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2008-09-17
mesa: fix bug in previous changes to _slang_resolve_attributes()
Brian Paul
2008-09-16
mesa: rework GLSL vertex attribute binding
Brian Paul
2008-09-16
gallium: fix glTexImage(width=height=depth=0) case
Brian Paul
2008-09-16
mesa: fix display list regression (check if save->prim_count > 0 in vbo_save_...
Brian Paul
2008-09-16
mesa: fix bug in get_uniform_rows_cols(): sometimes returned too many rows
Brian Paul
2008-09-16
gallium: move _vbo_DestroyContext() call
Brian Paul
2008-09-16
mesa: protect against double-free in _vbo_DestroyContext()
Brian Paul
2008-09-16
mesa: State tracker now checks for faulty shaders on debug
Jakob Bornecrantz
2008-09-15
mesa: fix MSAA enable state in update_multisample()
Brian Paul
2008-09-15
mesa: remove some assertions that are invalid during context tear-down
Brian Paul
2008-09-15
mesa: get another class of degenerate dlists working
Keith Whitwell
2008-09-05
gallium: document that clear color is intentionally always PIPE_FORMAT_A8R8G8...
Brian Paul
2008-09-05
mesa: replace MALLOC w/ CALLOC to fix memory error in glPushClientAttrib()
Brian Paul
2008-09-05
mesa: _mesa_program_state_string() returns char *, not const char *.
Michal Krol
2008-09-04
mesa: improved gl_buffer_object reference counting
Brian Paul
2008-09-04
mesa: fix minor mem leak
Brian Paul
2008-09-04
gallium: remove the copyHeight hack for compresssed formats
Brian Paul
2008-09-04
mesa: Silence compiler warnings on Windows.
Michal Krol
2008-09-04
mesa: merge stencil values into depth values for MESA_FORMAT_S8_Z24
Xiang, Haihao
2008-09-04
mesa: Remove unused var.
José Fonseca
2008-09-03
gallium: Have pipe_buffer_* receive a pipe_screen instead of a pipe_context.
José Fonseca
2008-09-02
fix BUFFER_DEPTH/BUFFER_ACCUM mix-up
Brian Paul
2008-09-01
mesa: use CALLOC instead of MALLOC to fix valgrind warning
Brian Paul
2008-09-01
gallium: added st_bind/release_teximage() functions
Brian Paul
2008-09-01
gallium: move st_texture_image() cast wrapper to header file
Brian Paul
2008-08-28
mesa: remove debug code
Brian Paul
2008-08-28
mesa: dynamically grow the fixed function vertex program as needed
Brian Paul
2008-08-28
gallium: change the conditional which tests for combined Z+stencil buffers
Brian Paul
2008-08-28
mesa: bump MAX_INSN to 300
Brian Paul
2008-08-27
gallium: better support for user-space interleaved arrays
Brian Paul
2008-08-27
gallium: in st_draw_vbo() try to detect interleaved arrays in a single VBO.
Brian Paul
2008-08-27
gallium: remove old assertions
Brian Paul
2008-08-26
vbo: seed initial max_element value with a more likely candidate
Keith Whitwell
2008-08-24
gallium: refactor/replace p_util.h with util/u_memory.h and util/u_math.h
Brian Paul
2008-08-22
gallium: move pipe_copy_rect(), pipe_fill_rect() protos into new u_rect.h header
Brian Paul
2008-08-22
mesa: glsl: regenerated file
Brian Paul
2008-08-22
mesa: glsl: implement exp() functions in terms of EXP asm instruction, not pow
Brian Paul
2008-08-20
mesa: glsl: fix a swizzle bug in storage_to_src_reg()
Brian Paul
2008-08-20
mesa: glsl: add check for exceeding max number of constants/uniforms
Brian Paul
2008-08-20
mesa: glsl: regenerated file
Brian Paul
2008-08-20
mesa: glsl: better implementation of ftransform()
Brian Paul
2008-08-19
mesa: allow for extra per-context init
Brian Paul
2008-08-19
gallium: implement a fast-path for glReadPixels for common cases
Brian Paul
2008-08-19
gallium: do a proper implementation of GL_OES_read_format
Brian Paul
2008-08-19
mesa: glsl: more writemask error checking
Brian Paul
2008-08-19
mesa: glsl: added some post incr/decr error checks
Brian Paul
2008-08-19
mesa: glsl: limit function matching through casting
Brian Paul
2008-08-19
mesa: glsl: add usage tracking for uniform vars
Brian Paul
2008-08-19
mesa: glsl: put var emit/ref code into separate functions
Brian Paul
2008-08-19
mesa: Call pipe->destroy on context destruction for all platforms.
José Fonseca
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