Age | Commit message (Collapse) | Author |
|
|
|
_mesa_TexEnvf calls _mesa_TexEnvfv, which uses the param argument
as an array.
|
|
|
|
|
|
This enum is only supported for OpenGL 2.0. If a driver supports
OpenGL 1.4 and GL_ARB_point_sprite, using this enum should generate an
error. This is important because, for example, i915 and i830 can
support GL_ARB_point_sprite, but they cannot support
GL_POINT_SPRITE_COORD_ORIGIN.
This commit just removes the check for NV_point_sprite, which is
completely wrong, and add some comments describing what the code
should do. I don't see an easy way to check for version >= 2.0 from
inside Mesa. Perhaps we should add an extension
GL_MESA_point_sprite_20 (like Intel's old GL_EXT_packed_pixels_12) to
indicate that this added bit of functionality is available.
Also note that glean's pointSprite test only checks for
GL_ARB_point_sprite before trying to use
GL_POINT_SPRITE_COORD_ORIGIN. Naturally, that fails on
non-2.0 implementations (i.e., Mac OS X on GMA 950).
|
|
Thanks to Intel code which I've just stolen pretty much as usual.
This fixes fdo bug 22851 which is a dri1 regression since rewrite.
Tested by: fpiobaf (Fabio) on #radeon
Signed-off-by: Dave Airlie <airlied@redhat.com>
|
|
Thanks to Intel code which I've just stolen pretty much as usual.
This fixes fdo bug 22851 which is a dri1 regression since rewrite.
Tested by: fpiobaf (Fabio) on #radeon
Signed-off-by: Dave Airlie <airlied@redhat.com>
|
|
This fixes an assertion failure in _mesa_MapBufferARB.
Fixes bugzilla #25253.
|
|
|
|
- typo
- memory leak
- off by one (spotted by airlied)
|
|
Too bad I didn't realize earlier how easy this could be...
Fixes http://bugs.freedesktop.org/show_bug.cgi?id=22767 .
|
|
|
|
On 32bit machines we were lucky because the sizeof(reg) == sizeof(rc_src_register).
On 64bit machines pointers are 8 bytes long, so we were overwriting other data.
|
|
|
|
Tested on r300 only, other cards may require adjusting texture_compressed_row_align.
|
|
|
|
|
|
drivers storing compressed textures with non-native stride but relying on
_mesa_get_compressed_teximage for GetCompressedTexImage otherwise won't
work correctly (for instance i965 compressed mipmaps).
|
|
Bug #25194.
|
|
Fixes `xlib' driver build on AIX.
Signed-off-by: Brian Paul <brianp@vmware.com>
|
|
It's not implemented yet. fixes fdo bug 24047
|
|
Bug #24984.
|
|
r100 state emission has separate rect and non-rect states,
if we are doing TFP for a TEXTURE_2D we shouldn't use the rect
states as they won't get emitted properly.
Signed-off-by: Dave Airlie <airlied@redhat.com>
|
|
We only need to flush the gallium driver in this case.
Fixes a recursive state validation bug.
|
|
|
|
|
|
|
|
|
|
This reverts commit 284a7af274bc148f112bd0ebb40583923ee26b49.
This breaks kde desktop effects. See fdo bug 24131
|
|
|
|
|
|
|
|
|
|
One of the PACK_COLOR_88 cases was left over from copying
_mesa_texstore_al88 to _mesa_texstore_al1616.
|
|
Add a GLbitfield64 type and several macros to operate on 64-bit
fields. The OutputsWritten field of gl_program is changed to use that
type. This results in a fair amount of fallout in drivers that use
programs.
No changes are strictly necessary at this point as all bits used are
below the 32-bit boundary. Fairly soon several bits will be added for
clip distances written by a vertex shader. This will cause several
bits used for varyings to be pushed above the 32-bit boundary. This
will affect any drivers that support GLSL.
At this point, only the i965 driver has been modified to support this
eventuality.
I did this as a "squash" merge. There were several places through the
outputswritten64 branch where things were broken. I foresee this
causing difficulties later for bisecting. The history is still
available in the branch.
Conflicts:
src/mesa/drivers/dri/i965/brw_wm.h
|
|
Also regenerate the GLX protocol files from this change.
|
|
When the files missing from the list were modified, the generated files
weren't regenerated.
|
|
All of this functionality is already included in ARB_fbo. This just
enables the string.
I was a bit lazy in using FEATURE_ARB_framebuffer_object for this
feature as well. I don't think it makes much difference in the long run.
|
|
|
|
This extension is layered on GL_EXT_framebuffer_object, so it should
live in the same XML file.
|
|
Add GL_EXT_framebuffer_multisample. Make
glRenderbufferStorageMultisampleEXT in GL_EXT_framebuffer_object alias
glRenderbufferStorageMultisample. Also add the missing GLX render
opcode to glRenderbufferStorageMultisample.
Since this extension is layered on GL_EXT_framebuffer_object, I put it
in EXT_framebuffer_object.xml.
|
|
GL_EXT_packed_depth_stencil is a functional superset of
GL_NV_packed_depth_stencil. If a driver enables EXT_pds, make NV_pds
available as well.
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|