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My Mesa repository
Thomas White
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2009-04-09
st: make loops over 3D texture slices a litte more intuitive
Brian Paul
2009-04-09
st: reformatting and clean-ups in texture code
Brian Paul
2009-04-09
tgsi/sse2: Fix ARL instruction.
Michal Krol
2009-04-09
tgsi/sse2: Fix LIT instruction.
Michal Krol
2009-04-09
trace: Dump the fence, not its pointer.
José Fonseca
2009-04-09
wgl: Remove unused member.
José Fonseca
2009-04-09
trace: Use 'flags' name consistently.
José Fonseca
2009-04-09
gallium: Use "flags" consistently.
José Fonseca
2009-04-09
gdi: Use stw_* names.
José Fonseca
2009-04-09
wgl: Use more stw_* names.
José Fonseca
2009-04-09
wgl: Use hooks instead of subclassing the window.
José Fonseca
2009-04-09
mesa: fix potential recursive locking deadlock in _mesa_HashWalk()
Brian Paul
2009-04-09
i965: free shader's constant buffer in brwDeleteProgram()
Brian Paul
2009-04-09
wgl: Catch the attempt of releasing a context which is not current.
José Fonseca
2009-04-09
wgl: Move the framebuffer list to the device. Avoid recursive locking.
José Fonseca
2009-04-09
wgl: More symbol naming normalization.
José Fonseca
2009-04-09
stw: Use wglext.h's defines and prototypes.
José Fonseca
2009-04-09
stw: Normalize symbols prefix.
José Fonseca
2009-04-09
wgl: Add const qualifier to global constant data.
José Fonseca
2009-04-08
i965: set BRW_MASK_DISABLE flag in "send" instruction in brw_dp_READ_4()
Brian Paul
2009-04-08
i965: clean-ups, debug code in brw_wm_glsl.c
Brian Paul
2009-04-08
i965: init current_const[i].index = -1
Brian Paul
2009-04-08
i965: move the fetch_constants() call before setting conditional mod state
Brian Paul
2009-04-08
mesa: minor datatype changes in optimization code
Brian Paul
2009-04-09
nv50: adapt for new clear interface
Ben Skeggs
2009-04-08
r300-gallium: Properly emit indexbufs.
Corbin Simpson
2009-04-08
r300-gallium: Add vertex shader constant emit.
Corbin Simpson
2009-04-08
python/retrace: Try to cope with failures creating textures.
José Fonseca
2009-04-08
python: Don't try to finish a null fence.
José Fonseca
2009-04-08
python/retrace: Use colors on windows console.
José Fonseca
2009-04-08
Mesa: allow suppression of debug messages in a debug build
Robert Ellison
2009-04-08
gallium: when using gl_PointCoord ensure we use the correct attribute.
Alan Hourihane
2009-04-08
python/retrace: Allow to specify the range of calls of interest.
José Fonseca
2009-04-08
trace: Make calls dumping threadsafe.
José Fonseca
2009-04-08
trace: Make call no global.
José Fonseca
2009-04-08
python/retrace: Handle recent traces.
José Fonseca
2009-04-08
python: Fix method renaming.
José Fonseca
2009-04-08
python: Cope with null surfaces.
José Fonseca
2009-04-08
wgl: Integrate the trace driver on debug builds.
José Fonseca
2009-04-08
trace: Simplify cast wrappers.
José Fonseca
2009-04-08
trace: Match pipe_context::clear prototype.
José Fonseca
2009-04-08
gallium: handle the case of util_pack_z_stencil(format=PIPE_FORMAT_S8_UNORM)
Brian Paul
2009-04-08
mesa: Don't attempt to free the dummy program.
José Fonseca
2009-04-07
st: implement glCopyTexImage() for GL_DEPTH24_STENCIL8 internal format
Brian Paul
2009-04-07
st: implement GL_DEPTH_STENCIL format for glReadPixels and DrawPixels()
Brian Paul
2009-04-07
softpipe: minor debug-help changes in softpipe_transfer_map()
Brian Paul
2009-04-07
mesa: add another special/optimized case in _mesa_unpack_depth_span()
Brian Paul
2009-04-07
swrast: fix point rendering function selection
Brian Paul
2009-04-07
mesa: fix incorrect component ordering for sRGB8 texture fetch/store
Brian Paul
2009-04-07
glsl: enable the new linear scan register allocator code
Brian Paul
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