Age | Commit message (Collapse) | Author | |
---|---|---|---|
2009-02-19 | mesa: Free the util shaders with the gallium's FREE. | José Fonseca | |
2009-02-19 | wgl: Call pipe_screen::destroy on exit. | José Fonseca | |
2009-02-19 | egl: glx updates for FBconfigs | Alan Hourihane | |
2009-02-19 | egl: if a surface type isn't defined let's default to EGL_WINDOW_BIT | Alan Hourihane | |
2009-02-19 | egl: error checking | Alan Hourihane | |
2009-02-19 | wgl: Use a separate .DEF for MinGW | José Fonseca | |
gnu linker fails to resolve the @n symbols, unless: - they are listed verbatim in the .def - they are already linked. And mingw's .def parser is slightly incompatible with MSVC in respect with underscores. Will try to work with upstream to fix this, but for now there is no option other to use seperate .def for mingw. | |||
2009-02-19 | wgl: Share more code between icd and standalone driver. | José Fonseca | |
2009-02-19 | gdi: Update for texture/surface interface changes. | José Fonseca | |
2009-02-19 | util: Use right include. | José Fonseca | |
2009-02-18 | cell: patch up cell_texture.c so it compiles | Brian Paul | |
Start adding some new pipe_transfer code. Texturing is totally broken at this point but non-texture programs seem to run OK. | |||
2009-02-18 | cell: updates for new pipe_transfer changes | Brian Paul | |
Update framebuffer color/z/stencil mapping/unmapping. | |||
2009-02-18 | cell: update vbuf code to catch up to recent changes | Brian Paul | |
2009-02-18 | cell: remove unused var | Brian Paul | |
2009-02-18 | cell: start adding new cell_transfer types/code | Brian Paul | |
2009-02-18 | cell: remove old surface_map code | Brian Paul | |
2009-02-18 | mesa: convert VERT_RESULT_* from #defines to enum, like the others | Brian Paul | |
2009-02-18 | glsl: asst improvements, clean-ups in set_program_uniform() | Brian Paul | |
Move the is_boolean/integer_type() calls out of the loops. Move the is_sampler_type() function near the bool/int functions. Add a bunch of comments. | |||
2009-02-18 | glsl: fix inequality in set_program_uniform() | Brian Paul | |
We were off by one when checking for too many uniform values. | |||
2009-02-18 | gallium/winsys/egl_xlib: Fix build after introduction of struct pipe_transfer. | Michel Dänzer | |
2009-02-18 | r300-gallium: implement simple pipe_transfer Basically make the driver ↵ | Joakim Sindholt | |
compile and behave like it did before the gallium-texture-transfer merge | |||
2009-02-18 | glsl: fix link failure for variable-indexed varying output arrays | Brian Paul | |
If the vertex shader writes to a varying array with a variable index, mark all the elements of that array as being written. For example, if the vertex shader does: for (i = 0; i < 4; i++) gl_TexCoord[i] = expr; Mark all texcoord outputs as being written, not just the first. Linking will fail if a fragment shader tries to read an input that's not written by the vertex shader. Before this fix, this linker test could fail. | |||
2009-02-18 | swrast: Set vp_override flag during DrawPixels | Nicolai Haehnle | |
Obviously, the color of fragments produced by DrawPixels is not constant, even if the current vertex array / vertex program state indicates that the color for normal rendering will be constant. Therefore, we need to override certain optimisations that have been added to texenvprogram.c Signed-off-by: Nicolai Haehnle <nhaehnle@gmail.com> | |||
2009-02-18 | mesa: improved error msg | Brian Paul | |
2009-02-18 | mesa: increase MAX_UNIFORMS to 1024 (of vec4 type) | Brian Paul | |
