Age | Commit message (Expand) | Author |
2005-09-23 | fix clipped glReadPixels bug | Brian Paul |
2005-09-23 | Added a fast xor_line() function. Uses XDrawLine with GXxor mode. | Brian Paul |
2005-09-23 | Add Wrapper field to gl_renderbuffer. Used for wrapping one renderbuffer | Brian Paul |
2005-09-23 | improve the test for using software alpha buffer | Brian Paul |
2005-09-22 | Enable GL_ARB_texture_mirrored_repeat on Savage4. Refactor the code that | Ian Romanick |
2005-09-22 | Replace gl_renderbuffer.ComponentSizes[] with separate RedBits, GreenBits, | Brian Paul |
2005-09-22 | When testing visual attributes, use the Draw/Read buffer, not the context. | Brian Paul |
2005-09-22 | fix a debug message | Brian Paul |
2005-09-22 | changed a renderbuffer check | Brian Paul |
2005-09-21 | s/GL_DEPTH_BITS/GL_TEXTURE_DEPTH_SIZE_ARB/ in _mesa_GetTexLevelParameteriv() | Brian Paul |
2005-09-21 | add missing scale factor in _swrast_read_depth_span_float() | Brian Paul |
2005-09-21 | Remove ACCUM_BITS. | Brian Paul |
2005-09-21 | replace GLdepth with GLuint and remove GLdepth | Brian Paul |
2005-09-21 | replace GLdepth with GLuint | Brian Paul |
2005-09-20 | s/programss/programs/ | Brian Paul |
2005-09-20 | remove 31-bit Z buffer work-around | Brian Paul |
2005-09-20 | change mask[] test in put_mono_row_uint() | Brian Paul |
2005-09-20 | compute z[i] as GLuint | Brian Paul |
2005-09-20 | some improvements to _swrast_clear_depth_buffer() | Brian Paul |
2005-09-20 | remove unneeded sizeof(GLdepth) test | Brian Paul |
2005-09-20 | Change zLeft and zval to GLuint. Seems to fix 32-bit Z computation | Brian Paul |
2005-09-20 | replace STENCIL_BITS with stencilMax value | Brian Paul |
2005-09-20 | remove STENCIL_MAX | Brian Paul |
2005-09-20 | change location of ffs() code for windows | Brian Paul |
2005-09-19 | init a=0 | Brian Paul |
2005-09-19 | s/GLchan/GLubyte/, fix error string, add comment | Brian Paul |
2005-09-19 | updated comment | Brian Paul |
2005-09-19 | additional wrapper updates, bug 4468 | Brian Paul |
2005-09-19 | compilation fixes, don't know if runtime works | Brian Paul |
2005-09-16 | Fix potential segfault when trying to read pixels outside renderbuffer bounds. | Brian Paul |
2005-09-16 | remove unused _swrast_read_depth_span() | Brian Paul |
2005-09-16 | lots of little clean-ups, improvements | Brian Paul |
2005-09-16 | change some comments | Brian Paul |
2005-09-16 | pass mask=NULL to write all pixels in clear_ci_buffer_with_masking() | Brian Paul |
2005-09-16 | remove unused ctx var | Brian Paul |
2005-09-16 | use mesa import wrappers, bug 4468 | Brian Paul |
2005-09-16 | alphabetize | Brian Paul |
2005-09-16 | Rework the texture filtering functions a bit. | Brian Paul |
2005-09-16 | replace a couple macros with inlined functions | Brian Paul |
2005-09-16 | more GLuint->GLbitfield changes | Brian Paul |
2005-09-15 | Replace GLuint with GLbitfield where appropriate. Also replace GLuint | Brian Paul |
2005-09-15 | Code clean-ups, reorg. | Brian Paul |
2005-09-15 | Remove a bunch texel fetch functions that can be handled by the new | Brian Paul |
2005-09-15 | updated comments | Brian Paul |
2005-09-15 | New set_fetch_functions() to set a gl_texture_image's FetchTexel functions | Brian Paul |
2005-09-15 | Update includes post-splitting of s_texture.c | Brian Paul |
2005-09-15 | Split the s_texture.c file into two new files: | Brian Paul |
2005-09-14 | remove unused vars | Brian Paul |
2005-09-14 | remove _tnl_MakeCurrent call | Brian Paul |
2005-09-14 | Remove _tnl_MakeCurrent() and the unused ctx->Driver.MakeCurrent() callback. | Brian Paul |