: use an array for current texture objectsBrian Paul
2009-02-21mesa: use an array for default texture objectsBrian Paul
2009-02-21mesa: re-org texgen stateBrian Paul
2009-02-21intel: Fix intelSetTexBuffer miptree leak.Kristian Høgsberg
2009-02-21intel: tell libdrm whether we want a cpu-ready or gpu-ready BO for regions.Eric Anholt
2009-02-21i965: Fix render target read domains.Eric Anholt
2009-02-20gallium: use the TGSI_TEXTURE_SHADOW1D/2D/RECT texture types for TEX instruct...Brian Paul
2009-02-20i965: use the new prog_instruction::TexShadow fieldBrian Paul
2009-02-20i965: check depth_mode in translate_tex_format() for MESA_FORMAT_S8_Z24Brian Paul
2009-02-20glsl: use new IR opcodes for TEX instructions with shadow comparisonBrian Paul
2009-02-20mesa: add TexShadow field to prog_instructionBrian Paul
2009-02-20i965: separate emit_op() and emit_tex_op() functionsBrian Paul
2009-02-20mesa: freshen-up comments, move some fields in prog_instructionBrian Paul
2009-02-20i965: update comment, use const qualifierBrian Paul
2009-02-20i965: var renaming, clean-upBrian Paul
2009-02-20i965: added commentBrian Paul
2009-02-20intel: fix datatype typo, s/GLboolean/GLuint/Brian Paul
2009-02-20i965: additional debug outputBrian Paul
2009-02-20glsl: rename GLSL texture assembly instructions to be more legibleBrian Paul
2009-02-20glsl: fix vec4_texp_rect IR code (need projective version)Brian Paul
2009-02-19mesa: support GL_EXT_stencil_two_side in gallium/mesa state trackerBrian Paul
2009-02-19mesa: fix/update/restore comments related to two-sided stencilBrian Paul
2009-02-19mesa: initialize ctx->Stencil._BackFace = 1Brian Paul
2009-02-19mesa: Free the util shaders with the gallium's FREE.José Fonseca
2009-02-18mesa: convert VERT_RESULT_* from #defines to enum, like the othersBrian Paul
2009-02-18glsl: asst improvements, clean-ups in set_program_uniform()Brian Paul
2009-02-18glsl: fix inequality in set_program_uniform()Brian Paul
2009-02-18glsl: fix link failure for variable-indexed varying output arraysBrian Paul
2009-02-18swrast: Set vp_override flag during DrawPixelsNicolai Haehnle
2009-02-18mesa: improved error msgBrian Paul
2009-02-18mesa: increase MAX_UNIFORMS to 1024 (of vec4 type)Brian Paul
2009-02-18glsl: fix a swizzle-related regressionBrian Paul