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2008-07-07
i915: More cleanup of display
Jakob Bornecrantz
2008-07-07
i915: Fetch the real deviceID for EGL
Jakob Bornecrantz
2008-07-07
i915: Destruction of surface, context and device in EGL
Jakob Bornecrantz
2008-07-06
g3dvl: IDCT part 1.
Younes Manton
2008-07-06
g3dvl: Round surfaces up to POT, use src rect when outputting surfaces.
Younes Manton
2008-07-05
i915: Fix EGL version and name
Jakob Bornecrantz
2008-07-05
i915: Added a intel be function to wrap a drm bo handle
Jakob Bornecrantz
2008-07-05
i915: Fix haveDepth and haveStencil for visual in EGL
Jakob Bornecrantz
2008-07-05
softpipe: Prevent NULL ptr derreference on takedown.
José Fonseca
2008-07-05
softpipe: Compute block size for display targets.
José Fonseca
2008-07-04
i915: Added debug filling code of texture, not active
Jakob Bornecrantz
2008-07-04
i915: Clean up intel_egl.c a bit
Jakob Bornecrantz
2008-07-04
nv30: Emit sampler state using state objects
Patrice Mandin
2008-07-04
mesa: Replace Proxy1D/2D/etc with ProxyTex[] indexed by TEXTURE_x_INDEX.
Brian Paul
2008-07-04
gallium: fix st_choose_format(internalFormat=GL_RGBA16)
Brian Paul
2008-07-04
mesa: Implement mutex/locking around texture object reference counting.
Brian Paul
2008-07-04
gallium: replace assertion with conditional
Brian Paul
2008-07-04
gallium: fix trim() function bug when count < first
Brian Paul
2008-07-04
mesa: generate GL_INVALID_OPERATION in _mesa_get_uniform_location() if progra...
Brian Paul
2008-07-04
mesa: move assertion
Brian Paul
2008-07-05
psb: Fill all texture fields when creating texture blanket.
José Fonseca
2008-07-05
softpipe: Implement texture blankets.
José Fonseca
2008-07-05
Merge remote branch 'upstream/gallium-0.1' into gallium-0.1
Ben Skeggs
2008-07-03
mesa: added _vbo_VertexAttrib4f()
Brian Paul
2008-07-03
mesa: fix incorrect array size, added assertion
Brian Paul
2008-07-03
mesa: fix array storage allocation bug
Brian Paul
2008-07-03
mesa: regenerated file
Brian Paul
2008-07-03
mesa: additional vec4 constructor
Brian Paul
2008-07-03
mesa: fix various error codes
Brian Paul
2008-07-03
mesa: fix some error codes in _mesa_ShaderSourceARB()
Brian Paul
2008-07-03
mesa: fix problem freeing framebuffer/renderbuffer objects
Brian Paul
2008-07-03
gallium: added a4r4g4b4_put_tile_rgba()
Brian Paul
2008-07-03
mesa: added case for fixed pt
Brian Paul
2008-07-03
gallium: increase TGSI interpreter's number of temp registers to 64
Brian Paul
2008-07-03
gallium: move, increase ST_MAX_SHADER_TOKENS
Brian Paul
2008-07-03
gallium: increase TGSI_EXEC_MAX_COND_NESTING, etc
Brian Paul
2008-07-03
nv30: Reemit state when changing context
Patrice Mandin
2008-07-03
nv30: Emit viewport state using state objects
Patrice Mandin
2008-07-03
nv30: Emit polygon stipple state using state objects
Patrice Mandin
2008-07-03
nv30: Emit scissor state using state objects
Patrice Mandin
2008-07-03
nv30: Emit depth/stencil/alpha state using state objects
Patrice Mandin
2008-07-03
nv30: Emit rasterizer state using state objects
Patrice Mandin
2008-07-03
nv30: Emit blend state using state objects
Patrice Mandin
2008-07-03
nv30: Emit blend color state using state objects
Patrice Mandin
2008-07-03
nv30: Emit framebuffer state using state objects
Patrice Mandin
2008-07-03
gallium: fix surface memleak in bitmap code
Brian Paul
2008-07-03
pipebuffer: Silent warnings.
José Fonseca
2008-07-03
gallium: Don't forget to get overllaping blits working again.
José Fonseca
2008-07-03
i915: EGL almost works again
Jakob Bornecrantz
2008-07-03
egl: Fix demodriver
Jakob Bornecrantz
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