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author | Brian Paul <brian.paul@tungstengraphics.com> | 2008-09-11 17:59:52 -0600 |
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committer | Brian Paul <brian.paul@tungstengraphics.com> | 2008-09-11 17:59:52 -0600 |
commit | aa66f08a21b791f338b519f0c2162cd8f7b3aeb0 (patch) | |
tree | 1e8c8e2e01f98759b9ab073d340daca837b65932 /src/gallium/drivers/cell/spu/spu_tri.c | |
parent | dbbbc333442c160b2801062e92c6c5931b64390a (diff) |
cell: initial support for fragment shader code generation.
TGSI shaders are translated into SPE instructions which are then sent to
the SPEs for execution. Only a few opcodes work, no swizzling yet, no
support for constants/immediates, etc.
Diffstat (limited to 'src/gallium/drivers/cell/spu/spu_tri.c')
-rw-r--r-- | src/gallium/drivers/cell/spu/spu_tri.c | 35 |
1 files changed, 35 insertions, 0 deletions
diff --git a/src/gallium/drivers/cell/spu/spu_tri.c b/src/gallium/drivers/cell/spu/spu_tri.c index f02cdd1f76..8b93878192 100644 --- a/src/gallium/drivers/cell/spu/spu_tri.c +++ b/src/gallium/drivers/cell/spu/spu_tri.c @@ -314,7 +314,42 @@ emit_quad( int x, int y, mask_t mask ) } else { /* simple shading */ +#if 0 eval_coeff(1, (float) x, (float) y, colors); + +#else + /* XXX new fragment program code */ + + if (spu.fragment_program) { + vector float inputs[4*4], outputs[2*4]; + + /* setup inputs */ + eval_coeff(1, (float) x, (float) y, inputs); + + /* Execute the current fragment program */ + spu.fragment_program(inputs, outputs, spu.constants); + + /* Copy outputs */ + colors[0] = outputs[0*4+0]; + colors[1] = outputs[0*4+1]; + colors[2] = outputs[0*4+2]; + colors[3] = outputs[0*4+3]; + + if (0 && spu.init.id==0 && y == 48) { + printf("colors[0] = %f %f %f %f\n", + spu_extract(colors[0], 0), + spu_extract(colors[0], 1), + spu_extract(colors[0], 2), + spu_extract(colors[0], 3)); + printf("colors[1] = %f %f %f %f\n", + spu_extract(colors[1], 0), + spu_extract(colors[1], 1), + spu_extract(colors[1], 2), + spu_extract(colors[1], 3)); + } + + } +#endif } |