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#ifndef COMMON_MISC_H
#define COMMON_MISC_H
#include "radeon_common_context.h"
#include "radeon_dma.h"
#include "radeon_texture.h"
void radeonRecalcScissorRects(radeonContextPtr radeon);
void radeonSetCliprects(radeonContextPtr radeon);
void radeonUpdateScissor( GLcontext *ctx );
void radeonScissor(GLcontext* ctx, GLint x, GLint y, GLsizei w, GLsizei h);
void radeonWaitForIdleLocked(radeonContextPtr radeon);
extern uint32_t radeonGetAge(radeonContextPtr radeon);
void radeonCopyBuffer( __DRIdrawablePrivate *dPriv,
const drm_clip_rect_t *rect);
void radeonSwapBuffers(__DRIdrawablePrivate * dPriv);
void radeonCopySubBuffer(__DRIdrawablePrivate * dPriv,
int x, int y, int w, int h );
void radeonUpdatePageFlipping(radeonContextPtr rmesa);
void radeonFlush(GLcontext *ctx);
void radeonFinish(GLcontext * ctx);
void radeonEmitState(radeonContextPtr radeon);
void radeon_window_moved(radeonContextPtr radeon);
void radeon_draw_buffer(GLcontext *ctx, struct gl_framebuffer *fb);
void radeonDrawBuffer( GLcontext *ctx, GLenum mode );
void radeonReadBuffer( GLcontext *ctx, GLenum mode );
void radeon_viewport(GLcontext *ctx, GLint x, GLint y, GLsizei width, GLsizei height);
static inline struct radeon_renderbuffer *radeon_get_depthbuffer(radeonContextPtr rmesa)
{
struct radeon_renderbuffer *rrb;
rrb = rmesa->state.depth.rrb;
if (!rrb)
return NULL;
return rrb;
}
static inline struct radeon_renderbuffer *radeon_get_colorbuffer(radeonContextPtr rmesa)
{
struct radeon_renderbuffer *rrb;
struct radeon_framebuffer *rfb = rmesa->dri.drawable->driverPrivate;
rrb = rmesa->state.color.rrb;
if (rmesa->radeonScreen->driScreen->dri2.enabled) {
rrb = (struct radeon_renderbuffer *)rfb->base.Attachment[BUFFER_BACK_LEFT].Renderbuffer;
}
if (!rrb)
return NULL;
return rrb;
}
#include "radeon_cmdbuf.h"
#endif
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