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2008-05-21Add remaining glapi generated server headers.Kristian Høgsberg
This adds all the headers needed by the xserver glx module and also adds a rule to copy over the shared glapi.[ch] and glthread.[ch] files. Specifying an xserver path (set XORG_BASE on the make command line) is now mandatory when regenerating the glapi files.
2008-05-21Make the shared glapi files not include glheader.h.Kristian Høgsberg
2008-05-21Revert "glapi: Generate xserver glapi sources in the mesa tree"Kristian Høgsberg
This reverts commit 7688791fc52f116eea421fda1d17aba5cf10977b, and takes us back to generating the glapi files straight into the xserver tree. Conflicts: src/glx/x11/indirect_size_get.c
2008-05-21dri/swrast: use Makefile.templateGeorge Sapountzis
2008-05-21dri/swrast: fb configs tweaksGeorge Sapountzis
@32: provide configs with depth=0, stencil=8 @16: provide configs with depth=0, stencil=8 and depth=16, stencil=8
2008-05-21dri/swrast: re-indent FillInModesGeorge Sapountzis
2008-05-20Add DRI driver that uses the mesa swrast module.George Sapountzis
2008-05-20Make utils.h self-contained.George Sapountzis
Move stuff with drm dependencies to dri_util.h, and move a couple of types without drm dependencies to utils.h.
2008-05-20copy StateFlags in _mesa_clone_parameter_list()Brian Paul
2008-05-20fix incorrect sampler numbering/indexing.Brian Paul
All samplers indexes were zero.
2008-05-20i965: Check fallback before accounting for index/vertex buffer size. fix #16028.Xiang, Haihao
2008-05-19fix tempReg test in _mesa_combine_programs()Brian Paul
2008-05-19Fix program refcounting assertion failure during context tear-downBrian Paul
When purging the program hash table, the refcount _should_ be one since the program is referenced by the hash table. Need to explicitly set to zero before calling delete(). Also, purge high-level shader hash tables before low-level program hash tables.
2008-05-18Move _mesa_init_glsl_driver_functions() into shader_api.cBrian Paul
This allows making a bunch of functions static, and removes a state tracker dependency on driverfuncs.c cherry-picked from gallium-0.1
2008-05-18additional fog/color matrix changes from gallium-0.1Brian Paul
2008-05-18add state vars for color matrix, pixel transfer scale&biasBrian Paul
cherry-picked from gallium-0.1 (068c7bd912283e051a55b2fd5c4568685d10f3ed)
2008-05-18mesa: added internal post color matrix scale/bias varsBrian Paul
cherry-picked from gallium-0.1 (302daeb2ec62c59bd28d0c53cdc0fb07dc9d0f58)
2008-05-18fixes to _mesa_combine_programs(), from gallium-0.1Brian Paul
2008-05-18added div by zero check for Fog.End/Start (from gallium-0.1)Brian Paul
2008-05-18clean-ups / additions from gallium-0.1 branchBrian Paul
2008-05-16bring in fixes/changes from gallium-0.1Brian Paul
2008-05-16fix an attr/src mix-up when setting-up/binding vertex arraysBrian Paul
This fixes problems with incorrect material coefficients when glMaterial is called per-vertex.
2008-05-16fix merge collisionBrian Paul
2008-05-16silence warning, new assertionBrian Paul
2008-05-16free(key) in _tnl_UpdateFixedFunctionProgram()Shunichi Fuji
2008-05-16Fix a program refcounting error, don't share program parameter lists.Brian Paul
The refcounting bug was causing a memleak (unfreed programs). The old parameter list sharing is not needed since the change in how uniforms are handled.
2008-05-16minor changes to aid debuggingBrian Paul
2008-05-16remove stray, left-over RefCount++Brian Paul
2008-05-16whitespace/formattingBrian Paul
2008-05-16init SamplersUsed bits in _mesa_parse_arb_fragment_programBrian Paul
2008-05-16fix assertion typo: s/=/==/Brian Paul
2008-05-16Fix memory leak in _tnl_UpdateFixedFunctionProgramShunichi Fuji
2008-05-16Fix DRI buildBrian Paul
2008-05-14Updated GLSL uniform/sampler handling from gallium-0.1 branchBrian Paul
Previously, the shader linker combined the uniforms used by the vertex and fragment shaders into a combined set of uniforms. This made the implementation of glUniform*() simple, but was rather inefficient otherwise. Now each shader gets its own set of uniforms (no more modelview matrix showing up in the fragment shader uniforms, for example). cherry-picked by hand from gallium-0.1 branch
2008-05-14mesa: new functions for managing list/index of uniformsBrian Paul
cherry-picked from gallium-0.1
2008-05-14clean-up swizzle fields in fog code, fix NegateBaseBrian Paul
cherry-picked from gallium-0.1
2008-05-14sync up with gallium-0.1 changesBrian Paul
New _mesa_num_inst_dst_regs(), _mesa_is_tex_instruction() functions
2008-05-14added _mesa_combine_parameter_lists()Brian Paul
cherry-picked from gallium-0.1
2008-05-14mesa: added _mesa_insert_instructions()Brian Paul
Also, use new _mesa_free_instructions() in a few places. cherry-picked from gallium-0.1
2008-05-14mesa: added _mesa_free_instructions()Brian Paul
cherry-picked from gallium-0.1
2008-05-14fix some additional program refcounting bugsBrian Paul
2008-05-14_generic_read_RGBA_span_BGRA8888_REV_SSE2: It should adjust the sourceXiang, Haihao
and target pointers after do the first 2 pixels. fix bug #15850
2008-05-09Default DRI driver directory to match X.Org xserverDan Nicholson
Since the only valid consumer of the DRI drivers is the X.Org xserver, this changes the default DRI driver directory to match xorg-server: ${libdir}/dri. The old default of /usr/X11R6/modules/dri was wrong for nearly all current systems.
2008-05-09intel: use new mipmap generation hooks in driver.Dave Airlie
2008-05-09swrast/dri: switch over users of generate_mipmap to new interfaceDave Airlie
2008-05-09Revert "mesa/intel: map/unmap texture objects around mipmap generation ↵Dave Airlie
function." This reverts commit c50ffc4cb89b67ae59208eb72cdb664c846ba987. I'll fix this using the mipmap hooks I just picked from gallium-0.1
2008-05-09Remove unused texunit parameter to ctx->Driver.GenerateMipmap()Brian
(cherry picked from commit c3395f4473c8fdf75d04c0dd72e687bc8d8127a7)
2008-05-09Added ctx->Driver.GenerateMipmap() driver hookDave Airlie
(cherry picked from commit 4c2f3dbca940f289e67248682b84a3516d5a3031) Conflicts: src/mesa/drivers/common/driverfuncs.c
2008-05-09mesa/intel: map/unmap texture objects around mipmap generation function.Dave Airlie
This at least stops the compiz brain explosion we were seeing, I do wonder though if we should somehow be calling intel_generate_mipmap somehow.
2008-05-08Add RS690M PCI ID.Kristian Høgsberg