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Thomas White
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2005-09-21
s/GL_DEPTH_BITS/GL_TEXTURE_DEPTH_SIZE_ARB/ in _mesa_GetTexLevelParameteriv()
Brian Paul
2005-09-21
add missing scale factor in _swrast_read_depth_span_float()
Brian Paul
2005-09-21
Remove ACCUM_BITS.
Brian Paul
2005-09-21
replace GLdepth with GLuint and remove GLdepth
Brian Paul
2005-09-21
replace GLdepth with GLuint
Brian Paul
2005-09-20
s/programss/programs/
Brian Paul
2005-09-20
initial check-in
Brian Paul
2005-09-20
remove 31-bit Z buffer work-around
Brian Paul
2005-09-20
change mask[] test in put_mono_row_uint()
Brian Paul
2005-09-20
compute z[i] as GLuint
Brian Paul
2005-09-20
some improvements to _swrast_clear_depth_buffer()
Brian Paul
2005-09-20
remove unneeded sizeof(GLdepth) test
Brian Paul
2005-09-20
Change zLeft and zval to GLuint. Seems to fix 32-bit Z computation
Brian Paul
2005-09-20
replace STENCIL_BITS with stencilMax value
Brian Paul
2005-09-20
remove STENCIL_MAX
Brian Paul
2005-09-20
change location of ffs() code for windows
Brian Paul
2005-09-19
init a=0
Brian Paul
2005-09-19
s/GLchan/GLubyte/, fix error string, add comment
Brian Paul
2005-09-19
updated comment
Brian Paul
2005-09-19
additional wrapper updates, bug 4468
Brian Paul
2005-09-19
s/unsigned long/drm_handle_t/ to get compilation of fb driver to work
Brian Paul
2005-09-19
compilation fixes, don't know if runtime works
Brian Paul
2005-09-16
Fix potential segfault when trying to read pixels outside renderbuffer bounds.
Brian Paul
2005-09-16
remove unused _swrast_read_depth_span()
Brian Paul
2005-09-16
lots of little clean-ups, improvements
Brian Paul
2005-09-16
change some comments
Brian Paul
2005-09-16
pass mask=NULL to write all pixels in clear_ci_buffer_with_masking()
Brian Paul
2005-09-16
remove unused ctx var
Brian Paul
2005-09-16
use mesa import wrappers, bug 4468
Brian Paul
2005-09-16
alphabetize
Brian Paul
2005-09-16
Rework the texture filtering functions a bit.
Brian Paul
2005-09-16
replace a couple macros with inlined functions
Brian Paul
2005-09-16
more GLuint->GLbitfield changes
Brian Paul
2005-09-15
Replace GLuint with GLbitfield where appropriate. Also replace GLuint
Brian Paul
2005-09-15
Code clean-ups, reorg.
Brian Paul
2005-09-15
Remove a bunch texel fetch functions that can be handled by the new
Brian Paul
2005-09-15
updated comments
Brian Paul
2005-09-15
New set_fetch_functions() to set a gl_texture_image's FetchTexel functions
Brian Paul
2005-09-15
Update includes post-splitting of s_texture.c
Brian Paul
2005-09-15
Split the s_texture.c file into two new files:
Brian Paul
2005-09-14
remove unused vars
Brian Paul
2005-09-14
remove _tnl_MakeCurrent call
Brian Paul
2005-09-14
Remove _tnl_MakeCurrent() and the unused ctx->Driver.MakeCurrent() callback.
Brian Paul
2005-09-14
fix breakage from Brians changes earlier
Dave Airlie
2005-09-14
clean-up some _mesa_make_current() code
Brian Paul
2005-09-14
remove rm -f line
Brian Paul
2005-09-14
pageflip change from radeon driver
Brian Paul
2005-09-14
Instead of calling _mesa_ResizeBuffersMESA() in the Viewport function,
Brian Paul
2005-09-14
make some funcs static
Brian Paul
2005-09-14
Instead of calling _mesa_ResizeBuffersMESA() in the Viewport function,
Brian Paul
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