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AgeCommit message (Collapse)Author
2009-09-18Loads of triangle and context stuffThomas White
2009-09-18Glamo->glamoThomas White
2009-09-18Remove old glamo-regs.h (Should be glamo_regs.h)Thomas White
2009-09-18Add register header and implement glClear() (sort of)Thomas White
2009-09-18Formatting in glamo_tris.cThomas White
2009-09-18CmdQ fixesThomas White
2009-09-18FormattingThomas White
2009-09-18Add command queue stuffThomas White
2009-09-18Indentation in glamo_state.cThomas White
2009-09-18Implement glamoResizeBuffersThomas White
2009-09-18Tidy upThomas White
2009-09-18IndentationThomas White
It's official. Indenting with spaces make me sick.
2009-09-18Fix renderbuffersThomas White
2009-09-18More framebuffer stuffThomas White
2009-09-18Link against libdrm_glamoThomas White
..and remove a commented out old thing from the Makefile
2009-09-18Framebuffer, renderbuffer, state and initial triangle stuffThomas White
2009-09-18Fix after rebase against Mesa 7.4Thomas White
2009-09-18Comment out config call which was segfaultingThomas White
2009-09-18Add state hooksThomas White
2009-09-18Context stuffThomas White
2009-09-18Move the modeline to the bottom of the fileThomas White
2009-09-18One more missing includeThomas White
2009-09-18Includes and formattingThomas White
2009-09-18Skeleton Glamo DRI driverThomas White
Signed-off-by: Thomas White <taw@bitwiz.org.uk>
2009-09-16mesa: begin some texstore code refactoringBrian Paul
Next step will be to move the calls to ctx->Driver.ChooseTextureFormat() into the teximage.c functions so drivers don't have to do it.
2009-09-16mesa: meta driver functions for glCopyTex[Sub]Image()Brian Paul
Implement in terms of glReadPixels + glTex[Sub]Image(). This will allow us to get rid of some swrast texture code.
2009-09-16swrast: remove mipmap generation checks (done in core Mesa now)Brian Paul
2009-09-16s3v: remove unneeded initializationsBrian Paul
2009-09-16ffb: remove disabled codeBrian Paul
2009-09-16Merge branch 'mesa_7_6_branch'Ian Romanick
2009-09-16Merge branch 'mesa_7_5_branch' into mesa_7_6_branchIan Romanick
Conflicts: src/mesa/main/dlist.c
2009-09-16intel: Deassociated drawables from private context struct in intelUnbindContextIan Romanick
The generic DRI infrastructure makes sure that __DRIcontextRec::driDrawablePriv and __DRIcontextRec::driReadablePriv are set to NULL after unbinding a context. However, the intel_context structure keeps cached copies of these pointers. If these cached pointers are not NULLed and the drawable is actually destroyed after unbinding the context (typically by way of glXDestroyWindow), freed memory will be dereferenced in intelDestroyContext. This should fix bug #23418.
2009-09-16i965: do a flush in clear, fix openarena render issue,Zou Nan hai
fd.o bug# 23857
2009-09-16radeon: cleanup compile defines mess.Dave Airlie
I inherited this and really it stayed around far too long, make it nice and simple.
2009-09-16radeon: oops remove debugging left on in previous patchDave Airlie
2009-09-16radeon: use txformat to decide to emit rect tex state.Dave Airlie
This is more logical, and fixes a TFP issue.
2009-09-15mesa: move generate mipmap callsBrian Paul
Per the suggestion in the Intel driver, move the calls to ctx->Driver.GenerateMipmap() into core Mesa so that drivers don't have to worry about it.
2009-09-15mesa: minor clean-upBrian Paul
2009-09-15mesa: remove last of gotosBrian Paul
2009-09-15mesa: more goto removalBrian Paul
2009-09-15mesa: remove some gotosBrian Paul
This will make some subsequent changes easier...
2009-09-15mesa: clean-up fbo debug codeBrian Paul
2009-09-15mesa: added GL_ARB_provoking_vertex (same as EXT version)Brian Paul
2009-09-15radeon: don't build non-r600 span code on r600Alex Deucher
2009-09-15r600: minor span cleanupsAlex Deucher
2009-09-15mesa: compile glUniformMatrix() functions into display listsBrian Paul
I believe this is the last of the shader-related functions that needed display list treatment.
2009-09-15mesa: implement more glUniform display list functionsBrian Paul
2009-09-15mesa: compile glUniform4f() into display listsBrian Paul
Note: there are more glUniform functions to compile...
2009-09-15mesa: compile glUseProgram/glUseProgramObjectARB into display listsBrian Paul
Fixes bug 23746
2009-09-15mesa: remove incorrect texture state checkBrian Paul
Fixes incorrectly textured bitmap text in engine demo. It's incorrect to test the texture enable bits here since they may have been changed by disabling the shader above. Optimization is still possible but will have to be reexamined.