diff options
author | Brian Paul <brianp@vmware.com> | 2009-12-21 18:23:53 -0700 |
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committer | Brian Paul <brianp@vmware.com> | 2009-12-21 18:23:53 -0700 |
commit | b57abd3bea29e95e5dee2524c3f1be4b26017c0f (patch) | |
tree | 8da85ef6e5ef40a4a7bd328fc574a27c2b8c0849 /progs/redbook/surface.c | |
parent | bf064ce0c31abb036fc035c59fdc1134705a5e3f (diff) | |
parent | e46ad402f1fecf0fc8d2538eb5abbdde97484799 (diff) |
Merge branch 'mesa_7_6_branch' into mesa_7_7_branch
Conflicts:
configure.ac
progs/demos/morph3d.c
progs/demos/textures.c
progs/glsl/shtest.c
progs/glsl/texaaline.c
progs/tests/packedpixels.c
progs/xdemos/corender.c
src/mesa/main/version.h
Diffstat (limited to 'progs/redbook/surface.c')
-rw-r--r-- | progs/redbook/surface.c | 14 |
1 files changed, 7 insertions, 7 deletions
diff --git a/progs/redbook/surface.c b/progs/redbook/surface.c index e33ce14f4f..f0c5ab0b47 100644 --- a/progs/redbook/surface.c +++ b/progs/redbook/surface.c @@ -53,7 +53,7 @@ GLUnurbsObj *theNurb; * Initializes the control points of the surface to a small hill. * The control points range from -3 to +3 in x, y, and z */ -void init_surface(void) +static void init_surface(void) { int u, v; for (u = 0; u < 4; u++) { @@ -71,7 +71,7 @@ void init_surface(void) /* Initialize material property and depth buffer. */ -void myinit(void) +static void myinit(void) { GLfloat mat_diffuse[] = { 0.7, 0.7, 0.7, 1.0 }; GLfloat mat_specular[] = { 1.0, 1.0, 1.0, 1.0 }; @@ -100,7 +100,7 @@ void myinit(void) glTranslatef (0.0, 0.0, -5.0); } -void display(void) +static void display(void) { GLfloat knots[8] = {0.0, 0.0, 0.0, 0.0, 1.0, 1.0, 1.0, 1.0}; int i, j; @@ -140,7 +140,7 @@ void display(void) glutSwapBuffers(); } -void reshape(int w, int h) +static void reshape(int w, int h) { glViewport(0, 0, w, h); glMatrixMode(GL_PROJECTION); @@ -150,7 +150,7 @@ void reshape(int w, int h) glMatrixMode(GL_MODELVIEW); } -void +static void menu(int value) { switch (value) { @@ -171,7 +171,7 @@ menu(int value) int down = 0, lastx; /* ARGSUSED1 */ -void +static void motion(int x, int y) { if (down) { @@ -182,7 +182,7 @@ motion(int x, int y) } /* ARGSUSED3 */ -void +static void mouse(int button, int state, int x, int y) { if (button == GLUT_LEFT_BUTTON) { |