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2009-04-02
dri glx: Propagate driver MakeCurrent errors.
Thomas Hellstrom
2009-04-01
swrast: remove unused integer lerp functions
Brian Paul
2009-04-01
mesa: get rid of gl_texture_object::_BorderChan
Brian Paul
2009-04-01
dri: use BorderColor instead of _BorderChan
Brian Paul
2009-04-01
swrast: remove old texture_apply() code; always use texture combine code
Brian Paul
2009-04-01
swrast: fix bad optimization check
Brian Paul
2009-04-01
swrast: remove unused parameter
Brian Paul
2009-04-01
swrast: minor improvements, clean-ups in texcombine code
Brian Paul
2009-04-01
mesa: simplify ycbcr->rgb conversion code
Brian Paul
2009-04-01
mesa: convert more texture fetch functions to return GLfloat
Brian Paul
2009-04-01
mesa: switch texel fetch functions from GLchan to GLfloat
Brian Paul
2009-04-01
swrast: use float4_array typedef to simplify the code a bit
Brian Paul
2009-04-01
mesa: texture combine clean-ups
Brian Paul
2009-04-01
swrast: refactor depth/shadow sampling code
Brian Paul
2009-04-01
swrast: general clean-up of texture combine code
Brian Paul
2009-04-01
swrast: do texture sampling/combining in floating point
Brian Paul
2009-04-01
glsl: implement compiling/linking of separate compilation units
Brian Paul
2009-04-01
mesa: use correct tex unit lod bias for TXB instruction
Brian Paul
2009-04-01
swrast: fix glDrawBuffer(GL_FRONT_AND_BACK)
Brian Paul
2009-04-01
mesa: fix a recursive display list problem
Brian Paul
2009-04-01
glsl: fix texgen state variable tokens in emit_statevars()
Brian Paul
2009-04-01
mesa: minor tweaks in append_token() for printing state var strings
Brian Paul
2009-03-31
mesa: fix bug in GPU codegen for fixed-function two-sided lighting
Brian Paul
2009-03-31
mesa: minor reformatting, whitespace changes
Brian Paul
2009-03-31
Updated CPU_TO_LE32 to work on darwin
Jeremy Huddleston
2009-03-31
gallium: Move pf_is_depth_stencil to p_format.h.
José Fonseca
2009-03-31
fix ugly copy/paste error in mipmap generation code
Roland Scheidegger
2009-03-30
intel: Avoid mapping the texture image for CopyTex{,Sub}Image
Adam Jackson
2009-03-28
i965: srgb texture fixes
Roland Scheidegger
2009-03-28
mesa: fix a glGetTexImage issue with base-converted texture formats
Roland Scheidegger
2009-03-28
i965: add support for signed rgba texture format
Roland Scheidegger
2009-03-28
mesa: add _rev signed rgba texture format
Roland Scheidegger
2009-03-28
glapi regenerate
Roland Scheidegger
2009-03-28
glapi: remove a couple accidental GL_ prefixes
Roland Scheidegger
2009-03-28
mesa: add new signed rgba texture format
Roland Scheidegger
2009-03-28
fix various small intel blitter issues
Roland Scheidegger
2009-03-27
mesa: Support Z24S8 wherever S8Z24 is supported.
José Fonseca
2009-03-26
st: init the default texture to (0,0,0,1)
Brian Paul
2009-03-26
gallium: Remove some little-used fields from struct pipe_surface.
Michel Dänzer
2009-03-25
r300: cleanup swtcl a little
Maciej Cencora
2009-03-25
Convert u_int*_t to C99 standard uint*_t
Alan Coopersmith
2009-03-25
slang: ensure structure elements have their array length set
Alan Hourihane
2009-03-25
r300_cmdbuf.c: convert cast to a form supported by Sun cc
Alan Coopersmith
2009-03-25
r300: Texture size limit cleanups.
Michel Dänzer
2009-03-24
mesa: bump MAX_PROGRAM_TEMPS to 256 (there's some big shaders out there)
Alan Hourihane
2009-03-24
mesa/st: bump gallium version to 0.3
Keith Whitwell
2009-03-24
i965: fix point rasterization when rendering to FBO
Robert Ellison
2009-03-23
i965: Fix glFrontFacing in twoside GLSL demo.
Eric Anholt
2009-03-23
i965: Fix fog coordinate g,b,a values when glFrontFacing isn't used.
Eric Anholt
2009-03-23
i965: Clean up a bit of mess with unneeded variables in emit_interp.
Eric Anholt
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