diff options
author | Oliver McFadden <z3ro.geek@gmail.com> | 2007-05-09 21:44:07 +0000 |
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committer | Oliver McFadden <z3ro.geek@gmail.com> | 2007-05-09 22:43:01 +0000 |
commit | 672ecba175d4062b983031df15b686ee39f45d17 (patch) | |
tree | baabb12de516391c252c3bb14a46f8da2479d9c4 | |
parent | 0dcea4bf8eeddf5d1f3b40c6ba5eedec298b040c (diff) |
r300: Removed the "texmicrotile" variable; the tiling code is disabled via a
compiler conditional anyway; probably broken?
-rw-r--r-- | src/mesa/drivers/dri/r300/r300_context.c | 2 | ||||
-rw-r--r-- | src/mesa/drivers/dri/r300/r300_context.h | 1 | ||||
-rw-r--r-- | src/mesa/drivers/dri/r300/r300_texstate.c | 3 |
3 files changed, 1 insertions, 5 deletions
diff --git a/src/mesa/drivers/dri/r300/r300_context.c b/src/mesa/drivers/dri/r300/r300_context.c index 4407f8c4b5..4ddf024468 100644 --- a/src/mesa/drivers/dri/r300/r300_context.c +++ b/src/mesa/drivers/dri/r300/r300_context.c @@ -200,8 +200,6 @@ GLboolean r300CreateContext(const __GLcontextModes * glVisual, r300->initialMaxAnisotropy = driQueryOptionf(&r300->radeon.optionCache, "def_max_anisotropy"); - //r300->texmicrotile = GL_TRUE; - /* Init default driver functions then plug in our R300-specific functions * (the texture functions are especially important) */ diff --git a/src/mesa/drivers/dri/r300/r300_context.h b/src/mesa/drivers/dri/r300/r300_context.h index bae188397d..8630c9edda 100644 --- a/src/mesa/drivers/dri/r300/r300_context.h +++ b/src/mesa/drivers/dri/r300/r300_context.h @@ -869,7 +869,6 @@ struct r300_context { GLvector4f *temp_attrib[_TNL_ATTRIB_MAX]; #endif - GLboolean texmicrotile; GLboolean disable_lowimpact_fallback; }; diff --git a/src/mesa/drivers/dri/r300/r300_texstate.c b/src/mesa/drivers/dri/r300/r300_texstate.c index 7bd7cf22e8..49231d415f 100644 --- a/src/mesa/drivers/dri/r300/r300_texstate.c +++ b/src/mesa/drivers/dri/r300/r300_texstate.c @@ -221,8 +221,7 @@ static void r300SetTexImages(r300ContextPtr rmesa, /* figure out if this texture is suitable for tiling. */ #if 0 /* Disabled for now */ if (texelBytes) { - if (rmesa->texmicrotile - && (tObj->Target != GL_TEXTURE_RECTANGLE_NV) && + if ((tObj->Target != GL_TEXTURE_RECTANGLE_NV) && /* texrect might be able to use micro tiling too in theory? */ (baseImage->Height > 1)) { |