diff options
author | Nicolai Haehnle <nhaehnle@gmail.com> | 2008-06-07 18:54:35 +0200 |
---|---|---|
committer | Nicolai Haehnle <nhaehnle@gmail.com> | 2008-06-07 18:56:55 +0200 |
commit | 75bfe630ff9df8b827cbdbf88b08e5da5d3eccfa (patch) | |
tree | d6bf4815c31001aaec7f8971bb6012c98a530f91 | |
parent | bf1a7c884d02d4a59ad51a446dec3736959d8239 (diff) |
r300: Further anisotropic filtering fixes
Thanks to Corbin for the initial cut today. Fixed some minor stuff (in
particular, make sure we still use a MIP_LINEAR filtering mode; anisotropy
without MIP_LINEAR filtering is not the truly pleasing anisotropy).
-rw-r--r-- | src/mesa/drivers/dri/r300/r300_reg.h | 13 | ||||
-rw-r--r-- | src/mesa/drivers/dri/r300/r300_tex.c | 46 |
2 files changed, 26 insertions, 33 deletions
diff --git a/src/mesa/drivers/dri/r300/r300_reg.h b/src/mesa/drivers/dri/r300/r300_reg.h index 5de5477242..8b00f9958c 100644 --- a/src/mesa/drivers/dri/r300/r300_reg.h +++ b/src/mesa/drivers/dri/r300/r300_reg.h @@ -1380,14 +1380,13 @@ USE OR OTHER DEALINGS IN THE SOFTWARE. # define R300_TX_MIN_FILTER_MIP_NONE (0 << 13) # define R300_TX_MIN_FILTER_MIP_NEAREST (1 << 13) # define R300_TX_MIN_FILTER_MIP_LINEAR (2 << 13) -# define R300_TX_MIN_FILTER_MIP_ANISO (3 << 13) # define R300_TX_MIN_FILTER_MIP_MASK (3 << 13) -# define R300_TX_MAX_ANISO_1_TO_1 (0 << 21) -# define R300_TX_MAX_ANISO_2_TO_1 (2 << 21) -# define R300_TX_MAX_ANISO_4_TO_1 (4 << 21) -# define R300_TX_MAX_ANISO_8_TO_1 (6 << 21) -# define R300_TX_MAX_ANISO_16_TO_1 (8 << 21) -# define R300_TX_MAX_ANISO_MASK (14 << 21) +# define R300_TX_MAX_ANISO_1_TO_1 (0 << 21) +# define R300_TX_MAX_ANISO_2_TO_1 (1 << 21) +# define R300_TX_MAX_ANISO_4_TO_1 (2 << 21) +# define R300_TX_MAX_ANISO_8_TO_1 (3 << 21) +# define R300_TX_MAX_ANISO_16_TO_1 (4 << 21) +# define R300_TX_MAX_ANISO_MASK (7 << 21) #define R300_TX_FILTER1_0 0x4440 # define R300_CHROMA_KEY_MODE_DISABLE 0 diff --git a/src/mesa/drivers/dri/r300/r300_tex.c b/src/mesa/drivers/dri/r300/r300_tex.c index 55243dc7a4..a12b0293e5 100644 --- a/src/mesa/drivers/dri/r300/r300_tex.c +++ b/src/mesa/drivers/dri/r300/r300_tex.c @@ -160,21 +160,18 @@ static void r300SetTexWrap(r300TexObjPtr t, GLenum swrap, GLenum twrap, t->filter |= hw_qwrap << R300_TX_WRAP_Q_SHIFT; } -static void r300SetTexMaxAnisotropy(r300TexObjPtr t, GLfloat max) +static GLuint aniso_filter(GLfloat anisotropy) { - - t->filter &= ~R300_TX_MAX_ANISO_MASK; - - if (max <= 1.0) { - t->filter |= R300_TX_MAX_ANISO_1_TO_1; - } else if (max <= 2.0) { - t->filter |= R300_TX_MAX_ANISO_2_TO_1; - } else if (max <= 4.0) { - t->filter |= R300_TX_MAX_ANISO_4_TO_1; - } else if (max <= 8.0) { - t->filter |= R300_TX_MAX_ANISO_8_TO_1; + if (anisotropy >= 16.0) { + return R300_TX_MAX_ANISO_16_TO_1; + } else if (anisotropy >= 8.0) { + return R300_TX_MAX_ANISO_8_TO_1; + } else if (anisotropy >= 4.0) { + return R300_TX_MAX_ANISO_4_TO_1; + } else if (anisotropy >= 2.0) { + return R300_TX_MAX_ANISO_2_TO_1; } else { - t->filter |= R300_TX_MAX_ANISO_16_TO_1; + return R300_TX_MAX_ANISO_1_TO_1; } } @@ -188,13 +185,19 @@ static void r300SetTexMaxAnisotropy(r300TexObjPtr t, GLfloat max) */ static void r300SetTexFilter(r300TexObjPtr t, GLenum minf, GLenum magf, GLfloat anisotropy) { - t->filter &= ~(R300_TX_MIN_FILTER_MASK | R300_TX_MIN_FILTER_MIP_MASK | R300_TX_MAG_FILTER_MASK); + t->filter &= ~(R300_TX_MIN_FILTER_MASK | R300_TX_MIN_FILTER_MIP_MASK | R300_TX_MAG_FILTER_MASK | R300_TX_MAX_ANISO_MASK); + t->filter_1 &= ~R300_EDGE_ANISO_EDGE_ONLY; - if (anisotropy > 1.0) { + /* Note that EXT_texture_filter_anisotropic is extremely vague about + * how anisotropic filtering interacts with the "normal" filter modes. + * When anisotropic filtering is enabled, we override min and mag + * filter settings. + */ + if (anisotropy >= 2.0 && (minf != GL_NEAREST && minf != GL_LINEAR)) { t->filter |= R300_TX_MAG_FILTER_ANISO | R300_TX_MIN_FILTER_ANISO - | R300_TX_MIN_FILTER_MIP_ANISO; - r300SetTexMaxAnisotropy(t, anisotropy); + | R300_TX_MIN_FILTER_MIP_LINEAR + | aniso_filter(anisotropy); return; } @@ -219,15 +222,6 @@ static void r300SetTexFilter(r300TexObjPtr t, GLenum minf, GLenum magf, GLfloat break; } - /* Note that EXT_texture_filter_anisotropic is extremely vague about - * how anisotropic filtering interacts with the "normal" filter modes. - * When anisotropic filtering is enabled, we zero the filter setting - * inside a mip level. - */ - if (t->filter & R300_TX_MAX_ANISO_MASK) { - /* t->filter &= ~R300_TX_MIN_FILTER_MASK; */ - } - /* Note we don't have 3D mipmaps so only use the mag filter setting * to set the 3D texture filter mode. */ |