Age | Commit message (Collapse) | Author | |
---|---|---|---|
2009-10-28 | llvmpipe: Implement round() for MSVC. | José Fonseca | |
2009-10-27 | mesa: consolidate _mesa_CompressedTexSubImage[123]DARB() functions | Brian Paul | |
2009-10-27 | mesa: consolidate CompressedTexSubImage1/2/3DARB() error checking | Brian Paul | |
2009-10-27 | mesa: simplify teximage code with get_current_tex_object() | Brian Paul | |
2009-10-27 | mesa: code refactoring to eliminate a switch stmt in bind_buffer_object() | Brian Paul | |
2009-10-27 | glsl: avoid redundant state changes in _mesa_use_program() | Brian Paul | |
2009-10-27 | st/xorg: fix xv | Zack Rusin | |
2009-10-27 | ARB prog parser: Fix epic memory leak in lexer / parser interface | Ian Romanick | |
Anything that matched IDENTIFIER was strdup'ed and returned to the parser. However, almost every case of IDENTIFIER in the parser just dropped the returned string on the floor. Every swizzle string, every option string, every use of a variable, etc. leaked memory. Create a temporary buffer in the parser state (string_dumpster and dumpster_size). Return strings from the lexer to the parser in the buffer. Grow the buffer as needed. When the parser needs to keep a string (i.e., delcaring a new variable), let it make a copy then. The only leak that valgrind now detects is /occasionally/ the copy of the program string in gl_program::String is leaked. I'm not seeing how. :( | |||
2009-10-27 | ARB prog parser: Don't leak program string | Ian Romanick | |
The program string is kept in the program object. On the second call into glProgramStringARB the previous kept string would be leaked. | |||
2009-10-27 | ARB prog parser: Don't leak symbol table header structures | Ian Romanick | |
2009-10-27 | intel: Fix flipped condition in ARB_sync GetSYnciv(GL_SYNC_STATUS). | Eric Anholt | |
Bug #24435 (cherry picked from commit d56125a298106d81e10674f1c4b3b43b51a5139d) | |||
2009-10-27 | intel: added region draw_x/y offsets in x/y_tile_swizzle() funcs | Brian Paul | |
This fixes the second part of bug 23552. | |||
2009-10-27 | radeon: add case for MESA_FORMAT_X8_Z24 in radeon_create_renderbuffer() | Brian Paul | |
2009-10-27 | intel: silence warning | Brian Paul | |
2009-10-27 | mesa: debug code for glBlitFramebuffer() | Brian Paul | |
2009-10-27 | via: silence unused var warnings | Brian Paul | |
2009-10-27 | intel: minor clean-up, comments | Brian Paul | |
2009-10-27 | intel: use _mesa_get_current_tex_unit() helper | Brian Paul | |
2009-10-27 | mesa: s/Bilt/Blit | Brian Paul | |
2009-10-27 | mesa: more texture debug code changes, improvements | Brian Paul | |
2009-10-27 | mesa: minor code clean-up in client_state() | Brian Paul | |
2009-10-27 | mesa: avoid redundant state setting in glClientActiveTexture | Brian Paul | |
Plus add code for verbose/debugging. | |||
2009-10-27 | intel: fix comment, formatting | Brian Paul | |
2009-10-27 | intel: fix src offset bug in do_copy_texsubimage() | Brian Paul | |
Use src->draw_offset intead of zero. Zero usually worked, except when the src renderbuffer is actually a texture mipmap level higher than zero. Fixes progs/test/blitfb.c test. | |||
2009-10-27 | glsl: fix memory leak | Brian Paul | |
A slightly modified version of a patch from Vinson Lee. | |||
2009-10-27 | i915: Fix driver for the miptree x/y offset changes. | Eric Anholt | |
Bug #24734. | |||
2009-10-27 | i965: be clear that the Fallback field is a boolean, not a bitfield | Brian Paul | |
2009-10-27 | Revert "i965: fix hacked Fallback usage in brw_prepare_vertices()" | Brian Paul | |
