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authorKeith Whitwell <keithw@vmware.com>2009-02-17 12:07:09 +0000
committerKeith Whitwell <keithw@vmware.com>2009-02-17 12:07:09 +0000
commitbefa4ff50ec4728de70c04532f8c7342fbd70147 (patch)
tree3ad8401102877c13d51465502128c28be6f3658b /progs/glsl/shadowtex.frag
parentc5c383596ddb26cd75e4b355918ad16915283b59 (diff)
draw: add map/unmap directives for swtnl driver interface
Previously draw module asked for a pointer into (mapped) vertex data, which it would incrementally fill and emit draw commands against. This was hard for the drivers to deal with, especially in the case where a draw command would force a flush and thus an unmap of the vertex data. With this change, the draw module explicitly maps & then unmaps vertex data prior to emitting draw commands.
Diffstat (limited to 'progs/glsl/shadowtex.frag')
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