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2001-02-03
Some more work on interal debugging, timing routines for things that
Gareth Hughes
2001-01-31
Committing in .
Jouk Jansen
2001-01-30
added packed types to glGetMinMax and glGetHistogram error checks
Brian Paul
2001-01-30
fixed half pixel offset bug in aa point code
Brian Paul
2001-01-29
last segment of AA stippled lines wasn't drawn
Brian Paul
2001-01-29
fixed inverted Y coord for dithering in write_span_DITHER_5R6G5B_ximage()
Brian Paul
2001-01-29
GL_SHADE_MODEL wasn't popped correctly
Brian Paul
2001-01-29
removed unused vars
Brian Paul
2001-01-29
only compute separate specular if texturing really enabled
Brian Paul
2001-01-29
fixed computation of _MultiTextureEnabled (again)
Brian Paul
2001-01-29
Update implementations of Driver.Clear().
Keith Whitwell
2001-01-29
Removed knowledge of swrast Clear/Bitmap/Accum/Draw/Read/CopyPixels
Keith Whitwell
2001-01-29
optimized lambda computation (Klaus Niederkrueger)
Brian Paul
2001-01-24
redo _mesa_PopAttrib() to call Mesa state functions so derived state is updated
Brian Paul
2001-01-24
removed the unused/broken GL_PGI_misc_hints extension
Brian Paul
2001-01-24
Lots of GLchan datatype changes.
Brian Paul
2001-01-23
Replaced struct gl_visual with struct __GLcontextModesRec from glcore.h.
Brian Paul
2001-01-23
added dispatch override mechanism, used by trace extension
Brian Paul
2001-01-23
fixed glTexSubImage error check bug #128775
Brian Paul
2001-01-17
Fixes for performance bug on compiled array element paths.
Keith Whitwell
2001-01-16
updated ctx->Driver functions for s/w setup
Brian Paul
2001-01-16
fixed a small error in import_color(), include m_translate.h
Brian Paul
2001-01-16
Fix several conformance problems. Hack solution to line stipple problem.
Keith Whitwell
2001-01-14
Fixed conform feedback and drawelements tests.
Keith Whitwell
2001-01-13
fix conform dlist test
Keith Whitwell
2001-01-13
Use correct pv in swrast lines routines
Keith Whitwell
2001-01-13
Fix crash in book/stencil.
Keith Whitwell
2001-01-12
initialize Driver.RenderPrimitive to _swsetup_RenderPrimNoop
Brian Paul
2001-01-09
Added PointSize and PointParametersfv to dd interface, for completeness.
Brian Paul
2001-01-08
Fixed 'IRound' to 'IROUND' in mmath.h
Keith Whitwell
2001-01-08
Still need 'DD_TRI_CULL_FRONT_BACK'
Keith Whitwell
2001-01-08
Add call to Driver.RenderPrimitive()
Keith Whitwell
2001-01-08
revert XMesaCreateContext changes
Keith Whitwell
2001-01-08
Add a 'RenderPrimitive' callback to t_vb_render.c. Helps out drivers
Keith Whitwell
2001-01-08
Bring the FX driver into line with core mesa changes.
Keith Whitwell
2001-01-08
Modify X11 driver and fake glx to store a GLcontext
Keith Whitwell
2001-01-06
Implementation of GL_EXT_texture_env_dot3.
Gareth Hughes
2001-01-05
Fixed bug in MinMagThresh computation.
Brian Paul
2001-01-05
Committing in .
Jouk Jansen
2001-01-05
various compilation/warning fixes
Keith Whitwell
2001-01-05
Remove 'pv' parameter from Line/Tri/Point funcs. The provoking vertex
Keith Whitwell
2001-01-04
added underflow check in validate_shine_table()
Brian Paul
2001-01-04
added divide by zero check
Brian Paul
2001-01-04
changed some point functions, new picking code
Brian Paul
2001-01-04
minor bug fixes
Brian Paul
2001-01-03
added divide by zero check
Brian Paul
2001-01-03
added divide by zero checks
Brian Paul
2001-01-03
New point rasterization functions based on template code that
Brian Paul
2001-01-03
More color macro clean-ups.
Brian Paul
2001-01-03
minor clean-up
Brian Paul
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