Age | Commit message (Collapse) | Author | |
---|---|---|---|
2009-06-05 | nouveau: call nouveau_pushbuf directly rather than going through nvws | Ben Skeggs | |
2009-06-04 | osmesa: Allow building standalone in all three channel widths | Dan Nicholson | |
autoconf had been designating the 8 bit libOSMesa as the default standalone osmesa, but the Makefile expected it to be linked to libGL. Fix up the osmesa Makefile so that it allows any of the combinations of standalone and channel width to be built. Fixes bug #21980. | |||
2009-06-05 | trace/rbug: Use condvar on system that has it for blocking | Jakob Bornecrantz | |
2009-06-05 | gallium: Make pipe thread say if it has condvars or not | Jakob Bornecrantz | |
2009-06-04 | trace/rbug: Add new contexts functions to trace rbug | Jakob Bornecrantz | |
2009-06-04 | rbug: Update rbug protocol with new context calls | Jakob Bornecrantz | |
2009-06-04 | mesa: call _mesa_ funcs, not gl funcs for debugging | Brian Paul | |
2009-06-04 | Merge branch 'mesa_7_5_branch' | Brian Paul | |
Conflicts: src/mesa/main/context.c | |||
2009-06-04 | softpipe: separate case for PIPE_PRIM_POLYGON in sp_vbuf_draw() | Brian Paul | |
Because of flat shading, we can't use same code as PIPE_PRIM_TRIANGLE_FAN. This is a follow-on to commit a59575d8fbe8b0ca053cc8366ce7a42bc660158a. (cherry picked from commit 086ecea179ed572c89aa77c5f465671a5cef87a7) | |||
2009-06-04 | softpipe: fix incorrect tri vertex order for PIPE_PRIM_POLYGON rendering | Brian Paul | |
This fixes incorrect front/back-face orientation. (cherry picked from commit a64bbdaa3e0b036a880d6db65ceb4a66205062f1) | |||
2009-06-04 | st/mesa: increase ST_MAX_SHADER_TOKENS to 8k | Brian Paul | |
2009-06-04 | tgsi: increase MAX_LABELS to 4096 | Brian Paul | |
2009-06-04 | intel: Add support for tiled textures. | Eric Anholt | |
This is about a 30% performance win in OA with high settings on my GM45, and experiments with 915GM indicate that it'll be around a 20% win there. Currently, 915-class hardware is seriously hurt by the fact that we use fence regs to control the tiling even for 3D instructions that could live without them, so we spend a bunch of time waiting on previous rendering in order to pull fences off. Thus, the texture_tiling driconf option defaults off there for now. | |||
2009-06-04 | i915: Don't rely on fence regs when we don't have to. | Eric Anholt | |
We're on the way to telling the kernel about when we need fence regs on our objects or not, and this will cut the number of places needing them. | |||
2009-06-04 | i915: Remove some long-dead i830 code. | Eric Anholt | |
2009-06-03 | softpipe: separate case for PIPE_PRIM_POLYGON in sp_vbuf_draw() | Brian Paul | |
Because of flat shading, we can't use same code as PIPE_PRIM_TRIANGLE_FAN. This is a follow-on to commit a59575d8fbe8b0ca053cc8366ce7a42bc660158a. | |||
2009-06-03 | softpipe: fix incorrect tri vertex order for PIPE_PRIM_POLYGON rendering | Brian Paul | |
This fixes incorrect front/back-face orientation. | |||
2009-06-03 | swrast: always do span clipping in _swrast_write_rgba_span() | Brian Paul | |
It's possible for mis-behaving vertex programs to produce vertex data with very large/NaN values. This doesn't get handled reliably by the clipper code so we may try to rasterize triangles that extend beyond the viewport/window. Always clip spans to avoid invalid memory accesses later. | |||
2009-06-03 | vbo: minor reformatting | Brian Paul | |
2009-06-03 | vbo: move/refactor debug code | Brian Paul | |
