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2009-07-11
radeon: set texture in state properly.
Dave Airlie
2009-07-11
radeon: make swtcl emit size bigger
Dave Airlie
2009-07-09
mesa: From float type modifier from values to large for singles
Ian Romanick
2009-07-09
Merge branch 'mesa_7_5_branch'
Brian Paul
2009-07-09
glsl: do const parameter optimization for array element actual parameters
Brian Paul
2009-07-09
glsl: fix incorrect indexing for gl_TextureMatrix[i][j]
Brian Paul
2009-07-07
mesa: only use fallback texture when using shaders, not fixed-function (take ...
Brian Paul
2009-07-07
gallium: fixup register indexes for fog/frontface/point coord
Zack Rusin
2009-07-07
gallium: Fixes for clobbering stencil values in combined depth/stencil textures.
Michel Dänzer
2009-07-07
gallium: Only set FRONT_STATUS_COPY_OF_BACK if there is a back buffer.
Michel Dänzer
2009-07-06
gallium: more fog extraction fixes
Zack Rusin
2009-07-05
Merge branch 'mesa_7_5_branch'
Jakob Bornecrantz
2009-07-08
glx: death to RCS tag
RALOVICH, Kristóf
2009-07-08
r300: fix regression introduced by ca13937ef97c7779f639dcfc95b3798a11de01bd
Maciej Cencora
2009-07-08
radeon: fix copy and paste typo
Maciej Cencora
2009-07-08
mesa/vbo: always recalculate min_index and max_index when splitting vertices
Maciej Cencora
2009-07-07
intel: Fix flipped Y for glDrawPixels(GL_STENCIL_INDEX) to window system.
Eric Anholt
2009-07-07
intel: Fall back on glCopyPixels(GL_DEPTH) or GL_STENCIL.
Eric Anholt
2009-07-07
i965: Remove BRW_NEW_INPUT_VARYING
Eric Anholt
2009-07-07
Cap array elements at 0 when passed an invalid pointer for an array object.
Eric Anholt
2009-07-04
i965: fix fetching constants from constant buffer in glsl path
Roland Scheidegger
2009-07-04
i965: Remove bad constant buffer constant-reg-already-loaded optimization.
Eric Anholt
2009-07-04
Merge branch 'mesa_7_5_branch'
Jakob Bornecrantz
2009-07-06
radeon: ensure cmdbuf space for state + AOS is available
Dave Airlie
2009-07-06
r200: fix makefile
Dave Airlie
2009-07-06
radeon: fixup FBO depth 24 allocations to avoid assert
Dave Airlie
2009-07-06
radeon/r200/r300: port to new space checking code in libdrm
Dave Airlie
2009-07-05
r300: fix vertex limits
Maciej Cencora
2009-07-03
Merge branch 'mesa_7_5_branch'
Jakob Bornecrantz
2009-07-03
intel: Also update stencil bits in intel_update_wrapper().
Michel Dänzer
2009-07-03
mesa/shaders: fix gl_NormalMatrix state parameters
Keith Whitwell
2009-07-03
radeon: Wait for BO idle if necessary before mapping it.
Michel Dänzer
2009-07-03
r300: Guard debugging output.
Michel Dänzer
2009-07-02
intel: Fall back on glBitmap with fog enabled.
Eric Anholt
2009-07-02
intel: Flush when mapping buffer objects so writes don't get reordered.
Eric Anholt
2009-07-02
vbo: If MapBufferRange fails, try MapBuffer instead.
Corbin Simpson
2009-07-02
intel: Fix leak of DRI option info due to using the wrong free routine.
Eric Anholt
2009-07-02
intel: Clean up leak of driver context structure on context destroy.
Eric Anholt
2009-07-02
intel: Init num_fences to clean up valgrind warning.
Eric Anholt
2009-07-02
mesa: Assume depth textures have a single level unless told otherwise.
José Fonseca
2009-07-02
mesa: s/TRUE/GL_TRUE
Keith Whitwell
2009-07-02
glapi: ensure _mesa_lookup_prim_by_nr() is not clobbered on regeneration
Keith Whitwell
2009-07-02
Merge commit 'origin/dlist-statechange-shortcircuit' into mesa_7_5_branch
Keith Whitwell
2009-07-02
radeon/r200/r300: drop radeon renderbuffer private width/height
Dave Airlie
2009-07-02
radeon/r300: use base width/height.
Dave Airlie
2009-07-02
mesa: ensure UsesFogFragCoord value is set for non-glsl shaders
Keith Whitwell
2009-07-02
i965: fixes for JMPI
Xiang, Haihao
2009-06-30
intel: Avoid pointer arithmetic on void *.
Eric Anholt
2009-06-30
i965: Increase G4X default VS URB allocation to actually allow 32 threads.
Eric Anholt
2009-06-30
i965: first attempt at handling URB overflow when there's too many vs outputs
Brian Paul
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