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author | Brian <brian.paul@tungstengraphics.com> | 2008-04-02 14:01:42 -0600 |
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committer | Brian <brian.paul@tungstengraphics.com> | 2008-04-03 19:43:10 -0600 |
commit | 217d37940771dd02ff1aa365105eca2c7a09d623 (patch) | |
tree | 603c9c0c632c61e3409ef0925a7ec0b1aeb121a4 /src/gallium/drivers/cell/spu/spu_main.c | |
parent | 1307eebfa07e3440554eb2871e5dbd94e98ed7a8 (diff) |
cell: minor texture improvements
Precompute tiles_per_row. Use ushort multiplies in a few places. New comments.
Diffstat (limited to 'src/gallium/drivers/cell/spu/spu_main.c')
-rw-r--r-- | src/gallium/drivers/cell/spu/spu_main.c | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/src/gallium/drivers/cell/spu/spu_main.c b/src/gallium/drivers/cell/spu/spu_main.c index 1ab1c40379..e04ffeb9b1 100644 --- a/src/gallium/drivers/cell/spu/spu_main.c +++ b/src/gallium/drivers/cell/spu/spu_main.c @@ -343,6 +343,8 @@ cmd_state_texture(const struct cell_command_texture *texture) spu.texture[unit].width = width; spu.texture[unit].height = height; + spu.texture[unit].tiles_per_row = width / TILE_SIZE; + spu.texture[unit].tex_size = (vector float) { width, height, 0.0, 0.0}; spu.texture[unit].tex_size_mask = (vector unsigned int) { width - 1, height - 1, 0, 0 }; |