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authorBrian <brian.paul@tungstengraphics.com>2007-08-23 13:24:06 -0600
committerBrian <brian.paul@tungstengraphics.com>2007-08-23 13:24:06 -0600
commitef7c25090074cb02f18acc905bca5f25a56bd021 (patch)
treef209f095f3a9038c058e9c956fdbf81316ae81e4 /include
parentc990d0fd57a05301429b3af75b7fed0337621941 (diff)
For the time being, interpolate Z in shade_quad() rather in the shader.
This was causing trouble for the i915 driver.
Diffstat (limited to 'include')
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