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authorMichal Krol <michal@vmware.com>2009-12-12 16:48:32 +0100
committerMichal Krol <michal@vmware.com>2009-12-12 16:48:32 +0100
commita3eb0f718e19653a2ad8e49396c904183be456f3 (patch)
tree0092574c469ea586a6cab8b8ebb7ac62b8221a2a /src/egl/main/eglcontext.h
parent491f384c3958067e6c4c994041f5d8d413b806bc (diff)
parent784cca9fa527de771754d76545970f78094b9adf (diff)
Merge branch 'master' into glsl-pp-rework-2
Conflicts: progs/perf/drawoverhead.c progs/perf/teximage.c progs/perf/vbo.c progs/perf/vertexrate.c src/mesa/shader/slang/library/slang_common_builtin_gc.h
Diffstat (limited to 'src/egl/main/eglcontext.h')
-rw-r--r--src/egl/main/eglcontext.h3
1 files changed, 3 insertions, 0 deletions
diff --git a/src/egl/main/eglcontext.h b/src/egl/main/eglcontext.h
index 647f24488f..45c7b4717b 100644
--- a/src/egl/main/eglcontext.h
+++ b/src/egl/main/eglcontext.h
@@ -24,6 +24,9 @@ struct _egl_context
EGLint ClientAPI; /**< EGL_OPENGL_ES_API, EGL_OPENGL_API, EGL_OPENVG_API */
EGLint ClientVersion; /**< 1 = OpenGLES 1.x, 2 = OpenGLES 2.x */
+
+ /* The real render buffer when a window surface is bound */
+ EGLint WindowRenderBuffer;
};