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2009-10-09llvmpipe: Add stub lp_setup_is_texture_referenced.José Fonseca
2009-10-09llvmpipe: Pass state to setup.José Fonseca
2009-10-09util: Force ESI register for cpuid's ebx result.José Fonseca
Fixes a segfault and better code. Unfortunately using an arbitrary register ("=r") causes the gcc to abort when the code is optimized saying it can't satisfy the constraint. Setting seems to do the trick.
2009-10-09llvmpipe: Eliminate constant mapping/unmapping.José Fonseca
2009-10-09llvmpipe: remove dead codeKeith Whitwell
2009-10-09llvmpipe: get lp_setup_tri buildingKeith Whitwell
2009-10-09llvmpipe: use union lp_cmd_rast_arg directly, rather than through a pointerKeith Whitwell
The union itself consists of pointers. We don't need to be passing pointer to pointers.
2009-10-09llvmpipe: hook up some state, add stub line and point functionsKeith Whitwell
2009-10-09llvmpipe: Follow write_color/write_zstencil.José Fonseca
2009-10-09llvmpipe: calculate overall width and height, pass to rasterizerKeith Whitwell
2009-10-09llvmpipe: more wip on coefficientsKeith Whitwell
2009-10-08llvmpipe: get lp_setup compilingKeith Whitwell
2009-10-08llvmpipe: triangle struct owns its copy of shader inputsKeith Whitwell
2009-10-08llvmpipe: work on clears and coefficientsKeith Whitwell
2009-10-08llvmpipe: Remove quad headers.José Fonseca
2009-10-08llvmpipe: Adjust interpolation coeffs declaration.José Fonseca
2009-10-08llvmpipe: Call lp_rast_shade_quads from tri rasterizer.José Fonseca
2009-10-08llvmpipe: Fix typo.José Fonseca
2009-10-08llvmpipe: rast_tri updatesKeith Whitwell
2009-10-08llvmpipe: Final adjustments to rasterizer methods.José Fonseca
2009-10-08llvmpipe: More assorted build fixes.José Fonseca
2009-10-08llvmpipe: Complete more rasterizer methods..José Fonseca
2009-10-08llvmpipe: Assorted build fixes.José Fonseca
2009-10-08llvmpipe: Implement some of the rasterizer functions.José Fonseca
2009-10-08llvmpipe: start cleaning upKeith Whitwell
2009-10-08llvmpipe: remove some old sampler support structsKeith Whitwell
2009-10-08llvmpipe: Fix up lp_rast_shade_quads.José Fonseca
2009-10-08llvmpipe: Remove dead files from SConscript.José Fonseca
2009-10-08llvmpipe: Update lp_setup_clear invocation.José Fonseca
2009-10-08llvmpipe: Update more copyright headers.José Fonseca
2009-10-08llvmpipe: remove tex tile cache and related codeKeith Whitwell
2009-10-08llvmpipe: rewrite llvmpipe_clear()Keith Whitwell
2009-10-08llvmpipe: wip me harderKeith Whitwell
2009-10-08llvmpipe: Update includes and copyright headers.José Fonseca
2009-10-08llvmpipe: Update SConscript.José Fonseca
2009-10-08llvmpipe: Add the rast -> jit shader glue.José Fonseca
Ugly code. Will eventually be reduced to a very thin inlined function.
2009-10-08llvmpipe: whip out the intra-tile code from lp_setup_tri.cKeith Whitwell
The "setup" module handles building per-tile display lists. Intra-tile rendering is handled by lp_rast*.c
2009-10-08llvmpipe: more wippingKeith Whitwell
2009-10-08llvmpipe: import experimental softpipe rasterizer code, wip binning codeKeith Whitwell
WIP, does't build or run. Rasterizer code is based on Nick Capen's devmaster posts and the larrabee articles, but currently doesn't share either the performance or correctness of either...
2009-10-07i915g: Fix MSVC build.Vinson Lee
2009-10-07softpipe: new commentsBrian Paul
2009-10-07softpipe: whitespace and comment fixesBrian Paul
2009-10-07softpipe: prefix non-static functions with sp_Brian Paul
2009-10-07r300compiler: fix scons build againJoakim Sindholt
2009-10-07Merge branch 'master' into r300g-glslNicolai Hähnle
Conflicts: src/gallium/drivers/r300/r300_tgsi_to_rc.c Signed-off-by: Nicolai Hähnle <nhaehnle@gmail.com>
2009-10-07Merge branch 'mesa_7_6_branch'Nicolai Hähnle
2009-10-07shader_api: Fix bounds checking of glUniform and glUniformMatrixNicolai Hähnle
Signed-off-by: Nicolai Hähnle <nhaehnle@gmail.com> Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
2009-10-07prog_parameter: Document the fact that Size may be > 4Nicolai Hähnle
Signed-off-by: Nicolai Hähnle <nhaehnle@gmail.com>
2009-10-07util: do some more util_blit_pixels cases without temporariesKeith Whitwell
When the source surface is pointing at a 2d texture with only one mipmap level, use that directly rather than creating a temporary. Probably want to cover more cases, but this is a start.
2009-10-07mesa/st: add missing mesa constant file nameKeith Whitwell
There are many different names for constants in mesa, we were missing one since the ureg rewrite.