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author | Jesse Barnes <jbarnes@virtuousgeek.org> | 2010-01-04 16:26:17 -0500 |
---|---|---|
committer | Jesse Barnes <jbarnes@virtuousgeek.org> | 2010-01-08 12:37:44 -0500 |
commit | c642f3941ba2ab68135037e1fcb1c29dcb820de7 (patch) | |
tree | 269e40962e7c8eda912585d63920e3513494c4b0 | |
parent | 0269dc19b57b61d46b09fe2636ce430baa9383c3 (diff) |
xdemos/glsync: handle no sync method better
Print out count, finish rendering, etc. Makes the -sn option more useful.
-rw-r--r-- | progs/xdemos/glsync.c | 12 |
1 files changed, 4 insertions, 8 deletions
diff --git a/progs/xdemos/glsync.c b/progs/xdemos/glsync.c index 6108d991d0..4dc4937703 100644 --- a/progs/xdemos/glsync.c +++ b/progs/xdemos/glsync.c @@ -117,8 +117,7 @@ int main(int argc, char *argv[]) int dummy; Atom wmDelete; enum sync_type waitforsync = none; - int width = 500, height = 500, verbose = 0, - countonly = 0, interval = 1; + int width = 500, height = 500, verbose = 0, interval = 1; int c, i = 1; int ret; int attribs[] = { GLX_RGBA, @@ -283,13 +282,10 @@ int main(int argc, char *argv[]) glFlush(); } else if (waitforsync == buffer_swap) { glXSwapBuffers(disp, winGL); - } - - if (countonly) { - video_sync(2, 1, &count); - fprintf(stderr, "current count: %d\n", count); + } else { + video_sync_get(&count); sleep(1); - continue; + glFinish(); } if (verbose) { |