diff options
Diffstat (limited to 'src/render.c')
-rw-r--r-- | src/render.c | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/src/render.c b/src/render.c index ae365a1..93719a1 100644 --- a/src/render.c +++ b/src/render.c @@ -146,7 +146,7 @@ RenderContext *render_setup(int width, int height) { } else { r->vbos = 0; fprintf(stderr, "Vertex buffer objects are not supported by your graphics card (or maybe just by its driver).\n"); - fprintf(stderr, "Geometry performance may be less than optimal.\n"); + fprintf(stderr, " -> Geometry performance may be less than optimal.\n"); } if ( GLEW_EXT_framebuffer_object ) { @@ -154,7 +154,7 @@ RenderContext *render_setup(int width, int height) { } else { r->fbos = 0; fprintf(stderr, "Framebuffer objects are not supported by your graphics card (or maybe just by its driver).\n"); - fprintf(stderr, "Reflections and GPU dynamic textures disabled.\n"); + fprintf(stderr, " -> Reflections and GPU dynamic textures disabled.\n"); } if ( ( GLEW_ARB_vertex_shader && GLEW_ARB_fragment_shader && GLEW_ARB_shader_objects && GLEW_ARB_shading_language_100 ) || GLEW_VERSION_2_0 ) { @@ -162,7 +162,7 @@ RenderContext *render_setup(int width, int height) { } else { r->shaders = 0; fprintf(stderr, "Shaders are not supported by your graphics card (or maybe just by its driver).\n"); - fprintf(stderr, "Per-fragment lighting and GPU dynamic textures disabled.\n"); + fprintf(stderr, " -> Per-fragment lighting and GPU dynamic textures disabled.\n"); } r->width = width; |