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authorBrian Paul <brian.paul@tungstengraphics.com>2006-04-19 16:55:27 +0000
committerBrian Paul <brian.paul@tungstengraphics.com>2006-04-19 16:55:27 +0000
commit6e542f11c9cc792123992446900df919d6ea1a83 (patch)
tree0ad61666f906fcb26e05a3335ce3e6970815a2bb /docs
parent53f8b7190eaf84ba549c9d442b24ec0442fa610e (diff)
minor updates
Diffstat (limited to 'docs')
-rw-r--r--docs/xlibdriver.html11
1 files changed, 6 insertions, 5 deletions
diff --git a/docs/xlibdriver.html b/docs/xlibdriver.html
index 7734542dcb..6bb6532533 100644
--- a/docs/xlibdriver.html
+++ b/docs/xlibdriver.html
@@ -22,7 +22,7 @@ software-only drivers.
<p>
Since the Xlib driver <em>emulates</em> the GLX extension, it's not
-totally conformance with a true GLX implementation.
+totally conformant with a true GLX implementation.
The differences are fairly obscure, however.
</p>
@@ -31,7 +31,7 @@ The unique features of the Xlib driver follows.
</p>
-<H2>X Display Modes</H2>
+<H2>X Visual Selection</H2>
<p>
Mesa supports RGB(A) rendering into almost any X visual type and depth.
</p>
@@ -68,7 +68,7 @@ Here are some examples:
</pre>
-<H2>Double buffering</H2>
+<H2>Double Buffering</H2>
<p>
Mesa can use either an X Pixmap or XImage as the backbuffer when in
double buffer mode. Using GLX, the default is to use an XImage. The
@@ -107,7 +107,7 @@ significant.
</p>
-<H2>Gamma correction</H2>
+<H2>Gamma Correction</H2>
<p>
To compensate for the nonlinear relationship between pixel values
and displayed intensities, there is a gamma correction feature in
@@ -171,11 +171,12 @@ SERVER_OVERLAY_VISUALS property:
</pre>
-<H2>HPCR glClear(GL_COLOR_BUFFER_BIT) dithering</H2>
+<H2>HPCR Dithering</H2>
<p>
If you set the <b>MESA_HPCR_CLEAR</b> environment variable then dithering
will be used when clearing the color buffer. This is only applicable
to HP systems with the HPCR (Color Recovery) feature.
+This incurs a small performance penalty.
</p>