Age | Commit message (Collapse) | Author | |
---|---|---|---|
2006-05-19 | Allow rendering 8, 16 and 32-bit/channel images without recompiling. | Brian Paul | |
Uses new renderbuffer adaptors. | |||
2006-05-19 | install renderbuffer adaptors when color channel sizes need to be reduced | Brian Paul | |
2006-05-19 | added rbadaptors.c | Brian Paul | |
2006-05-19 | Renderbuffer adaptors. | Brian Paul | |
When compiling Mesa with CHAN_BITS=16 or 32, these adaptors allow rendering into color buffers with smaller channel sizes. | |||
2006-05-18 | minor simplification | Brian Paul | |
2006-05-18 | texture EnvColor needs to be converted to GLchan, not GLint | Brian Paul | |
2006-05-18 | Dont allow 16 tex units to be used at all. | Aapo Tahkola | |
2006-05-18 | change initialization of texcoords - not all C compilers support ↵ | Brian Paul | |
non-constant array initializers | |||
2006-05-17 | unbreak the build | Tilman Sauerbeck | |
2006-05-17 | add texture rectangle support for i815, I wrote the original patch about | Dave Airlie | |
2 years ago, I finally dug out an i815 and got it working | |||
2006-05-16 | Fix typo. | Michal Krol | |
2006-05-16 | Add functions. | Michal Krol | |
2006-05-16 | Write attribs to slang machine. | Michal Krol | |
2006-05-16 | Change error message wording. | Michal Krol | |
2006-05-16 | Rename print() to printMESA(). | Michal Krol | |
2006-05-16 | Fix attrib handling. | Michal Krol | |
2006-05-16 | Extend printMESA function to output also to shader's info log. | Michal Krol | |
Fix float-to-int conversion for x86 back-end. | |||
2006-05-16 | Cleanup code. Change constructor prototype. | Michal Krol | |
2006-05-16 | Cleanup code. | Michal Krol | |
2006-05-16 | Change constructor prototype. | Michal Krol | |
Fix struct field accessing. | |||
2006-05-16 | Remove carriage returns. | Michal Krol | |
2006-05-16 | Add GetInfoLogLength and WriteAttrib functions. | Michal Krol | |
GetInfoLog for shaders if different - it is a concatenation of compiler output and executor output produced by printMESA. Fix bugs. | |||
2006-05-16 | Cleanup GLhandle-to-object translation macros. | Michal Krol | |
Fix minor bugs. | |||
2006-05-15 | Added a check_context_limits() function that checks that the ctx->Const.* | Brian Paul | |
fields are legal. May catch some driver development bugs. Called the first time a context is bound. | |||
2006-05-14 | remove some unused macros | Brian Paul | |
2006-05-14 | s/GLbyte/GLubyte/ | Brian Paul | |
2006-05-14 | fix typo, remove dead code | Brian Paul | |
2006-05-12 | the r300 should only use 8 until Mesa can deal with this | Dave Airlie | |
2006-05-12 | this should use the configured number not the MAX, this has no effect until | Dave Airlie | |
the core mesa swrast number is fixed, just spotted this on the way past | |||
2006-05-11 | In __glXPushArrayState() we weren't pushing the index field. | Brian Paul | |
But later, in __glXPopArrayState(), we were using that field to set the active_texture_unit. The value was garbage and could lead to things blowing up. See bug 6863. | |||
2006-05-10 | move check for event.xbutton.button <= GLUT_MAX_MENUS (see sf bug 1484284) | Brian Paul | |
2006-05-10 | check if button >= GLUT_MAX_MENUS in glutAttacheMenu() | Brian Paul | |
2006-05-10 | Clean up previous change slightly | Keith Whitwell | |
2006-05-10 | Use a (much!) larger executable memory heap so that the glsl x86 | Keith Whitwell | |
allocations succeed. I'm not sure this is really necessary... | |||
2006-05-09 | check event button against GLUT_MAX_MENUS (bug 1484284) | Brian Paul | |
2006-05-09 | When error-checking 'unit' against num_texture_units, need to use >=, not >. | Brian Paul | |
See bug 6863. | |||
2006-05-09 | Add a new 'all' parameter to _mesa_get_compressed_formats() to indicate whether | Brian Paul | |
all formats or just those without restrictions/limitations should be returned. We want all when validating the internalFormat parameter to glCompressedTexImage2D but only want unrestricted formats when handling the GL_COMPRESSED_TEXTURE_FORMATS query. | |||
2006-05-09 | use _mesa_compressed_texture_size() for GL_TEXTURE_COMPRESSED_IMAGE_SIZE query | Brian Paul | |
2006-05-08 | two more texture compression fixes | Brian Paul | |
2006-05-08 | More updates for texture compression. | Brian Paul | |
Added _mesa_compressed_texture_size_glenum() for validating the imageSize parameter to glCompressedTex[Sub]Image1/2/3() which does _not_ call ctx->Driver.CompressedTextureSize() - since that could return a padded size. | |||
2006-05-08 | Fix a number of texture compression issues. | Brian Paul | |
Pass the MESA_FORMAT_* token to the _mesa_compressed_row_stride(), _mesa_compressed_texture_size() and _mesa_compressed_image_address() functions since we want to use the driver-chosen format, not the user's internalFormat hint. Consolidate code related to choosing the texture format in texstoree.c | |||
2006-05-08 | fix warning | Brian Paul | |
2006-05-08 | updates to dri drivers for recent stencil changes | Keith Whitwell | |
2006-05-07 | added CHAN_BITS != 8 test | Brian Paul | |
2006-05-07 | misc clean-ups | Brian Paul | |
2006-05-07 | minor clean-ups around DepthScale/Bias | Brian Paul | |
2006-05-06 | Check for overflow when converting floating pt Z values to 32-bit GLuint. | Brian Paul | |
2006-05-05 | check for float->uint overflow in _mesa_unpack_depth_span() | Brian Paul | |
2006-05-05 | Define VERT_RESULT_EDGE | Keith Whitwell | |
2006-05-05 | remove temporary code from keithw, this in theory isn't used at the moment | Dave Airlie | |
anyways unless INTEL_BATCH is turned on |