Age | Commit message (Collapse) | Author | |
---|---|---|---|
2007-10-24 | Generate the base shader. | Zack Rusin | |
2007-10-24 | Implement the conversion and do the initial execution pass. | Zack Rusin | |
2007-10-24 | Stub out some conversion. | Zack Rusin | |
2007-10-24 | Initial stab at LLVM integration. | Zack Rusin | |
2007-10-23 | Fix vertex cache bug that allows multiple vertices to fall into the same slot. | Brian | |
Need to set the slot's bit in draw->vcache.referenced even when there was a cache hit since flushing the primitive buffer will have cleared the bitfield but not the cache's vertex indexes. Fixes a bug found when drawing long triangle fans but could be hit by other prim types as well. An alternate fix would be to call draw_vertex_cache_invalidate() from draw_vertex_cache_unreference(). | |||
2007-10-23 | added comment | Brian | |
2007-10-23 | In get_vertex(), slot was computed using & 31. Replace with % VCACHE_SIZE. | Brian | |
Also, assert that index is not too large before indexing array. | |||
2007-10-23 | adjust coords in wide_line() to be conformant | Brian | |
2007-10-23 | properly init dst reg's CondMask/Swizzle fields | Brian | |
2007-10-23 | bump up MAX_INSTRUCTIONS and add an assertion to catch emitting too many ↵ | Brian | |
instructions | |||
2007-10-23 | Don't pad renderbuffers to multiple of two pixels anymore. | Brian | |
This was only needed to avoid out-of-bounds memory accesses with the 2x2 quad_read/write() functions which no longer exist. | |||
2007-10-22 | don't apply ColorMask to main gc | Brian | |
2007-10-22 | fix masking bug, memory leak | Brian | |
2007-10-22 | don't use GL types for get/put_tile() params | Brian | |
2007-10-22 | new flag to control psize (from vertex shader or fixed size) | Brian | |
2007-10-22 | add support for sprite texcoord modes | Brian | |
2007-10-22 | implement point sprite mode | Brian | |
2007-10-22 | add point_sprite flag to rasterizer state | Brian | |
2007-10-22 | remove unused var | Brian | |
2007-10-22 | tweak point corners to pass conform test | Brian | |
2007-10-22 | plug the wide prims code into the pipeline | Brian | |
2007-10-22 | update to working condition | Brian | |
2007-10-22 | Finish unifying the surface and texture tile caches. | Brian | |
2007-10-22 | pull clip/ module wide and stippled lines/points code | keithw | |
2007-10-21 | Start implementing cache routines for textures. | Brian | |
First step to consolidating surface/texture caching... | |||
2007-10-21 | rename some vars | Brian | |
2007-10-21 | silence warning | Brian | |
2007-10-20 | Remove obsolete read/write_quad() functions | Brian | |
2007-10-20 | init sp->sbuf_cache to avoid possible segfault | Brian | |
2007-10-20 | Call softpipe_unmap_surfaces() in softpipe_flush(). | Brian | |
This fixes a DRM BO failure upon swapbuffers caused by the color buffer still being mapped. This is a bit heavy handed since we don't always need to unmap buffers when flushing. Need to pass a flag to flush() or design a new function. | |||
2007-10-20 | In region_unmap(), check if region is mapped before decrementing refcount. | Brian | |
2007-10-20 | flush the pipe before accum ops | Brian | |
2007-10-20 | unmap regions when reallocating renderbuffer storage | Brian | |
2007-10-20 | renderbuffer tweaks in update_framebuffer_state() | Brian | |
2007-10-20 | use combined depth/stencil buffer when possible | Brian | |
2007-10-20 | Convert Z/stencil ops to use cached tiles like colors. | Brian | |
Also, quite a bit of re-org of the tile caches and surface mapping/unmapping. Leave surfaces mapped between primitives now. | |||
2007-10-20 | added case for TGSI_OPCODE_END | Brian | |
2007-10-19 | get/put_tile_raw() funcs for 16/32bpp surfaces | Brian | |
2007-10-19 | added get/put_tile_raw() methods | Brian | |
2007-10-19 | don't alloc region in xmesa_surface_alloc(), fixes a mem leak | Brian | |
2007-10-19 | disable debug printf | Brian | |
2007-10-19 | call Driver.Flush() in _mesa_notifySwapBuffers() | Brian | |
2007-10-19 | Initial implementation of surface tile caching. | Brian | |
Instead of using read/write_quad() functions, do framebuffer accesses via get/put_tile(). A cache of tiles is used to avoid frequent get/put() calls. Only implemented for color buffers right now. | |||
2007-10-19 | Tile cache functions. | Brian | |
2007-10-19 | clamp/clip in put_tile(), move softpipe_init_surface_funcs() call | Brian | |
2007-10-18 | remove old comment | Brian | |
2007-10-18 | Alternate CopyPixels path based on get/put_tile(). | Brian | |
For some drivers (like Xlib) it's not possible to treat the front/back color buffers as pipe_regions. So pipe->region_copy() won't work. Added a new state tracker field indicating if we can use regions for colorbuffer accesses. This should probably be re-considered someday... | |||
2007-10-18 | fix bug in copy_rect(), use temp vars in sp_region_copy() to aid debugging | Brian | |
2007-10-18 | fix off-by-one error in CopyPixels src position | Brian | |
2007-10-18 | fix upside down CopyPixels image | Brian | |