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author | Brian Paul <brian.paul@tungstengraphics.com> | 2006-08-24 23:37:36 +0000 |
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committer | Brian Paul <brian.paul@tungstengraphics.com> | 2006-08-24 23:37:36 +0000 |
commit | e53e0f47d0911df1f6da0ccf42a815aa5036b16b (patch) | |
tree | efd02ec3788f9e183e5c7d56fef8f0ce6b4fbaf8 | |
parent | 6211a14137a9504bf90dfd6bc06df42bcd72389f (diff) |
recent bug fixes
-rw-r--r-- | docs/VERSIONS | 5 |
1 files changed, 5 insertions, 0 deletions
diff --git a/docs/VERSIONS b/docs/VERSIONS index ab595582df..c149e05379 100644 --- a/docs/VERSIONS +++ b/docs/VERSIONS @@ -1484,6 +1484,8 @@ Mesa Version History - The glVertexAttribARB functions no longer alias the conventional vertex attributes. - glxinfo program prints more info with -l option + - GL_FRAGMENT_PROGRAM_NV and GL_FRAGMENT_PROGRAM_ARB are now + compatible, in terms of glBindProgramARB() Bug fixes: - fixed broken texture border handling for depth textures (bug 6498) - removed the test for duplicated framebuffer attachments, per @@ -1504,3 +1506,6 @@ Mesa Version History - disable bogus GLX_SGI_video_sync extension in xlib driver - fixed R128 driver locking bug (Martijn van Oosterhout) - using evaluators with vertex programs caused crashes (bug 7564) + - fragment.position wasn't set correctly for point/line primitives + - fixed parser bug for scalar sources for GL_NV_fragment_program + - max fragment program length was incorrectly 128, now 1024 |