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2003-03-16
use TEX_UNIT_LOOP macro to coalesce some code
Brian Paul
2003-03-16
clean-ups, re-org in preparation for fragment program work
Brian Paul
2003-03-15
Fix up some fragment program texture enable issues.
Brian Paul
2003-03-14
Clean-up of parser error handling/reporting.
Brian Paul
2003-03-14
include macros.h
Brian Paul
2003-03-10
fix/improve glAreTextures/ProgramsResident (Jose Fonseca)
Brian Paul
2003-03-08
DOS update (Daniel Borca)
Brian Paul
2003-03-07
added OS/2 version of IROUND (Evgeny Kotsuba)
Brian Paul
2003-03-05
Committing in .
Jouk Jansen
2003-03-04
fix GLchan=GLfloat problems
Brian Paul
2003-03-04
silence a GLchan=GLfloat warning with a cast
Brian Paul
2003-03-04
added _mesa_inv_sqrtf() and INV_SQRTF() (Josh Vanderhoof)
Brian Paul
2003-03-03
disable using optimized _mesa_sqrtf() for now
Brian Paul
2003-03-03
better error messages (Leif Delgass)
Brian Paul
2003-03-02
added extern "C" for C++
Brian Paul
2003-03-02
removed extra _mesa_memset16() prototype
Brian Paul
2003-03-02
remove some MESA_DEBUG stuff
Brian Paul
2003-03-01
Killed mmath.[ch]. Moved low-level functions/assembly code into imports.[ch]
Brian Paul
2003-02-28
minor typo
Brian Paul
2003-02-28
fix GLchan==GLfloat bug in solve_plane_chan (bug 694546)
Brian Paul
2003-02-27
fix a cast (bug 694546)
Brian Paul
2003-02-27
fix compilation warnings on Windows
Karl Schultz
2003-02-27
Fix function definitions for Windows.
Karl Schultz
2003-02-27
fix float color interpolation (bug 694461)
Brian Paul
2003-02-26
More clean-ups. Parse scalar/vector literals and defined identifier sources.
Brian Paul
2003-02-25
s/Parse_SwizzleSrcReg/Parse_VectorSrc/. Parse +/- and absolute value syntax.
Brian Paul
2003-02-25
set MAX_NV_FRAGMENT_PROGRAM_OUTPUTS to 3
Brian Paul
2003-02-25
assorted clean-ups and improvements
Brian Paul
2003-02-25
pass the instruction to store_vector4(). implement KIL.
Brian Paul
2003-02-25
parser clean-ups and simplifications
Brian Paul
2003-02-25
move matrix type enum out of GLmatrix struct
Brian Paul
2003-02-25
fix-up pixel_format enum stuff
Brian Paul
2003-02-25
casts to silence g++ warnings
Brian Paul
2003-02-23
use _mesa_find_line_column()
Brian Paul
2003-02-23
parser clean-ups (use struct parse_state)
Brian Paul
2003-02-23
added _mesa_find_line_column()
Brian Paul
2003-02-23
silence warning with a cast
Brian Paul
2003-02-23
test if active texture is really changed in _mesa_ActiveTexture()
Brian Paul
2003-02-23
Move span stuff from swrast.h to s_context.h (it's private).
Brian Paul
2003-02-23
parser clean-ups
Brian Paul
2003-02-23
added TEXTURE_*_INDEX tokens
Brian Paul
2003-02-21
use IROUND to convert depth values from float to int (bug 690728)
Brian Paul
2003-02-21
fix zoom/clipping bug 689964
Brian Paul
2003-02-20
latest DOS updates (Daniel Borca)
Brian Paul
2003-02-17
Replace some #defines with enums. (Klaus Niederkrueger)
Brian Paul
2003-02-17
fixed bad zoomed.zStep assignment (bug 687811)
Brian Paul
2003-02-17
Implement parsing of texture instructions and prototype execution.
Brian Paul
2003-02-16
more work on DEFINE/DECLARATION statements, symbol tables
Brian Paul
2003-02-12
replace APIENTRY with GLUTAPIENTRY to be consistant with glut.h
Brian Paul
2003-02-12
added OS/2 includes
Brian Paul
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