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2008-09-17mesa: fix bug in previous changes to _slang_resolve_attributes()Brian Paul
2008-09-16mesa: rework GLSL vertex attribute bindingBrian Paul
Calls to glBindAttribLocation() should not take effect until the next time that glLinkProgram() is called. gl_shader_program::Attributes now just contains user-defined bindings. gl_shader_program::VertexProgram->Attributes contains the actual/final bindings.
2008-09-16gallium: fix glTexImage(width=height=depth=0) caseBrian Paul
Free old teximage/level data, then stop.
2008-09-16mesa: fix display list regression (check if save->prim_count > 0 in ↵Brian Paul
vbo_save_EndList())
2008-09-16mesa: fix bug in get_uniform_rows_cols(): sometimes returned too many rowsBrian Paul
2008-09-16gallium: move _vbo_DestroyContext() callBrian Paul
Call it before freeing core Mesa state to avoid references to freed buffer objects.
2008-09-16mesa: protect against double-free in _vbo_DestroyContext()Brian Paul
2008-09-16mesa: State tracker now checks for faulty shaders on debugJakob Bornecrantz
2008-09-15mesa: fix MSAA enable state in update_multisample()Brian Paul
2008-09-15mesa: remove some assertions that are invalid during context tear-downBrian Paul
2008-09-15mesa: get another class of degenerate dlists workingKeith Whitwell
Primitive begin in one dlist, end in another.
2008-09-05gallium: document that clear color is intentionally always ↵Brian Paul
PIPE_FORMAT_A8R8G8B8_UNORM
2008-09-05mesa: replace MALLOC w/ CALLOC to fix memory error in glPushClientAttrib()Brian Paul
2008-09-05mesa: _mesa_program_state_string() returns char *, not const char *.Michal Krol
2008-09-04mesa: improved gl_buffer_object reference countingBrian Paul
Use new _mesa_reference_buffer_object() function wherever possible. Fixes buffer object/display list crash reported in ParaView.
2008-09-04mesa: fix minor mem leakBrian Paul
2008-09-04gallium: remove the copyHeight hack for compresssed formatsBrian Paul
2008-09-04mesa: Silence compiler warnings on Windows.Michal Krol
2008-09-04mesa: merge stencil values into depth values for MESA_FORMAT_S8_Z24Xiang, Haihao
Cherry-picked from master
2008-09-04mesa: Remove unused var.José Fonseca
2008-09-03gallium: Have pipe_buffer_* receive a pipe_screen instead of a pipe_context.José Fonseca
We want to use the pipe_buffer_* inlines everywhere, but a pipe context is not always available nor is it needed.
2008-09-02fix BUFFER_DEPTH/BUFFER_ACCUM mix-upBrian Paul
2008-09-01mesa: use CALLOC instead of MALLOC to fix valgrind warningBrian Paul
2008-09-01gallium: added st_bind/release_teximage() functionsBrian Paul
2008-09-01gallium: move st_texture_image() cast wrapper to header fileBrian Paul
2008-08-28mesa: remove debug codeBrian Paul
2008-08-28mesa: dynamically grow the fixed function vertex program as neededBrian Paul
Don't use a fixed-size array. Saves memory in most cases and avoids potential overflow for long programs.
2008-08-28gallium: change the conditional which tests for combined Z+stencil buffersBrian Paul
The caller might be requesting 16-bit Z + 8-bit stencil be placed in a PIPE_FORMAT_S8Z24 or PIPE_FORMAT_Z24S8 buffer.
2008-08-28mesa: bump MAX_INSN to 300Brian Paul
2008-08-27gallium: better support for user-space interleaved arraysBrian Paul
Basically, set up one user-space wrapper for all arrays instead of the individual arrays.
2008-08-27gallium: in st_draw_vbo() try to detect interleaved arrays in a single VBO.Brian Paul
2008-08-27gallium: remove old assertionsBrian Paul
2008-08-26vbo: seed initial max_element value with a more likely candidateKeith Whitwell
2008-08-24gallium: refactor/replace p_util.h with util/u_memory.h and util/u_math.hBrian Paul
Also, rename p_tile.[ch] to u_tile.[ch]
2008-08-22gallium: move pipe_copy_rect(), pipe_fill_rect() protos into new u_rect.h headerBrian Paul
2008-08-22mesa: glsl: regenerated fileBrian Paul
2008-08-22mesa: glsl: implement exp() functions in terms of EXP asm instruction, not powBrian Paul
2008-08-20mesa: glsl: fix a swizzle bug in storage_to_src_reg()Brian Paul
Need to remove the 'nil' components before swizzling a swizzle
2008-08-20mesa: glsl: add check for exceeding max number of constants/uniformsBrian Paul
2008-08-20mesa: glsl: regenerated fileBrian Paul
2008-08-20mesa: glsl: better implementation of ftransform()Brian Paul
2008-08-19mesa: allow for extra per-context initBrian Paul
2008-08-19gallium: implement a fast-path for glReadPixels for common casesBrian Paul
2008-08-19gallium: do a proper implementation of GL_OES_read_formatBrian Paul
Examine the currently bound color buffer's format to see if there's a good format/type match.
2008-08-19mesa: glsl: more writemask error checkingBrian Paul
2008-08-19mesa: glsl: added some post incr/decr error checksBrian Paul
2008-08-19mesa: glsl: limit function matching through castingBrian Paul
2008-08-19mesa: glsl: add usage tracking for uniform varsBrian Paul
Unused uniforms are no longer included in the active uniforms list.
2008-08-19mesa: glsl: put var emit/ref code into separate functionsBrian Paul
2008-08-19mesa: Call pipe->destroy on context destruction for all platforms.José Fonseca