2009-06-03 | vbo: added debug code to check array data validity (disabled) | Brian Paul | |
2009-06-03 | vbo: new debug/dump code (disabled) | Brian Paul | |
2009-06-03 | mesa: added NaN checking code (disabled) | Brian Paul | |
2009-06-03 | mesa: check/prevent NaN for EX2/LG2 | Brian Paul | |
2009-06-03 | tnl: updated clip debug code (disabled) | Brian Paul | |
2009-06-03 | mesa: added buffer object debug code (disabled) | Brian Paul | |
2009-06-03 | tnl: add some floating point sanity checks (disabled) | Brian Paul | |
2009-06-03 | vbo: tweak out-of-bounds VBO access error message | Brian Paul | |
Subtract 1 from _MaxElement to be clearer. | |||
2009-06-03 | Thank you git for doing the right thing. | Ian Romanick | |
2009-06-03 | Fix compiling indirect.c when GLX_DIRECT_RENDERING is not defined | Ian Romanick | |
DO NOT HAND-EDIT GLX PROTOCOL FILES. Seriously. How can you miss the giant comment at the top of the file? | |||
2009-06-03 | Fast path when rebinding the same texture in single context environment | Ian Romanick | |
If there is no shared context, there is no purpose in rebinding the same texture. In some artificial tests this improves performance 10% - 30%. | |||
2009-06-02 | st/mesa: minor clean-ups, reformatting, etc | Brian Paul | |
2009-06-02 | st/mesa: implement/enable GL_ARB_copy_buffer extension | Brian Paul | |
2009-06-02 | mesa: fix error test mistake in _mesa_CopyBufferSubData() | Brian Paul | |
2009-06-02 | mesa: enable GL_ARB_copy_buffer for software drivers | Brian Paul | |
2009-06-02 | mesa: plug in new _mesa_CopyBufferSubData() functions | Brian Paul | |
2009-06-02 | mesa: _mesa_CopyBufferSubData() function, and driver fall-back | Brian Paul | |
2009-06-02 | mesa: new state for GL_ARB_copy_buffer | Brian Paul | |
2009-06-02 | mesa: new CopyBufferSubData() driver hook | Brian Paul | |
2009-06-02 | glapi: regenerated files for GL_ARB_copy_buffer | Brian Paul | |
2009-06-02 | glapi: include ARB_copy_buffer.xml | Brian Paul | |
2009-06-02 | glapi: GL_ARB_copy_buffer xml info | Brian Paul | |
2009-06-02 | util: Unsaved change missing from last commit. | José Fonseca | |
2009-06-02 | r300-gallium: strip swtcl to the bare minimum | Joakim Sindholt | |
This was originally taken from i915 and it shows. Basically most the stuff in r300_render.c was never needed and shouldn't have worked in the first place | |||
2009-06-02 | util: Support Z24S8/Z24X8 -> unsigned conversion. | José Fonseca | |
2009-06-02 | util: Fix 24 to 32 bit expansion binary arithmetic expression. | José Fonseca | |
When approaching y = x * 0xffffffff / 0xffffff with bit arithmetic, the 8 least significant bits of y should come from the 8 most significant bits of x. | |||
2009-06-02 | mesa: release VBO and PBO references upon context destruction | Brian Paul | |
2009-06-02 | mesa: add #define FEATURE_ARB_pixel_buffer_object | Brian Paul | |
2009-06-02 | intel: Clip to window after calling Driver.TexImage2D | Ian Romanick | |
This prevents the width / height from being clipped to the window size before the texture is allocated. This matches intelCopyTexImage1D. This should fix bug #21227 Signed-off-by: Ian Romanick <ian.romanick@intel.com> (cherry picked from commit 129f311673c99eb912d659023e50bc5f0ef53249) | |||
2009-06-02 | intel: Clip to window after calling Driver.TexImage2D | Ian Romanick | |
This prevents the width / height from being clipped to the window size before the texture is allocated. This matches intelCopyTexImage1D. This should fix bug #21227 Signed-off-by: Ian Romanick <ian.romanick@intel.com> |