diff options
author | Brian Paul <brian.paul@tungstengraphics.com> | 2000-07-21 15:41:59 +0000 |
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committer | Brian Paul <brian.paul@tungstengraphics.com> | 2000-07-21 15:41:59 +0000 |
commit | 8b4738ca479d93fa7cd1c6c870c2c14ab80ea18d (patch) | |
tree | b35dde8f8766ef63e20a336ac2d74ccfb240f88d /docs | |
parent | f7d503376fd4a832e6fee31993551ae3852b16b0 (diff) |
added 3.2.1 info and final 3.3 info
Diffstat (limited to 'docs')
-rw-r--r-- | docs/VERSIONS | 31 |
1 files changed, 25 insertions, 6 deletions
diff --git a/docs/VERSIONS b/docs/VERSIONS index 7593d8bbf5..eaa63a1bd4 100644 --- a/docs/VERSIONS +++ b/docs/VERSIONS @@ -1,4 +1,4 @@ -$Id: VERSIONS,v 1.37 2000/06/28 14:34:30 brianp Exp $ +$Id: VERSIONS,v 1.38 2000/07/21 15:41:59 brianp Exp $ Mesa Version History @@ -689,19 +689,37 @@ Mesa Version History - re-enabled the optimized persp_textured_triangle() function -3.2.1 June ??, 2000 +3.2.1 July 19, 2000 Bug fixes: - gluBuild2DMipmaps() didn't accept GL_BGRA - Fixed compile/makefile problems on IRIX + - fixed segfault in 3dfx driver when using GL selection/feedback + - no longer cull very, very tiny triangles + - blending w/ drawbuffer==GL_FRONT_BACK caused segfault (sw rendering) + - fixed Motif detection code in widgets-mesa/configure.in + - glColorMaterial and glMaterial updates to emissive and ambient + didn't always work right + - Specular highlights weren't always in the right place + - clipped GL_LINE mode polygons had interior lines appear + - blend term GL_ONE_MINUS_CONSTANT_ALPHA was broken + - GL_NICEST fog didn't always work with flat shading + - glRect commands in display lists were sometimes miscolored + - Line Z offset didn't always work + - fixed texgen normal vector problem (gloss's teapot) + - numerous GL conformance bugs fixed + Changes: + - glColorMask(false, false, false, false) handled better/faster + - reverted to old GLU polygon tessellator, GLU 1.1 + - updated Win32 build files -3.3 (Experimental/advanced development) Month?, ??, 2000 +3.3 July 21, 2000 New: - antialiased triangles now implemented - GL_EXT_texture_env_add texture mode extension - GLX 1.3 API - support for separate draw/read buffers (ie GL_SGI_make_current_read) - - better thread safety + - thread-safe API dispath - improved glxinfo program - demos/texdown program to measure texture download performance - glext.h header file @@ -710,7 +728,7 @@ Mesa Version History - demos/lodbias program - further optimized glRead/DrawPixels for 16-bit TrueColor X visuals - GLX_EXT_visual_rating extension (a no-op, however) - - GL_HP_occlusion_test demo (for X and OS/Mesa drivers) + - GL_HP_occlusion_test extension (for X and OS/Mesa drivers) - demos/occlude program - GL_SGIS_pixel_texture and GL_SGIX_pixel_texture extensions - demos/pixeltex program @@ -721,8 +739,9 @@ Mesa Version History - added xdemos/glxheads and xdemos/manywin - demos/texenv.c demo - GL_EXT_texture_env_combine extension (by Holger Waechtler) + - Xlib driver is now thread-safe (see xdemos/glthreads) Bug Fixes: - - none since 3.2.1 + - various GL conformance failures fixed since 3.2.1 Changes: - gl.h now uses #defines instead of C enums for all tokens - glu.h now uses #defines instead of C enums for all tokens |