Age | Commit message (Collapse) | Author | |
---|---|---|---|
2009-09-18 | Loads of triangle and context stuff | Thomas White | |
2009-09-18 | Glamo->glamo | Thomas White | |
2009-09-18 | Remove old glamo-regs.h (Should be glamo_regs.h) | Thomas White | |
2009-09-18 | Add register header and implement glClear() (sort of) | Thomas White | |
2009-09-18 | Formatting in glamo_tris.c | Thomas White | |
2009-09-18 | CmdQ fixes | Thomas White | |
2009-09-18 | Formatting | Thomas White | |
2009-09-18 | Add command queue stuff | Thomas White | |
2009-09-18 | Indentation in glamo_state.c | Thomas White | |
2009-09-18 | Implement glamoResizeBuffers | Thomas White | |
2009-09-18 | Tidy up | Thomas White | |
2009-09-18 | Indentation | Thomas White | |
It's official. Indenting with spaces make me sick. | |||
2009-09-18 | Fix renderbuffers | Thomas White | |
2009-09-18 | More framebuffer stuff | Thomas White | |
2009-09-18 | Link against libdrm_glamo | Thomas White | |
..and remove a commented out old thing from the Makefile | |||
2009-09-18 | Framebuffer, renderbuffer, state and initial triangle stuff | Thomas White | |
2009-09-18 | Fix after rebase against Mesa 7.4 | Thomas White | |
2009-09-18 | Comment out config call which was segfaulting | Thomas White | |
2009-09-18 | Add state hooks | Thomas White | |
2009-09-18 | Context stuff | Thomas White | |
2009-09-18 | Move the modeline to the bottom of the file | Thomas White | |
2009-09-18 | One more missing include | Thomas White | |
2009-09-18 | Includes and formatting | Thomas White | |
2009-09-18 | Skeleton Glamo DRI driver | Thomas White | |
Signed-off-by: Thomas White <taw@bitwiz.org.uk> | |||
2009-09-16 | mesa: begin some texstore code refactoring | Brian Paul | |
Next step will be to move the calls to ctx->Driver.ChooseTextureFormat() into the teximage.c functions so drivers don't have to do it. | |||
2009-09-16 | mesa: meta driver functions for glCopyTex[Sub]Image() | Brian Paul | |
Implement in terms of glReadPixels + glTex[Sub]Image(). This will allow us to get rid of some swrast texture code. | |||
2009-09-16 | swrast: remove mipmap generation checks (done in core Mesa now) | Brian Paul | |
2009-09-16 | s3v: remove unneeded initializations | Brian Paul | |
2009-09-16 | ffb: remove disabled code | Brian Paul | |
2009-09-16 | Merge branch 'mesa_7_6_branch' | Ian Romanick | |
2009-09-16 | Merge branch 'mesa_7_5_branch' into mesa_7_6_branch | Ian Romanick | |
Conflicts: src/mesa/main/dlist.c | |||
2009-09-16 | intel: Deassociated drawables from private context struct in intelUnbindContext | Ian Romanick | |
The generic DRI infrastructure makes sure that __DRIcontextRec::driDrawablePriv and __DRIcontextRec::driReadablePriv are set to NULL after unbinding a context. However, the intel_context structure keeps cached copies of these pointers. If these cached pointers are not NULLed and the drawable is actually destroyed after unbinding the context (typically by way of glXDestroyWindow), freed memory will be dereferenced in intelDestroyContext. This should fix bug #23418. | |||
2009-09-16 | i965: do a flush in clear, fix openarena render issue, | Zou Nan hai | |
fd.o bug# 23857 | |||
2009-09-16 | radeon: cleanup compile defines mess. | Dave Airlie | |
I inherited this and really it stayed around far too long, make it nice and simple. | |||
2009-09-16 | radeon: oops remove debugging left on in previous patch | Dave Airlie | |
2009-09-16 | radeon: use txformat to decide to emit rect tex state. | Dave Airlie | |
This is more logical, and fixes a TFP issue. | |||
2009-09-15 | mesa: move generate mipmap calls | Brian Paul | |
Per the suggestion in the Intel driver, move the calls to ctx->Driver.GenerateMipmap() into core Mesa so that drivers don't have to worry about it. | |||
2009-09-15 | mesa: minor clean-up | Brian Paul | |
2009-09-15 | mesa: remove last of gotos | Brian Paul | |
2009-09-15 | mesa: more goto removal | Brian Paul | |
2009-09-15 | mesa: remove some gotos | Brian Paul | |
This will make some subsequent changes easier... | |||
2009-09-15 | mesa: clean-up fbo debug code | Brian Paul | |
2009-09-15 | mesa: added GL_ARB_provoking_vertex (same as EXT version) | Brian Paul | |
2009-09-15 | radeon: don't build non-r600 span code on r600 | Alex Deucher | |
2009-09-15 | r600: minor span cleanups | Alex Deucher | |
2009-09-15 | mesa: compile glUniformMatrix() functions into display lists | Brian Paul | |
I believe this is the last of the shader-related functions that needed display list treatment. | |||
2009-09-15 | mesa: implement more glUniform display list functions | Brian Paul | |
2009-09-15 | mesa: compile glUniform4f() into display lists | Brian Paul | |
Note: there are more glUniform functions to compile... | |||
2009-09-15 | mesa: compile glUseProgram/glUseProgramObjectARB into display lists | Brian Paul | |
Fixes bug 23746 | |||
2009-09-15 | mesa: remove incorrect texture state check | Brian Paul | |
Fixes incorrectly textured bitmap text in engine demo. It's incorrect to test the texture enable bits here since they may have been changed by disabling the shader above. Optimization is still possible but will have to be reexamined. |