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2005-02-03
This was too optimistic sorry - all that register does is something weird wit...
Vladimir Dergachev
2005-02-03
Get Polygon offset fill to work.
Vladimir Dergachev
2005-02-03
Added a bunch of extensions that were previously supported but weren't
Ian Romanick
2005-02-02
Check for heap == NULL before driSetTextureSwapCounterLocation.
Felix Kuehling
2005-02-02
Don't try to kick textures from a NULL tex heap.
Felix Kuehling
2005-02-02
Fixed flushing of client-side vertex buffers.
Felix Kuehling
2005-02-02
Fixed some debug output that was unconditionally enabled.
Felix Kuehling
2005-02-02
clamp viewport against ctx->Const.MaxViewportWidth/Height instead of MAX_WIDT...
Brian Paul
2005-02-02
Changed parts of r300_setup_routing to use WARN_ONCE.
Aapo Tahkola
2005-02-02
Small refactor. Add glXFunctionIterator, which derrives from
Ian Romanick
2005-02-01
Add a missing break and a reminder.
Aapo Tahkola
2005-02-01
Implement appropriate src checks for attribs/params.
Aapo Tahkola
2005-02-01
Implemented bunch of ops.
Aapo Tahkola
2005-02-01
Vertex programs work now with some restrictions. I expect arbvptorus to work
Aapo Tahkola
2005-02-01
Make WARN_ONCE messages more informative.
Vladimir Dergachev
2005-02-01
Reduce noiseness of the driver.
Vladimir Dergachev
2005-02-01
Get alpha in textures to work properly.
Vladimir Dergachev
2005-02-01
Properly set ABLEND and CBLEND registers. The older code worked, but by accid...
Vladimir Dergachev
2005-02-01
Looks like we can define FIRE_VERTICES correctly.
Vladimir Dergachev
2005-02-01
It helps to print actual values instead of random ones.
Vladimir Dergachev
2005-02-01
Small refactor. Move several utility functions from glX_XML.py to
Ian Romanick
2005-02-01
Add GlxProto::createEnumFunction and add a 'context' parameter to the
Ian Romanick
2005-01-31
Bug #2428: #ifdef GLX_DIRECT_RENDERING in DRI drivers is pointless.
Adam Jackson
2005-01-31
Add magic sequence to prevent ClearBuffer from locking up.
Vladimir Dergachev
2005-01-31
Use SecondaryColorPtr, not ColorPtr[1] (the latter is NULL).
Vladimir Dergachev
2005-01-30
My bad, the old code works fine if updated to newer Mesa tree.
Vladimir Dergachev
2005-01-30
struct ati_fragment_shader was not defined anywhere, define it to get r300_ve...
Vladimir Dergachev
2005-01-30
fix max viewport query
Brian Paul
2005-01-30
Fix for compiler warnings.
Aapo Tahkola
2005-01-30
add number of passes count to ati_fragment_shader
Dave Airlie
2005-01-29
* Fixed uploading of textures of certain sizes.
Felix Kuehling
2005-01-29
Added 0x4e54 (Thinkpad r50p) as PCI_CHIP_RV350_NP
hmarson
2005-01-29
Beginings of program generation. This code havent been tested nor hooked up.
Aapo Tahkola
2005-01-29
remove stray span.y++
Brian Paul
2005-01-29
fix initial viewport size bug
Brian Paul
2005-01-29
Cleaning up.
Aapo Tahkola
2005-01-28
Refactor the code to emit multiple-inclusion protection to
Ian Romanick
2005-01-28
move file
Michal Krol
2005-01-28
Properly annotate variable-length output parameters. Make sure that the
Ian Romanick
2005-01-28
Fix some get / set errors with COLOR_TABLE_*. SCALE and BIAS can be
Ian Romanick
2005-01-28
Slightly modify the meaning of the 'handcode' attribute in a 'glx' element.
Ian Romanick
2005-01-28
Add an option to emit extra debug code in the generated protocol functions.
Ian Romanick
2005-01-28
Fix wrong comment.
Aapo Tahkola
2005-01-28
Forgot one comment...
Aapo Tahkola
2005-01-28
Add basic sceleton for vertex programs + some other fixes
Aapo Tahkola
2005-01-27
Mark a couple more function parameters as counters.
Ian Romanick
2005-01-27
Add numerous 'get'-type functions to most of the enums supported by the
Ian Romanick
2005-01-27
Add vector distance operator for vertex programs.
Aapo Tahkola
2005-01-27
The 'mode' setting of a function within an 'enum' element is now used.
Ian Romanick
2005-01-26
(Stephane Marchesin, me) Add support for color (framebuffer) tiling to the ra...
Roland Scheidegger
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