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2008-04-25gallium: consolidate quad drawing codeBrian Paul
2008-04-25gallium: remove unused st_draw_vertices()Brian Paul
2008-04-25gallium: use util_draw_vertex_buffer() instead of st_draw_vertices()Brian Paul
2008-04-25gallium: fix the compressed texture hack in st_texture_image_copy()Brian Paul
Actually, the hack is still there and needs to be revisited, but I get a bit further with compressed textures now.
2008-04-26scons: A few fixes for building mesa on windows.José Fonseca
2008-04-25draw: emit extra flags whenever pipeline is activeKeith Whitwell
The assert was in fact over-sensitive, but emitting the extra flags is pretty trivial & we may as well just do it whenever we know the pipeline is running.
2008-04-25gallium: Use util_blit_pixels() for glCopyTexSubImage when appropriate.Michel Dänzer
2008-04-25gallium: Add draw_pt_varray.c to scons build.Michel Dänzer
2008-04-25tgsi: fix compile when HIGH_PRECISION not definedKeith Whitwell
2008-04-25draw: no need to special-case elts/get_elts for varray frontendKeith Whitwell
2008-04-25draw: remove unused varsKeith Whitwell
2008-04-25frontend for rendering without eltsZack Rusin
2008-04-25gallium: Tell the driver the texture is updated when we finish rendering to it.Michel Dänzer
2008-04-25gallium: Windows user mode portability fixes.José Fonseca
2008-04-25gallium: New configuration header.José Fonseca
To abstract all those weird #ifdef (__???__) checks. It should typically be the first included header.
2008-04-24gallium: fix an edgeflags crashBrian Paul
2008-04-24draw: remove old assignment of edgeflag valueKeith Whitwell
2008-04-24gallium: initial edgeflags codeBrian Paul
2008-04-24gallium: plug in softpipe_set_edgeflags() functionBrian Paul
2008-04-24gallium: commentsBrian Paul
2008-04-24draw: default edgeflag should be oneKeith Whitwell
2008-04-24gallium: disable the bitmap/texcoord biasBrian Paul
Doesn't seem to be needed after fixing the float->int conversion problem.
2008-04-24mesa: adjust glBitmap coords by a small epsilonBrian Paul
Fixes problem with bitmaps jumping around by one pixel depending on window size. The rasterpos is often X.9999 instead of X+1. Run progs/redbook/drawf and resize window to check.
2008-04-24gallium: use cso_destroy_vertex/fragment_shader() functionsBrian Paul
Also, rearrange the st_destroy_context() code a bit to prevent some invalid/NULL ptr derefs during tear-down.
2008-04-24gallium: make cso_release_all() publicBrian Paul
2008-04-24gallium: minor clean-ups, commentsBrian Paul
2008-04-24gallium: tweak the new shader delete funcsBrian Paul
2008-04-24gallium: added cso_delete_vertex_fragment_shader() functionsBrian Paul
The state tracker now uses these functions to free shaders, rather than the pipe->delete_vs/fs-state() functions. Before, we could get in a situation where we free() a shader and happen to alloc() a new one at the same address. The cso_set_vertex/fragment_shader() function would no-op the state change since the pointers were the same. This led to problems elsewhere, of course. The new delete functions null-out the CSO's current shader pointers.
2008-04-24gallium: Make sure the size of non-existent storage components is set to 0.Michel Dänzer
Before adding support for formats with unused storage components, the size of components swizzled to 0 or 1 was ignored, so this didn't matter.
2008-04-24i915: Fix for wrong texture in texobj with VBUFJakob Bornecrantz
2008-04-24translate: Actually return a value from translate_cache_create().Michal Krol
2008-04-24draw: handle edgeflags and reset-line-stipple againKeith Whitwell
2008-04-24xlib: only shortcircuit makecurrent if NO_RAST set, otherwise window size ↵Keith Whitwell
updates fail
2008-04-24gallium: Initial support for pixel formats with unused storage components.Michel Dänzer
Also clarify that RGB formats with no (used) alpha component are treated as having alpha = 1.0.
2008-04-23gallium: reorder code to fix a recursive flushBrian Paul
2008-04-23gallium: fix issues in recursive flushingBrian Paul
When flushing/rendering, some stages (like AA line/point) need to set pipe/driver state. Those driver functions often call draw_flush(). That leads to recursion. Use new draw->suspend_flush flag to explicitly prevent that in the key places. Remove the draw->vcache_flushing field. Reuse draw->flushing as a debug/assertion var.
2008-04-23gallium: fix commentsBrian Paul
2008-04-23gallium: fix comments, whitespace changesBrian Paul
2008-04-23gallium: passthrough tri, not pointBrian Paul
2008-04-23Add translate cache to fetch_emit stage and add out of memoryZack Rusin
checks to code creating the cache.
2008-04-23Create a sharable translate_cache and use it.Zack Rusin
2008-04-23gallium: fix potential divide by zero in fog computationBrian Paul
It's legal for Fog.Start == Fog.End and conformance testing does so.
2008-04-23gallium: additional debug codeBrian Paul
2008-04-23gallium: move logicop test outside of loopBrian Paul
2008-04-23gallium: fix broken PIPE_BLENDFACTOR_SRC_ALPHA_SATURATEBrian Paul
2008-04-23gallium: more vertex debug codeBrian Paul
2008-04-23fix the simple hash finding function and use itZack Rusin
2008-04-24gallium: Fix texture refcount leak.José Fonseca
2008-04-24pipebuffer: New function to flush the buffer cache.José Fonseca
2008-04-24gallium: Add extern "C" to the headers.José Fonseca