This reverts commit 8810b8f67135185d1044746bb861fe2ff997626c. It turns out the i965 driver uses the intel->Fallback field as a boolean, not as a bitmask. The intelFallback() function is a no-op in the i965 driver. It would have been nice if there were some comments about this. I'll fix that next... | |||
2009-10-27 | draw: Fix memory leak. | Vinson Lee | |
This would only be hit if we got and invalid index_size. | |||
2009-10-27 | intel: fix GL state bugs in intel_texture_bitmap() | Brian Paul | |
Need to push texture state and polygon state too. Fixes rendering glitches seen in progs/demos/engine when changing the rendering mode (wireframe, texture modes). This makes bitmap rendering a little slower, unfortunately. | |||
2009-10-28 | nv50: activate more lanes in a warp | Christoph Bumiller | |
Some cards have crippling defaults set and use only 4 of 32 lanes. This should activate 16 on these. Those that allow 32 by default should still do so. Found out by Marcin Kościelnicki. | |||
2009-10-27 | intel: fix src offset bug in do_copy_texsubimage() | Brian Paul | |
Use src->draw_offset intead of zero. Zero usually worked, except when the src renderbuffer is actually a texture mipmap level higher than zero. Fixes progs/test/blitfb.c test. | |||
2009-10-27 | glsl: fix memory leak | Brian Paul | |
A slightly modified version of a patch from Vinson Lee. | |||
2009-10-27 | i915: Fix driver for the miptree x/y offset changes. | Eric Anholt | |
Bug #24734. | |||
2009-10-27 | st/xorg: Adopt to new dirty clip rect type | Jakob Bornecrantz | |
2009-10-27 | i965: be clear that the Fallback field is a boolean, not a bitfield | Brian Paul | |
2009-10-27 | Revert "i965: fix hacked Fallback usage in brw_prepare_vertices()" | Brian Paul | |
This reverts commit 8810b8f67135185d1044746bb861fe2ff997626c. It turns out the i965 driver uses the intel->Fallback field as a boolean, not as a bitmask. The intelFallback() function is a no-op in the i965 driver. It would have been nice if there were some comments about this. I'll fix that next... | |||
2009-10-27 | draw: Fix memory leak. | Vinson Lee | |
This would only be hit if we got and invalid index_size. | |||
2009-10-26 | intel: fix GL state bugs in intel_texture_bitmap() | Brian Paul | |
Need to push texture state and polygon state too. Fixes rendering glitches seen in progs/demos/engine when changing the rendering mode (wireframe, texture modes). This makes bitmap rendering a little slower, unfortunately. | |||
2009-10-26 | mesa: Add remap.c to SConscript. | Chia-I Wu | |
Signed-off-by: Chia-I Wu <olvaffe@gmail.com> | |||
2009-10-26 | st/xorg: initialize indexes before reswizzling for yuv | Zack Rusin | |
2009-10-26 | st/xorg: stop overflowing yuv buffers | Zack Rusin | |
2009-10-26 | st/xorg: add yuv vertex shader | Zack Rusin | |
plus some general fixes | |||
2009-10-26 | st/xorg: add yuv shaders | Zack Rusin | |
2009-10-26 | r300g: read occlusion query results from both Z pipes on RV530 | Marek Olšák | |
2009-10-26 | r300g: add cubemap support | Marek Olšák | |
Also, set a pitch for rectangles only. | |||
2009-10-25 | mesa: choose texture format in core mesa, not drivers | Brian Paul | |
Call the ctx->Driver.ChooseTextureFormat() function from core Mesa's _mesa_[Copy]TexImage functions instead of in the driver functions. One less thing for drivers to do. | |||
2009-10-25 | mesa: remove _mesa_compressed_texture_size_glenum() stub | Brian Paul | |
2009-10-25 | mesa: remove _mesa_compressed_row_stride() | Brian Paul | |
2009-10-25 | mesa: remove calls to _mesa_compressed_row_stride() | Brian Paul | |