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-rw-r--r--guile/starlet/base.scm14
-rw-r--r--guile/starlet/playback.scm26
2 files changed, 25 insertions, 15 deletions
diff --git a/guile/starlet/base.scm b/guile/starlet/base.scm
index 1e6e44a..fd4f9f7 100644
--- a/guile/starlet/base.scm
+++ b/guile/starlet/base.scm
@@ -29,7 +29,6 @@
attr-list
current-state
lighting-state
- cue-state
apply-state
at))
@@ -419,19 +418,6 @@
(current-state)))))
-(define-syntax cue-state
- (syntax-rules ()
-
- ((_)
- make-empty-state)
-
- ((_ body ...)
- (lambda ()
- (parameterize ((current-state (make-empty-state)))
- body ...
- (current-state))))))
-
-
(define-syntax at
(syntax-rules ()
diff --git a/guile/starlet/playback.scm b/guile/starlet/playback.scm
index 51eb999..3cbcd61 100644
--- a/guile/starlet/playback.scm
+++ b/guile/starlet/playback.scm
@@ -7,7 +7,10 @@
cue
cut-to-cue-number!
run-cue-number!
- go!))
+ go!
+ cue-list
+ cue-state
+ track-state))
;; A "playback" is a state which knows how to run cues
@@ -233,3 +236,24 @@
(down-time cue)
(down-delay cue))
(add-fade! pb (make-fade-from-cue cue tnow))))
+
+
+(define-syntax cue-state
+ (syntax-rules ()
+
+ ((_)
+ make-empty-state)
+
+ ((_ body ...)
+ (lambda ()
+ (parameterize ((current-state (make-empty-state)))
+ body ...
+ (current-state))))))
+
+
+(define-syntax cue-list
+ (identifier-syntax list))
+
+
+(define-syntax track-state
+ (identifier-syntax cue-state))