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2006-09-12
Potential fix for doom3 lockups. Seems that there is a conflict
Keith Whitwell
2006-09-12
Disassemble active program when DEBUG_VS is set.
Keith Whitwell
2006-09-12
Add code to tweak aubfile state and primitives on replay.
Keith Whitwell
2006-09-12
Encode a unique id in the aub header date fields.
Keith Whitwell
2006-09-11
Win32 fixes (SF bug 1554931)
Brian Paul
2006-09-11
undo some accidental changes in _mesa_is_legal_format_and_type()
Brian Paul
2006-09-11
init accum buffer fields in _mesa_update_framebuffer_visual()
Brian Paul
2006-09-10
remove code to deal with non-normalized texture coordinates for tex rect targ...
Roland Scheidegger
2006-09-10
Redefine the BYTE_TO_FLOAT() and SHORT_TO_FLOAT() macros to avoid problems
Brian Paul
2006-09-10
don't use xmesa_DrawPixels_8R8G8B() if there's a software alpha channel
Brian Paul
2006-09-10
cause a raster fallback if a yuv texture is used on texture unit > 0 as yuv c...
Roland Scheidegger
2006-09-08
Basic facility for playing back captured aubfiles. Requires a small
Keith Whitwell
2006-09-08
cause a vtxfmt fallback directly when hitting NewList for radeon and r200 dri...
Roland Scheidegger
2006-09-07
Consistent return values from the bm* functions.
Keith Whitwell
2006-09-07
Cope with memory pool fragmentation by allowing a second attempt at
Keith Whitwell
2006-09-07
Add some asserts, fix some not-quite-bugs.
Keith Whitwell
2006-09-07
Fix glitch with pool alignments.
Keith Whitwell
2006-09-07
Use lower alignments where possible. Also pad out allocated blocks to
Keith Whitwell
2006-09-07
Make sure bmBufferOffset is called for all active buffers every time
Keith Whitwell
2006-09-07
make really sure R200_VAP_PROG_VTX_SHADER_ENABLE is never set when we're alre...
Roland Scheidegger
2006-09-07
only allow VERT_ATTRIB_MAX instead of _TNL_ATTRIB_MAX for inputs of vertex pr...
Roland Scheidegger
2006-09-07
Fix a leak of the screen's option cache on cleanup (copied from radeon).
Eric Anholt
2006-09-06
Simplify the immediate and displaylist code. Treat VertexAttrib*ARB
Keith Whitwell
2006-09-06
remove stray tab
Brian Paul
2006-09-06
for VERTEX_ATTRIB_WEIGHT, use break, not return
Brian Paul
2006-09-05
Hack for Warcraft (bug 8060): allow 'vertex.weight' to be referenced in
Brian Paul
2006-09-05
fix typo in enable_parser_extensions(): s/point_parameters/vertex_blend/
Brian Paul
2006-09-05
Consolidate common case of _mesa_set_program_error() followed by _mesa_error()
Brian Paul
2006-09-05
Dynamically allocate instruction store for tnl programs according to
Keith Whitwell
2006-09-04
Fixes for calculating point attenuation
Keith Whitwell
2006-09-04
Don't export NV_vertex_program as it's not supported, it confuses
Keith Whitwell
2006-09-04
Managed to make a commit that can't build... Sorry again...
Rune Petersen
2006-09-04
get rid of GL_BOOLEAN definition (bug 8113)
Brian Paul
2006-09-04
fog state atom contains (only) fog params necessary for tcl. Must not be emit...
Roland Scheidegger
2006-09-03
add missing change to skip low impact RAST fallback...
Rune Petersen
2006-09-01
fix the presumably broken check for the allow_large_textures and vblank_mode ...
Roland Scheidegger
2006-09-01
make sure vertex programs are only enabled on the hw when they are really ena...
Roland Scheidegger
2006-09-01
Catch a few more cases of using a message reg as an instruction source
Keith Whitwell
2006-09-01
fix a couple of cases where a message reg is used as an instruction source.
Keith Whitwell
2006-08-31
Add API description for GLX_SGI_swap_control.
Ian Romanick
2006-08-31
Fix problems with vertex program protocol
Ian Romanick
2006-08-31
re-apply shader fix.
Rune Petersen
2006-08-31
When using the old technique to set up the front buffer mapping, there
Keith Whitwell
2006-08-31
Give the user posibility to choose speed over correctness.
Rune Petersen
2006-08-31
check if ext->name is null before strcmp()
Brian Paul
2006-08-31
do not abort with not supported vertex prog output configuration, fallback in...
Roland Scheidegger
2006-08-30
Handle API and dispatch table changes that removed a bunch of extension entry...
Karl Schultz
2006-08-30
Check that we don't try to reference more than one target of a texture unit.
Brian Paul
2006-08-30
s/0/VERT_RESULT_HPOS/
Brian Paul
2006-08-30
Add missing parenthesis so that glXSwapIntervalSGI protocol is
Ian Romanick
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