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authorThomas White <taw@bitwiz.org.uk>2009-10-16 10:41:46 +0200
committerMartin Jansa <Martin.Jansa@gmail.com>2010-02-18 15:39:26 +0100
commit03aea2f5130b0392e37d7dfbb2d02e8e9c56fdd5 (patch)
tree29b182a650ecb7d295641455fa32ead88b13c30d
parent443678151543b7d28e5c7a6d19481b795a4e78fa (diff)
Ready for vertex submission to hardware
-rw-r--r--src/mesa/drivers/dri/glamo/glamo_context.h22
-rw-r--r--src/mesa/drivers/dri/glamo/glamo_regs.h30
-rw-r--r--src/mesa/drivers/dri/glamo/glamo_render.c54
-rw-r--r--src/mesa/drivers/dri/glamo/glamo_tris.c146
4 files changed, 194 insertions, 58 deletions
diff --git a/src/mesa/drivers/dri/glamo/glamo_context.h b/src/mesa/drivers/dri/glamo/glamo_context.h
index d02041d205..376e0a4b67 100644
--- a/src/mesa/drivers/dri/glamo/glamo_context.h
+++ b/src/mesa/drivers/dri/glamo/glamo_context.h
@@ -25,10 +25,14 @@
#ifndef __GLAMO_CONTEXT_H
#define __GLAMO_CONTEXT_H
+
#include "dri_util.h"
#include "utils.h"
+#include "tnl/t_vertex.h"
+
#include "glamo_screen.h"
+
typedef struct glamo_context glamoContext;
typedef struct glamo_context *glamoContextPtr;
@@ -56,21 +60,28 @@ struct glamo_context {
/* Information about the current primitive */
struct {
GLuint id;
- uint32_t primitive; /**< Current hardware primitive type */
- void (*flush) (struct glamo_context *);
+ uint32_t primitive; /* Current hardware primitive type */
struct glamo_bo *vb_bo;
uint8_t *vb;
- unsigned int start_offset; /**< Byte offset of start */
- unsigned int current_offset; /**< Byte offset of next vertex */
- unsigned int count; /**< Number of vertices */
+ unsigned int start_offset; /* Byte offset of start */
+ unsigned int current_offset; /* Byte offset of next vertex */
+ unsigned int count; /* Number of vertices */
} prim;
+ /* Current vertex format and attributes */
+ int vertex_size;
+ struct tnl_attr_map vertex_attrs[VERT_ATTRIB_MAX];
+
uint16_t col_clear;
};
#define GLAMO_CONTEXT(ctx) ((glamoContextPtr)(ctx->DriverCtx))
+#define TAG(x) glamo##x
+#include "tnl_dd/t_dd_vertex.h"
+#undef TAG
+
extern GLboolean glamoCreateContext(const __GLcontextModes *glVis,
__DRIcontext *driContextPriv,
void *sharedContextPrivate);
@@ -87,4 +98,5 @@ extern void glamo_update_renderbuffers(__DRIcontext *context,
| (((g) & 0xfc) << 3) \
| (((b) & 0xf8) >> 3))
+
#endif /* __GLAMO_CONTEXT_H */
diff --git a/src/mesa/drivers/dri/glamo/glamo_regs.h b/src/mesa/drivers/dri/glamo/glamo_regs.h
index ff5c754b20..d996c1636f 100644
--- a/src/mesa/drivers/dri/glamo/glamo_regs.h
+++ b/src/mesa/drivers/dri/glamo/glamo_regs.h
@@ -131,4 +131,34 @@ enum glamo_register_2d {
GLAMO_REG_2D_ID3 = REG_2D(0x48),
