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authorJosé Fonseca <jfonseca@vmware.com>2009-10-09 11:29:33 +0100
committerJosé Fonseca <jfonseca@vmware.com>2009-10-09 11:29:33 +0100
commit69588d7ed59a019a5272a9cc391e30c47d006aee (patch)
tree45d29496354faace10b7e66f59258e4571f043a4
parentd54e9f54d0d62f5a4d40cdf0530156566b84bed0 (diff)
llvmpipe: Eliminate constant mapping/unmapping.
-rw-r--r--src/gallium/drivers/llvmpipe/lp_context.h3
-rw-r--r--src/gallium/drivers/llvmpipe/lp_draw_arrays.c50
-rw-r--r--src/gallium/drivers/llvmpipe/lp_state_fs.c20
3 files changed, 17 insertions, 56 deletions
diff --git a/src/gallium/drivers/llvmpipe/lp_context.h b/src/gallium/drivers/llvmpipe/lp_context.h
index 8d5a0d4f1f..7df340554e 100644
--- a/src/gallium/drivers/llvmpipe/lp_context.h
+++ b/src/gallium/drivers/llvmpipe/lp_context.h
@@ -88,9 +88,6 @@ struct llvmpipe_context {
/** Mapped vertex buffers */
ubyte *mapped_vbuffer[PIPE_MAX_ATTRIBS];
- /** Mapped constant buffers */
- void *mapped_constants[PIPE_SHADER_TYPES];
-
/** Vertex format */
struct vertex_info vertex_info;
struct vertex_info vertex_info_vbuf;
diff --git a/src/gallium/drivers/llvmpipe/lp_draw_arrays.c b/src/gallium/drivers/llvmpipe/lp_draw_arrays.c
index 89772e62d3..0aa13a1fc6 100644
--- a/src/gallium/drivers/llvmpipe/lp_draw_arrays.c
+++ b/src/gallium/drivers/llvmpipe/lp_draw_arrays.c
@@ -45,54 +45,6 @@
-static void
-llvmpipe_map_constant_buffers(struct llvmpipe_context *lp)
-{
- struct pipe_screen *screen = lp->pipe.screen;
- uint i, size;
-
- for (i = 0; i < PIPE_SHADER_TYPES; i++) {
- if (lp->constants[i].buffer && lp->constants[i].buffer->size)
- lp->mapped_constants[i] = screen->buffer_map(screen, lp->constants[i].buffer,
- PIPE_BUFFER_USAGE_CPU_READ);
- }
-
- if (lp->constants[PIPE_SHADER_VERTEX].buffer)
- size = lp->constants[PIPE_SHADER_VERTEX].buffer->size;
- else
- size = 0;
-
- lp->jit_context.constants = lp->mapped_constants[PIPE_SHADER_FRAGMENT];
-
- draw_set_mapped_constant_buffer(lp->draw,
- lp->mapped_constants[PIPE_SHADER_VERTEX],
- size);
-}
-
-
-static void
-llvmpipe_unmap_constant_buffers(struct llvmpipe_context *lp)
-{
- struct pipe_screen *screen = lp->pipe.screen;
- uint i;
-
- /* really need to flush all prims since the vert/frag shaders const buffers
- * are going away now.
- */
- draw_flush(lp->draw);
-
- draw_set_mapped_constant_buffer(lp->draw, NULL, 0);
-
- lp->jit_context.constants = NULL;
-
- for (i = 0; i < 2; i++) {
- if (lp->constants[i].buffer && lp->constants[i].buffer->size)
- screen->buffer_unmap(screen, lp->constants[i].buffer);
- lp->mapped_constants[i] = NULL;
- }
-}
-
-
boolean
llvmpipe_draw_arrays(struct pipe_context *pipe, unsigned mode,
unsigned start, unsigned count)
@@ -124,7 +76,6 @@ llvmpipe_draw_range_elements(struct pipe_context *pipe,
llvmpipe_update_derived( lp );
llvmpipe_map_transfers(lp);
- llvmpipe_map_constant_buffers(lp);
/*
* Map vertex buffers
@@ -163,7 +114,6 @@ llvmpipe_draw_range_elements(struct pipe_context *pipe,
/* Note: leave drawing surfaces mapped */
- llvmpipe_unmap_constant_buffers(lp);
lp->dirty_render_cache = TRUE;
diff --git a/src/gallium/drivers/llvmpipe/lp_state_fs.c b/src/gallium/drivers/llvmpipe/lp_state_fs.c
index b00be0cc32..7728ba6076 100644
--- a/src/gallium/drivers/llvmpipe/lp_state_fs.c
+++ b/src/gallium/drivers/llvmpipe/lp_state_fs.c
@@ -83,6 +83,7 @@
#include "lp_bld_debug.h"
#include "lp_screen.h"
#include "lp_context.h"
+#include "lp_buffer.h"
#include "lp_state.h"
#include "lp_quad.h"
#include "lp_tex_sample.h"
@@ -671,16 +672,29 @@ llvmpipe_delete_fs_state(struct pipe_context *pipe, void *fs)
void
llvmpipe_set_constant_buffer(struct pipe_context *pipe,
uint shader, uint index,
- const struct pipe_constant_buffer *buf)
+ const struct pipe_constant_buffer *constants)
{
struct llvmpipe_context *llvmpipe = llvmpipe_context(pipe);
+ struct pipe_buffer *buffer = constants ? constants->buffer : NULL;
+ unsigned size = buffer ? buffer->size : 0;
+ const void *data = buffer ? llvmpipe_buffer(buffer)->data : NULL;
assert(shader < PIPE_SHADER_TYPES);
assert(index == 0);
+ if(shader == PIPE_SHADER_VERTEX)
+ draw_flush(llvmpipe->draw);
+
/* note: reference counting */
- pipe_buffer_reference(&llvmpipe->constants[shader].buffer,
- buf ? buf->buffer : NULL);
+ pipe_buffer_reference(&llvmpipe->constants[shader].buffer, buffer);
+
+ if(shader == PIPE_SHADER_FRAGMENT) {
+ llvmpipe->jit_context.constants = data;
+ }
+
+ if(shader == PIPE_SHADER_VERTEX) {
+ draw_set_mapped_constant_buffer(llvmpipe->draw, data, size);
+ }
llvmpipe->dirty |= LP_NEW_CONSTANTS;
}