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-rw-r--r--README.md10
1 files changed, 5 insertions, 5 deletions
diff --git a/README.md b/README.md
index 8761b35..8c28054 100644
--- a/README.md
+++ b/README.md
@@ -50,7 +50,7 @@ Lighting fixtures are referred to by names, rather than numbers:
;; Turn on both moving lights and set colour
(at moverL moverR 60)
-(at moverL moverR 'colour (rgb 45 10 0))
+(at moverL moverR colour (rgb 45 10 0))
```
The fixture names are normal Scheme variables. You can do usual things such
@@ -70,9 +70,9 @@ with a variable name:
(at footlights 100)
(at front-wash 100)
(at moverL moverR 100)
- (at moverL moverR 'tilt 45)
- (at moverL 'pan -15)
- (at moverR 'pan 15)))
+ (at moverL moverR tilt 45)
+ (at moverL pan -15)
+ (at moverR pan 15)))
```
A cue is formed by associating a lighting state with a *transition effect*,
@@ -98,7 +98,7 @@ of cues:
;; Act 1, Scene 1
(lighting-state
(at front-wash 80)
- (at moverL 'colour (cmy 25 0 0)))
+ (at moverL colour (cmy 25 0 0)))
(at moverL 25)
(crossfade 3))