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2008-11-10
Mesa: fix number of buffers in st_draw_vbo().
Pekka Paalanen
2008-11-10
gallium: fix typos in comments
Brian Paul
2008-11-10
gallium: actually flip the coordinates
Zack Rusin
2008-11-09
util: Fix util_fast_pow/exp2/log2.
Brian
2008-11-09
gallium: _debug_vprintf() should be silent if DEBUG is not defined
Brian
2008-11-07
mesa: use _bfc0 instead of _col0 when building back face lighting.
Brian Paul
2008-11-06
gallium: implement TGSI_OPCODE_NRM/NRM4 in tgsi_exec.c
Brian
2008-11-06
mesa: update the shader programs->TexturesUsed array at link time
Brian Paul
2008-11-06
gallium: added st_print_shaders() function to help w/ debugging
Brian Paul
2008-11-06
gallium: debug code to print vertex array data (disabled)
Brian Paul
2008-11-06
softpipe: debug code (disabled)
Brian Paul
2008-11-05
gallium: check execution mask in indirect register loads
Brian
2008-11-05
gallium: don't range check tgsi register index for indirect accesses
Brian
2008-11-05
gallium: added check for degenerate drawing calls
Brian Paul
2008-11-05
gallium: if VERBOSE_GLSL flag is set, check for non-initialized uniforms at d...
Brian Paul
2008-11-05
mesa: fix a GLSL array indexing codegen bug
Brian Paul
2008-11-05
gallium: call tgsi_set_exec_mask() and use exec mask in SSE ARL code
Brian Paul
2008-11-05
gallium: added tgsi_set_exec_mask()
Brian Paul
2008-11-05
gallium: added some sanity check assertions for constant buffer indexing
Brian Paul
2008-11-05
mesa: remove extra \n from printf string
Brian Paul
2008-11-05
mesa: add Initialized field to gl_uniform struct, for debugging purposes only
Brian Paul
2008-11-05
gallium: added some debug code (disabled)
Brian Paul
2008-11-05
gallium: disable some debug output
Brian Paul
2008-11-05
i915: Remove faulty assert
Jakob Bornecrantz
2008-11-05
draw: Implement TGSI_OPCODE_TRUNC.
michal
2008-11-05
tgsi: Implement OPCODE_TRUNC.
michal
2008-11-04
mesa: fix float-valued GLSL vertex attribute variables
Brian Paul
2008-11-01
mesa: silence warnings
Brian Paul
2008-11-01
mesa: do scope replacement for while/for loops too
Brian Paul
2008-11-01
mesa: glsl tree print improvements
Brian Paul
2008-11-01
mesa: fix assignment / parameter passing of sampler types
Brian Paul
2008-11-01
mesa: additional debug flags for glsl debug/disassembly
Brian Paul
2008-10-31
mesa: fix some bugs with precision qualifier parsing
Brian Paul
2008-10-31
mesa: do scope replacement for variable initializers too
Brian Paul
2008-10-31
mesa: fix copy/paste error in GLSL error msg
Brian Paul
2008-10-29
gallium: new sanity assertions in mmAllocMem()
Brian Paul
2008-10-29
gallium: fix copy&paste bug
Brian Paul
2008-10-29
gallium: fix alignment parameter passed to u_mmAllocMem()
Brian Paul
2008-10-28
gallium: recognize DEBUG as well as DBG for debugging
Keith Whitwell
2008-10-20
mesa: note that texcoords are generated by setup routines when pointsprite en...
Keith Whitwell
2008-10-18
gallium: add some checks for null surface pointers in state tracker
Brian Paul
2008-10-17
gallium: fix mis-matched malloc/free vs. aligned malloc/free
Brian Paul
2008-10-14
mesa: modify fixed function vertex programs not to reference constant attributes
Keith Whitwell
2008-10-10
mesa: new _mesa_set_vp_override() function for driver-override of vertex program
Brian Paul
2008-10-09
mesa: rasterizer state depends on ST_NEW_VERTEX_PROGRAM
Brian Paul
2008-10-08
mesa: in _mesa_combine_programs() take new STATE_CURRENT_ATTRIB color into ac...
Brian Paul
2008-10-07
Mesa: fix the case where there are no vertex attributes.
Stephane Marchesin
2008-10-07
mesa: replace GLuint with GLbitfield to be clearer about usage
Brian Paul
2008-10-07
draw: don't assume output buffer pointer is aligned
Keith Whitwell
2008-10-07
mesa: update state after binding vertex list in dlist path
Keith Whitwell
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