};
+
+/* No offset this time */
+#define REG_3D(x) (x)
+
+enum glamo_register_3d
+{
+ /* Fire the engine */
+ G3D_FIRE = REG_3D(0x2058),
+
+ /* Streams of vertex/colour/normal/texcoord data */
+ G3D_ACTIVE_STREAMS = REG_3D(0x1f00),
+ G3D_LAST_STREAM__VCOLFMT = REG_3D(0x2030),
+ G3D_STREAM_MODE_0 = REG_3D(0x1f10),
+ G3D_STREAM_BASE_0 = REG_3D(0x1f14),
+ G3D_STREAM_MODE_1 = REG_3D(0x1f18),
+ G3D_STREAM_BASE_1 = REG_3D(0x1f1c),
+ G3D_STREAM_MODE_2 = REG_3D(0x1f20),
+ G3D_STREAM_BASE_2 = REG_3D(0x1f24),
+ G3D_STREAM_MODE_3 = REG_3D(0x1f28),
+ G3D_STREAM_BASE_3 = REG_3D(0x1f2c),
+ G3D_STREAM_MODE_4 = REG_3D(0x1f30),
+ G3D_STREAM_BASE_4 = REG_3D(0x1f34),
+ G3D_STREAM_MODE_5 = REG_3D(0x1f38),
+ G3D_STREAM_BASE_5 = REG_3D(0x1f3c),
+ G3D_STREAM_MODE_6 = REG_3D(0x1f40),
+ G3D_STREAM_BASE_6 = REG_3D(0x1f44),
+ G3D_STREAM_MODE_7 = REG_3D(0x1f48),
+ G3D_STREAM_BASE_7 = REG_3D(0x1f4c),
+}
+
#endif /* _GLAMO_REGS_H */
diff --git a/src/mesa/drivers/dri/glamo/glamo_render.c b/src/mesa/drivers/dri/glamo/glamo_render.c
index 3e7aec2dc5..7908359705 100644
--- a/src/mesa/drivers/dri/glamo/glamo_render.c
+++ b/src/mesa/drivers/dri/glamo/glamo_render.c
@@ -73,41 +73,58 @@
* VRAM buffers. Use strip/fan hardware primitives where possible.
* Try to simulate missing primitives with indexed vertices.
*/
-#define HAVE_POINTS 0
+#define HAVE_POINTS 1
#define HAVE_LINES 1
-#define HAVE_LINE_STRIPS 1
+#define HAVE_LINE_STRIPS 0
#define HAVE_TRIANGLES 1
-#define HAVE_TRI_STRIPS 1
-#define HAVE_TRI_STRIP_1 0 /* Has it, template can't use it yet */
-#define HAVE_TRI_FANS 1
-#define HAVE_POLYGONS 1
+#define HAVE_TRI_STRIPS 0
+#define HAVE_TRI_STRIP_1 0
+#define HAVE_TRI_FANS 0
+#define HAVE_POLYGONS 0
#define HAVE_QUADS 0
#define HAVE_QUAD_STRIPS 0
#define HAVE_ELTS 0
-static inline GLuint glamoGetVBMax(struct glamo_context *glamo)
+static void glamoFlushPrim(struct glamo_context *gCtx)
{
- return GLAMO_VB_SIZE / (4 * 4);
+ printf("glamoFlushPrim: %i vertices, %i %i\n", gCtx->prim.count,
+ gCtx->prim.start_offset, gCtx->prim.current_offset);
+
+ if ( gCtx->prim.vb_bo == NULL ) return;
+
+ gCtx->prim.start_offset = gCtx->prim.current_offset;
+
+ glamo_bo_subdata(gCtx->prim.vb_bo, 0, gCtx->prim.start_offset,
+ gCtx->prim.vb);
+
+ /* Dispatch to the hardware */
+
+ /* Please use a new BO for the next buffer */
+ gCtx->prim.vb_bo = NULL;
}
-static inline GLuint glamoGetCurrentMax(struct glamo_context *glamo)
+
+static inline GLuint glamoGetVBMax(struct glamo_context *gCtx)
+{
+ return GLAMO_VB_SIZE / gCtx->vertex_size;
+}
+
+
+static inline GLuint glamoGetCurrentMax(struct glamo_context *gCtx)
{
/* How many more vertices can be accommodated?
