Age | Commit message (Collapse) | Author | |
---|---|---|---|
2006-12-14 | remove unneeded includes | Brian | |
2006-12-14 | remove unneeded includes | Brian | |
2006-12-14 | remove unneded includes | Brian | |
2006-12-14 | remove some unneeded includes | Brian | |
2006-12-14 | include prog_print.h | Brian | |
2006-12-14 | Remove some moved extern decls. | Brian | |
2006-12-14 | Move some code from prog_print.c to prog_instruction.c | Brian | |
2006-12-14 | Renamed from s_nvfragprog.[ch] | Brian | |
2006-12-14 | Updated includes. | Brian | |
2006-12-14 | chmod a-x | Brian | |
2006-12-14 | Updated includes. | Brian | |
2006-12-14 | Updated includes. | Brian | |
2006-12-14 | Updated #includes after splitting program.h | Brian | |
2006-12-14 | Move many functions into new files. | Brian | |
2006-12-14 | Split the program.[ch] files into several new files. | Brian | |
2006-12-14 | Modify _mesa_strdup() so it handles NULL correctly. | Brian | |
2006-12-14 | Updates for new linker (merged varying/uniform vars). | Brian | |
2006-12-14 | Assorted fix-ups for the new linker. | Brian | |
Disable some of the excessive debug output. | |||
2006-12-14 | The new linker actually does a few things right now: | Brian | |
The varying vars used by the vertex and fragment shader are merged so they agree. Similarly, uniforms are merged (along with constants, etc). The vertex/fragment program instructions are then cloned and rewritten with the newly resolved uniform/varying locations. | |||
2006-12-14 | New functions for cloning programs and parameter lists. | Brian | |
2006-12-14 | Remove include of s_arbshader.h | Brian | |
2006-12-13 | Remove unneeded -I directories (3Dlabs headers). | Brian | |
2006-12-13 | Obsolete. | Brian | |
2006-12-13 | Remove unused 3Dlabs code. | Brian | |
2006-12-13 | Remove unused 3Dlabs code. | Brian | |
2006-12-13 | Checkpoint GLSL compiler work. Add new sources, remove obsolete. | Brian | |
2006-12-13 | Obsolete. | Brian | |
2006-12-13 | Not needed. | Brian | |
2006-12-13 | Retire old GLSL shader code. | Brian | |
2006-12-13 | Checkpoint for GLSL compiler changes. | Brian | |
In brief: Check for enabled fragment program by looking at ctx->FragmentProgram._Current. New code for varying variables. | |||
2006-12-13 | Checkpoint work for new GLSL compiler back-end. | Brian | |
Among changes: Remove ctx->FragmentProgram._Active Remove _UseTexEnvProgram Move _MaintainTnlProgram, _MaintainTexEnvProgram, _TexEnvProgram and _TnlProgram fields. Remove/disable old GLSL interpreter code. | |||
2006-12-13 | Checkpoint of work for new GLSL compiler back-end. Lots of assorted changes. | Brian | |
2006-12-13 | Rewrite/simplify most built-in functions to use updated set of __asm ↵ | Brian | |
instructions. | |||
2006-12-13 | Checkpoint new GLSL compiler back-end to produce fp/vp-style assembly ↵ | Brian | |
instructions. | |||
2006-12-12 | Bug 7260: mach64 texture memory mng cleanup | George Sapountzis | |
mach64 uses its own set of texture memory management routines which are buggy, running a second DRI client kills the first one. This patch ports mach64 code to the stock dri texture managment code. | |||
2006-12-12 | Bug 7861: mach64 with render acceleration should restore texture state | George Sapountzis | |
RENDER acceleration uses texturing, thus when RENDER acceleration is enabled, the mach64 DRI driver should restore texture state when acquiring the DRI lock. | |||
2006-12-12 | Bug 7790: Polygons incorrectly clipped by mach64 driver | George Sapountzis | |
un-break strict-aliasing rules | |||
2006-12-09 | i965: Fix a crash with wine by not allocating >1MB on the stack. | Eric Anholt | |
2006-12-08 | fix bug#9237 | Xiang, Haihao | |
2006-12-08 | fix bug#9045 | Xiang, Haihao | |
2006-12-07 | i915tex: Recalculate viewport related hardware state in intelWindowMoved(). | Michel Dänzer | |
This fixes vertically displaced rendering with some apps like Google Earth. Simplify other parts of the function somewhat. | |||
2006-12-06 | Make git ignore some more generated files. | Michel Dänzer | |
2006-12-06 | Make git ignore files only generated at build time. | Michel Dänzer | |
2006-12-06 | Re-generate options.h with Swedish translations. | Michel Dänzer | |
2006-12-06 | Swedish translation of driconf options. | Daniel Nylander | |
2006-12-02 | Structure CopyPixels similarly to i915 do_texture_copypixels, to ease future ↵ | Gary Wong | |
unification. | |||
2006-12-01 | Be aware that the surface storage can change between locks. | Claudio Ciccani | |
2006-12-01 | Remove DirectFBGL header from Mesa bacause since 1.0.0 DirectFB installs its ↵ | Claudio Ciccani | |
own header. Updated to the current DirectFBGL interface (i.e. added GetProcAddress()). | |||
2006-12-01 | Fix an infinite loop error that may occur when many contexts are bound | Thomas Hellström | |
to the same drawable in a multithreading environment. This one slipped out of the texman merge. | |||
2006-12-01 | Fixed compilation errors/warnings. | Claudio Ciccani | |
Duplicate destination surface to avoid saving/restoring the rendering state during each Clear. |