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Thrust3D
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Post-apocalyptic Jet Set Willy in a 3D nuclear power station
Thomas White
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Author
2008-06-01
Handle the unlikely case where FBOs are supported, but not shaders
taw27
2008-06-01
Multiple portability fixes
taw27
2008-06-01
Comment typo
taw27
2008-05-31
Check for EXT_framebuffer_object before using FBOs
taw27
2008-05-31
Use GLEW
taw27
2008-05-28
Bump version number
taw27
2008-05-28
Collision response - make it possible to land
taw27
2008-05-28
Reflection stuff
taw27
2008-05-28
More swirlytron
taw27
2008-05-28
Swirlytron!
taw27
2008-05-28
Fun with shaders
taw27
2008-05-28
Basic collision response
taw27
2008-05-27
Mostly fix collision detection (collision response now needs work...)
taw27
2008-05-26
Physics work
taw27
2008-05-26
Help file stuff
taw27
2008-05-26
Accurately describe the 1680x1050 resolution
taw27
2008-05-25
Shader fixes
taw27
2008-05-25
Add 1024x768 resolution
taw27
2008-05-25
Modelling and better textures
taw27
2008-05-24
Loads of shader and lighting stuff
taw27
2008-05-23
Use array buffer objects to speed things up
taw27
2008-05-23
Add light attenuation
taw27
2008-05-22
Make the lander stand out a bit more
taw27
2008-05-22
Subdivision fixes
taw27
2008-05-22
Polygon subdivision, spotlight testing
taw27
2008-05-21
Handle key releases even when paused
taw27
2008-05-20
Help message fiddling
taw27
2008-05-20
Add shader lines for reflective dome
taw27
2008-05-20
Tweak fuel logo
taw27
2008-05-19
Do less physics
taw27
2008-05-18
More environment mapping stuff
taw27
2008-05-17
Fix radiation meter transparency
taw27
2008-05-17
Fuel and radiation meter functionality
taw27
2008-05-17
Default to 800x600 resolution
taw27
2008-05-17
Border round radiation and fuel meters
taw27
2008-05-17
Use own convention for primitive types
taw27
2008-05-17
2D overlay stuff
taw27
2008-05-17
Initial audio framework
taw27
2008-05-16
Assertion stuff
taw27
2008-05-16
Reshuffle lots of things
taw27
2008-05-16
Tweak physical parameters
taw27
2008-05-16
Revert postprocess stuff
taw27
2008-05-16
Postprocessing stuff
taw27
2008-05-15
Fix aspect ratio division arithmetic problem
taw27
2008-05-14
Reduce target frame rate
taw27
2008-05-14
Command-line arguments
taw27
2008-05-14
Tweak light position
taw27
2008-05-14
Remove unused variables
taw27
2008-05-14
Hold FPS at around 100
taw27
2008-05-14
Try a lower resolution if large widescreen fails
taw27
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