Age | Commit message (Collapse) | Author |
|
Must copy token stream on shader create, client is allowed to free
their copy after creating the state object.
|
|
|
|
|
|
|
|
Nouveau winsys is based on Mesa's Nouveau winsys and soft-links to most of
it. The 'nouveau_context' and 'nouveau_screen' code contains most of the
changes, 'nouveau_winsys_pipe', 'nouveau_swapbuffers' and 'nouveau_lock'
contain some minor changes. The driclient library contains the DRI
userland stuff, most of which was based on Mesa's DRI code.
|
|
Some of these may need to be implemented on the DDX side.
|
|
Build on the heirarchal approach implemented for arrays/structs.
|
|
|
|
|
|
|
|
Provide more info for register usage errors/warnings.
|
|
|
|
|
|
No API-level functions now in program.c.
|
|
of a trace.
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Fix incorrect uniform/attribute size query results.
Add missing error checking for glUniform, glUniformMatrix params
Fix an array size/allocation error.
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
The slang_ir_storage type now has a pointer to parent storage to represent
storage of an array element within an array, or a field within a struct.
This fixes some problems related to addressing of fields/elements in non-
trivial cases. More work to follow.
|