* Each vertex takes up 4x 32-bit fixed point values */
- return (GLAMO_VB_SIZE - glamo->prim.current_offset) / (4 * 4);
+ return (GLAMO_VB_SIZE - gCtx->prim.current_offset) / gCtx->vertex_size;
}
+
#define LOCAL_VARS \
struct glamo_context *gCtx = GLAMO_CONTEXT(ctx);
#define INIT(prim)
-#define FLUSH() \
- do { \
- if ((gCtx)->prim.flush) \
- (gCtx)->prim.flush(gCtx); \
- } while (0)
+#define FLUSH() glamoFlushPrim(gCtx)
#define GET_SUBSEQUENT_VB_MAX_VERTS() glamoGetVBMax(gCtx)
#define GET_CURRENT_VB_MAX_VERTS() glamoGetCurrentMax(gCtx)
@@ -134,6 +151,8 @@ static GLboolean glamoRunRender(GLcontext *ctx,
struct vertex_buffer *VB = &tnl->vb;
GLuint i;
+ printf("glamoRunRender\n");
+
/* Don't handle clipping */
if ( !glamo_validate_render(ctx, VB) ) {
return GL_TRUE; /* Failed */
@@ -144,6 +163,7 @@ static GLboolean glamoRunRender(GLcontext *ctx,
tnl->Driver.Render.Start(ctx);
for ( i=0; i<VB->PrimitiveCount; i++ ) {
+
GLuint prim = _tnl_translate_prim(&VB->Primitive[i]);
GLuint start = VB->Primitive[i].start;
GLuint length = VB->Primitive[i].count;
@@ -152,13 +172,11 @@ static GLboolean glamoRunRender(GLcontext *ctx,
glamo_render_tab_verts[prim & PRIM_MODE_MASK](ctx, start,
start + length, prim);
+
}
tnl->Driver.Render.Finish(ctx);
- if ((gCtx)->prim.flush)
- (gCtx)->prim.flush(gCtx);
-
return GL_FALSE; /* Ok */
}
diff --git a/src/mesa/drivers/dri/glamo/glamo_tris.c b/src/mesa/drivers/dri/glamo/glamo_tris.c
index 22c70004b4..6c6b5a6729 100644
--- a/src/mesa/drivers/dri/glamo/glamo_tris.c
+++ b/src/mesa/drivers/dri/glamo/glamo_tris.c
@@ -49,6 +49,10 @@
*/
+#include <glamo_bo.h>
+#include <glamo_bo_gem.h>
+#include <glamo_drm.h>
+
#include "main/mtypes.h"
#include "swrast/swrast.h"
#include "tnl/t_context.h"
@@ -69,14 +73,19 @@ static void glamoRunPipeline(GLcontext *ctx)
}
-/* Unused */
static void glamoRenderStart(GLcontext *ctx)
{
- printf("glamoRenderStart\n");
+ struct glamo_context *gCtx = GLAMO_CONTEXT(ctx);
+
+ /* Decide which attributes will be used */
+ gCtx->vertex_attrs[0].attrib = _TNL_ATTRIB_POS;
+ gCtx->vertex_attrs[0].format = EMIT_4F;
+
+ gCtx->vertex_size = _tnl_install_attrs(ctx, gCtx->vertex_attrs, 1,
+ NULL, 0);
}
-/* Unused */
static void glamoRenderFinish(GLcontext *ctx)
{
printf("glamoRenderFinish\n");
@@ -93,40 +102,100 @@ uint32_t *glamoGetPrimSpace(struct glamo_context *gCtx, unsigned int count)
{
uint32_t *addr;
-#if 0
- if (intel->intelScreen->no_vbo) {
- return intel_extend_inline(intel, count * intel->vertex_size);
- }
-
- /* Check for space in the existing VB */
- if (intel->prim.vb_bo == NULL ||
- (intel->prim.current_offset +
- count * intel->vertex_size * 4) > INTEL_VB_SIZE ||
- (intel->prim.count + count) >= (1 << 16)) {
- /* Flush existing prim if any */
- INTEL_FIREVERTICES(intel);
-
- intel_finish_vb(intel);
-
- /* Start a new VB */
- if (intel->prim.vb == NULL)
- intel->prim.vb = malloc(INTEL_VB_SIZE);
- intel->prim.vb_bo = dri_bo_alloc(intel->bufmgr, "vb",
- INTEL_VB_SIZE, 4);
- intel->prim.start_offset = 0;
