diff options
author | Brian Paul <brianp@vmware.com> | 2009-04-03 15:41:10 -0600 |
---|---|---|
committer | Brian Paul <brianp@vmware.com> | 2009-04-03 15:41:10 -0600 |
commit | 866bdd0509f665446b0fa8c29aa61c25e4be4732 (patch) | |
tree | c52149633362d0bce939eb65d0625511d29ce919 | |
parent | a4173956ebcc224b5a0d76bace07b87bdf8bed03 (diff) |
mesa: fix parameter counting in ARB vertex/fragment program parsing
Duplicated unnamed constants were getting counted more than once.
-rw-r--r-- | src/mesa/shader/arbprogparse.c | 7 |
1 files changed, 2 insertions, 5 deletions
diff --git a/src/mesa/shader/arbprogparse.c b/src/mesa/shader/arbprogparse.c index 6ef09fd91b..35253daa2e 100644 --- a/src/mesa/shader/arbprogparse.c +++ b/src/mesa/shader/arbprogparse.c @@ -1840,7 +1840,6 @@ parse_param_elements (GLcontext * ctx, const GLubyte ** inst, if (param_var->param_binding_begin == ~0U) param_var->param_binding_begin = idx; param_var->param_binding_length++; - Program->Base.NumParameters++; } } else { @@ -1849,7 +1848,6 @@ parse_param_elements (GLcontext * ctx, const GLubyte ** inst, if (param_var->param_binding_begin == ~0U) param_var->param_binding_begin = idx; param_var->param_binding_length++; - Program->Base.NumParameters++; } break; @@ -1860,7 +1858,6 @@ parse_param_elements (GLcontext * ctx, const GLubyte ** inst, if (param_var->param_binding_begin == ~0U) param_var->param_binding_begin = idx; param_var->param_binding_length++; - Program->Base.NumParameters++; /* Check if there is more: 0 -> we're done, else its an integer */ if (**inst) { @@ -1896,7 +1893,6 @@ parse_param_elements (GLcontext * ctx, const GLubyte ** inst, idx = _mesa_add_state_reference(Program->Base.Parameters, state_tokens); param_var->param_binding_length++; - Program->Base.NumParameters++; } } else { @@ -1918,7 +1914,6 @@ parse_param_elements (GLcontext * ctx, const GLubyte ** inst, * instruction register type appropriately. */ param_var->param_binding_length++; - Program->Base.NumParameters++; break; default: @@ -1927,6 +1922,8 @@ parse_param_elements (GLcontext * ctx, const GLubyte ** inst, return 1; } + Program->Base.NumParameters = Program->Base.Parameters->NumParameters; + /* Make sure we haven't blown past our parameter limits */ if (((Program->Base.Target == GL_VERTEX_PROGRAM_ARB) && (Program->Base.NumParameters > |