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authorBrian Paul <brianp@vmware.com>2009-02-27 13:44:42 -0700
committerBrian Paul <brianp@vmware.com>2009-02-27 13:45:49 -0700
commita070937c00828ef0c0d618df7cc4845b0a21bbf3 (patch)
tree689c7f0d44fef3f24edf6517cf27b559bc525dc5
parent49de8ec2eac7da8520c73d1a0f132b26e2fd1b9f (diff)
mesa: update fragResults array in arb_output_attrib_string()
Plus add some comments.
-rw-r--r--src/mesa/shader/prog_print.c13
1 files changed, 12 insertions, 1 deletions
diff --git a/src/mesa/shader/prog_print.c b/src/mesa/shader/prog_print.c
index 80be51c3c5..2747480834 100644
--- a/src/mesa/shader/prog_print.c
+++ b/src/mesa/shader/prog_print.c
@@ -86,6 +86,9 @@ file_string(enum register_file f, gl_prog_print_mode mode)
static const char *
arb_input_attrib_string(GLint index, GLenum progType)
{
+ /*
+ * These strings should match the VERT_ATTRIB_x and FRAG_ATTRIB_x tokens.
+ */
const char *vertAttribs[] = {
"vertex.position",
"vertex.weight",
@@ -160,6 +163,9 @@ arb_input_attrib_string(GLint index, GLenum progType)
static const char *
arb_output_attrib_string(GLint index, GLenum progType)
{
+ /*
+ * These strings should match the VERT_RESULT_x and FRAG_RESULT_x tokens.
+ */
const char *vertResults[] = {
"result.position",
"result.color.primary",
@@ -184,7 +190,12 @@ arb_output_attrib_string(GLint index, GLenum progType)
};
const char *fragResults[] = {
"result.color",
- "result.depth"
+ "result.color(half)",
+ "result.depth",
+ "result.color[0]",
+ "result.color[1]",
+ "result.color[2]",
+ "result.color[3]"
};
if (progType == GL_VERTEX_PROGRAM_ARB) {