- intel->prim.current_offset = 0;
- }
-
- intel->prim.flush = intel_flush_prim;
-
- addr = (uint32_t *)(intel->prim.vb + intel->prim.current_offset);
- intel->prim.current_offset += intel->vertex_size * 4 * count;
- intel->prim.count += count;
-#endif
-
- return addr;
+ printf("glamoGetPrimSpace\n");
+
+ /* Check for space in the existing VB */
+ if (gCtx->prim.vb_bo == NULL || (gCtx->prim.current_offset +
+ count * gCtx->vertex_size) > GLAMO_VB_SIZE) {
+
+ /* Not enough space, or no VB existing. Start a new one... */
+ if (gCtx->prim.vb == NULL) {
+ printf("Allocated %i bytes\n", GLAMO_VB_SIZE);
+ gCtx->prim.vb = malloc(GLAMO_VB_SIZE);
+ }
+ gCtx->prim.vb_bo = glamo_bo_open(gCtx->glamoScreen->bom, 0,
+ GLAMO_VB_SIZE, 4,
+ GLAMO_GEM_DOMAIN_VRAM, 0);
+ gCtx->prim.start_offset = 0;
+ gCtx->prim.current_offset = 0;
+ }
+
+ addr = (uint32_t *)(gCtx->prim.vb + gCtx->prim.current_offset);
+ gCtx->prim.current_offset += gCtx->vertex_size * count;
+ gCtx->prim.count += count;
+
+ return addr;
}
+
+#define COPY_DWORDS( j, vb, vertsize, v ) \
+do { \
+ for ( j = 0 ; j < vertsize ; j++ ) { \
+ vb[j] = ((GLuint *)v)[j]; \
+ } \
+ vb += vertsize; \
+} while (0)
+
+
+static void glamo_draw_triangle(struct glamo_context *gCtx,
+ glamoVertexPtr v0, glamoVertexPtr v1,
+ glamoVertexPtr v2)
+{
+ GLuint *vb = glamoGetPrimSpace(gCtx, 3);
+ int j;
+
+ COPY_DWORDS(j, vb, gCtx->vertex_size, v0);
+ COPY_DWORDS(j, vb, gCtx->vertex_size, v1);
+ COPY_DWORDS(j, vb, gCtx->vertex_size, v2);
+}
+
+
+static void glamo_draw_line(struct glamo_context *gCtx,
+ glamoVertexPtr v0, glamoVertexPtr v1)
+{
+ GLuint *vb = glamoGetPrimSpace(gCtx, 2);
+ int j;
+
+ COPY_DWORDS(j, vb, gCtx->vertex_size, v0);
+ COPY_DWORDS(j, vb, gCtx->vertex_size, v1);
+}
+
+
+static void glamo_draw_point(struct glamo_context *gCtx, glamoVertexPtr v0)
+{
+ GLuint *vb = glamoGetPrimSpace(gCtx, 2);
+ int j;
+
+ COPY_DWORDS(j, vb, gCtx->vertex_size, v0);
+}
+
+
+#define TRI( a, b, c ) \
+do { \
+ glamo_draw_triangle(gCtx, a, b, c ); \
+} while (0)
+
+
+#define QUAD( a, b, c, d ) \
+printf("Drawing a quad\n"); \
+do { \
+ glamo_draw_triangle(gCtx, a, b, d); \
+ glamo_draw_triangle(gCtx, b, c, d); \
+} while (0)
+
+
+#define LINE(v0, v1) \
+do { \
+ glamo_draw_line(gCtx, v0, v1); \
+} while (0)
+
+
+#define POINT(v0) \
+do { \
+ glamo_draw_point(gCtx, v0); \
+} while (0)
+
+
#define IND (0)
#define TAG(x) x
#include "tnl_dd/t_dd_tritmp.h"
@@ -216,6 +285,7 @@ static void init_rast_tab()
void glamoInitTriFuncs(GLcontext *ctx)
{
TNLcontext *tnl = TNL_CONTEXT(ctx);
+ struct glamo_context *gCtx = GLAMO_CONTEXT(ctx);
static int firsttime = 1;
if (firsttime) {
@@ -223,6 +293,12 @@ void glamoInitTriFuncs(GLcontext *ctx)
firsttime = 0;
}
+ gCtx->prim.start_offset = 0;
+ gCtx->prim.current_offset = 0;
+ gCtx->prim.vb_bo = NULL;
+ gCtx->prim.vb = NULL;
+ gCtx->prim.count = 0;
+
tnl->Driver.RunPipeline = glamoRunPipeline;
tnl->Driver.Render.Start = glamoRenderStart;
tnl->Driver.Render.Finish = glamoRenderFinish;