Old limit was 256. Note that no arrays are declared to this size. The only place we have to be careful about raising this limit is the prog_src/dst_register Index bitfields. These have been bumped up too. Added assertions to check we don't exceed the bitfield in the future too. | |||
2009-02-18 | glsl: fix a swizzle-related regression | Brian Paul | |
This new issue was exposed by commit 6eabfc27f19a10dfc2663e99f9560966ba1ff697 | |||
2009-02-18 | gallium: Fix up trace driver for introduction of struct pipe_transfer. | Michel Dänzer | |
2009-02-18 | gallium: Add pipe_transfer_reference(). | Michel Dänzer | |
2009-02-18 | Merge branch 'gallium-texture-transfer' | Michel Dänzer | |
Conflicts: src/gallium/drivers/softpipe/sp_tile_cache.c | |||
2009-02-18 | Merge commit 'origin/gallium-0.1' | Keith Whitwell | |
Conflicts: src/gallium/auxiliary/draw/draw_vs_aos.c | |||
2009-02-18 | r300-gallium: Factor out common functionality in vbuf emit. | Corbin Simpson | |
2009-02-18 | i915simple: Minimal fixup for introduction of struct pipe_transfer. | Michel Dänzer | |
2009-02-17 | draw: Reuse xmm registers. | Keith Whitwell | |
2009-02-16 | gallium: fix merge | Keith Whitwell | |
It looks like I resolved the merge conflicts but did not save my emacs buffers before committing... | |||
2009-02-16 | Merge branch 'master' into gallium-texture-transfer | Keith Whitwell | |
Conflicts: src/mesa/state_tracker/st_cb_accum.c src/mesa/state_tracker/st_cb_drawpixels.c | |||
2009-02-16 | mesa: remove old comments | Brian Paul | |
Note: the default value for EmitCondCodes is FALSE. This means the GLSL compiler will emit code like this: SEQ TEMP[0].x, A, B; IF TEMP[0].x; ... ENDIF But if EmitCondCodes is TRUE, condition codes will be used instead: SEQ.C TEMP[0].x, A, B; IF (NE.xxxx); ... ENDIF | |||
2009-02-16 | i965: tell GLSL compiler to emit code using condition codes | Brian Paul | |
The default for EmitCondCodes got flipped when gallium-0.2 was merged. This fixes GLSL if/else/endif regressions. Drivers that use GLSL should always explicitly set the flag to be safe. | |||
2009-02-16 | nouveau: oops :-) | Patrice Mandin | |
2009-02-16 | glsl: silence some uninit var warnings | Brian Paul | |
2009-02-16 | cell: use some SPU intrinsics to get slightly better code in eval_inputs() | Brian Paul | |
Suggested by Jonathan Adamczewski. There may be more places to do this... | |||
2009-02-16 | r300-gallium: Add verbosity level to debugging. | Corbin Simpson | |
Makes it a bit more manageable to read through the console logs. | |||
2009-02-16 | r300-gallium: Fix BEGIN_CS and END_CS counting and mismatch. | Corbin Simpson | |
2009-02-16 | r300-gallium: Set up draw rasterizer. | Corbin Simpson | |
2009-02-16 | dri2: support glXWaitX & glXWaitGL by using fake front buffer. | Alan Hourihane | |
2009-02-16 | r300-gallium: Ooops, forgot to apply this stash. | Corbin Simpson | |
"git stash": The cause of, and solution to, all my problems. | |||
2009-02-16 | r300-gallium: Include-guard r300_emit.h | Corbin Simpson | |
2009-02-16 | r300-gallium: Add draw_arrays and friends. | Corbin Simpson | |
This is the last bit of Gallium-side plumbing for drawing things. From this point on, the only missing parts should be in r3xx-specific code areas... | |||
2009-02-16 | r300-gallium: Add SC_CLIP_RULE to clear. | Corbin Simpson | |
This is a register that is in r300_demo but not r300_surface, so adding it in to see if it helps. | |||
2009-02-15 | cell: minor Makefile clean-up | Brian Paul | |
2009-02-15 | cell: new/tighter code for computing fragment program inputs | Brian Paul | |
2009-02-15 | cell: combine eval_z(), eval_w() functions | Brian Paul | |