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My Mesa repository
Thomas White
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2007-10-02
Generate a texenv fragment program if there's a GLSL vertex shader but no GLS...
Brian
2007-10-02
Push mask stacks upon CAL, pop upon RET.
Brian
2007-10-02
added license and interpreter comments
Brian
2007-10-02
Implement CONT statement.
Brian
2007-10-02
added micro_trunc(), re-order some code
Brian
2007-10-02
Minor optimization: no-op CAL when ExecMask==0x0.
Brian
2007-10-02
Added TGSI_FILE_OUTPUT case in fetch_src_file_channel().
Brian
2007-10-02
Implement CAL/RET and a call stack for subroutines.
Brian
2007-10-02
Added TGSI_OPCODE_END
Brian
2007-10-02
Fold expand_program() into tgsi_exec_prepare()
Brian
2007-10-02
no more need for tgsi_exec_machine_run2(), remove dead code
Brian
2007-10-02
remove dead code
Brian
2007-10-02
Move tgsi machine state init/allocations so they're done less frequently.
Brian
2007-10-02
checkpoint: unpack all instructions before interpretation. Actual looping wo...
Brian
2007-10-01
comments/code for min/max_lod - revisit someday
Brian
2007-10-01
use i915_miptree_layout when using an i915
Brian
2007-10-01
avoid updating vertex format when it doesn't really change
Brian
2007-10-01
don't crash in RasterPos if feedback not implemented yet
Brian
2007-10-01
disable debug printf
Brian
2007-10-01
don't crash when fog enabled, still not rendered correctly though
Brian
2007-10-01
remove specular color assertion (the path works)
Brian
2007-10-01
fix a few vert/frag program items to get i915 driver going again
Brian
2007-09-29
Initial conditional execution support for loops and BRK instruction.
Brian
2007-09-29
remove unused tgsi_exec_cond_* types
Brian
2007-09-28
Initial implementation of IF/ELSE/ENDIF using conditional masking.
Brian
2007-09-28
fix bug causing unnecessary translations
Brian
2007-09-28
remove old debug code, fix warning
Brian
2007-09-28
fix st_use_program()
Brian
2007-09-28
Instead of linked program pairs, keep a list of vertex programs translated fo...
Brian
2007-09-28
Use texture->first_level, not 0, when not mipmapping.
Brian
2007-09-28
Use sse only if GALLIUM_SSE is defined
Zack Rusin
2007-09-28
Redoing the way we handle vertex shaders for the draw module.
Zack Rusin
2007-09-28
Remove gl dependency from the x86 assembler code
Zack Rusin
2007-09-28
Revert "Redoing the way we handle vertex shaders for the draw module."
Zack Rusin
2007-09-28
Revert "Use sse only if GALLIUM_SSE is defined"
Zack Rusin
2007-09-28
Use sse only if GALLIUM_SSE is defined
Zack Rusin
2007-09-28
Redoing the way we handle vertex shaders for the draw module.
Zack Rusin
2007-09-27
set miptree pitch to region pitch after allocating the region in st_miptree_c...
Brian
2007-09-27
comments
Brian
2007-09-27
remove dead code
keithw
2007-09-27
reduced debug
keithw
2007-09-27
Fix some compiler warnings with -pedantic
Keith Whitwell
2007-09-27
Enable codegen based whenever __i386__ is defined.
Keith Whitwell
2007-09-27
fix merge
keithw
2007-09-27
disable debug
Keith Whitwell
2007-09-27
restore primitive trimming in sp_draw_arrays.c
keithw
2007-09-27
Make flushing more lazy in the draw module.
Keith Whitwell
2007-09-27
Use Gallium in the renderer string
keithw
2007-09-26
Do image flipping in do_copy_texsubimage() and GL pixel transfer ops (except ...
Brian
2007-09-26
fallback_copy_texsubimage() basically works now (at least w/ Xlib driver).
Brian
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