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authorBrian <brian.paul@tungstengraphics.com>2008-04-04 09:37:21 -0600
committerBrian <brian.paul@tungstengraphics.com>2008-04-04 16:45:05 -0600
commitfe1c9c05855e364f7d9e0e2d1f5781440ae16034 (patch)
tree4e974c055dfc7d214729b6ce5e1635750ba6a0f5
parent1e4cd24e9c549adf3fcb93ec84c922974283fb92 (diff)
mesa: add missing glPush/PopMatrix() calls
-rw-r--r--progs/trivial/dlist-edgeflag-dangling.c2
1 files changed, 2 insertions, 0 deletions
diff --git a/progs/trivial/dlist-edgeflag-dangling.c b/progs/trivial/dlist-edgeflag-dangling.c
index b993946320..08fae549c3 100644
--- a/progs/trivial/dlist-edgeflag-dangling.c
+++ b/progs/trivial/dlist-edgeflag-dangling.c
@@ -88,6 +88,7 @@ static void Draw(void)
{
glClear(GL_COLOR_BUFFER_BIT);
+ glPushMatrix();
glColor3f(0,.9,0);
glEdgeFlag(0);
glCallList(list);
@@ -95,6 +96,7 @@ static void Draw(void)
glRotatef(45,0,0,1);
glColor3f(1,0,1);
glCallList(list);
+ glPopMatrix();
glFlush();