diff options
author | Keith Whitwell <keithw@vmware.com> | 2009-10-26 00:20:33 +0000 |
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committer | Keith Whitwell <keithw@vmware.com> | 2009-10-26 00:20:33 +0000 |
commit | 09c231f84a20a306a173b60c82484ce1f9331edf (patch) | |
tree | 1faaa20dc34e1d2b019f14c8ea0accd5ce558808 /src/gallium/drivers/i965/brw_sf_state.c | |
parent | 590949553f737902008dea020420311e2085aa1a (diff) |
i965g: still working on compilation
Diffstat (limited to 'src/gallium/drivers/i965/brw_sf_state.c')
-rw-r--r-- | src/gallium/drivers/i965/brw_sf_state.c | 178 |
1 files changed, 85 insertions, 93 deletions
diff --git a/src/gallium/drivers/i965/brw_sf_state.c b/src/gallium/drivers/i965/brw_sf_state.c index 648a16a038..fbc9f15eb4 100644 --- a/src/gallium/drivers/i965/brw_sf_state.c +++ b/src/gallium/drivers/i965/brw_sf_state.c @@ -29,58 +29,48 @@ * Keith Whitwell <keith@tungstengraphics.com> */ +#include "util/u_math.h" +#include "pipe/p_state.h" #include "brw_context.h" #include "brw_state.h" #include "brw_defines.h" +#include "brw_debug.h" +#include "brw_pipe_rast.h" -static void upload_sf_vp(struct brw_context *brw) +static int upload_sf_vp(struct brw_context *brw) { - const GLfloat depth_scale = 1.0F / ctx->DrawBuffer->_DepthMaxF; + const struct pipe_viewport_state *vp = &brw->curr.vp; + const struct pipe_scissor_state *scissor = &brw->curr.scissor; struct brw_sf_viewport sfv; - GLfloat y_scale, y_bias; - const GLfloat *v = ctx->Viewport._WindowMap.m; memset(&sfv, 0, sizeof(sfv)); - y_scale = 1.0; - y_bias = 0; + /* PIPE_NEW_VIEWPORT, PIPE_NEW_SCISSOR */ - /* _NEW_VIEWPORT */ + sfv.viewport.m00 = vp->scale[0]; + sfv.viewport.m11 = vp->scale[1]; + sfv.viewport.m22 = vp->scale[2]; + sfv.viewport.m30 = vp->translate[0]; + sfv.viewport.m31 = vp->translate[1]; + sfv.viewport.m32 = vp->translate[2]; - sfv.viewport.m00 = v[MAT_SX]; - sfv.viewport.m11 = v[MAT_SY] * y_scale; - sfv.viewport.m22 = v[MAT_SZ] * depth_scale; - sfv.viewport.m30 = v[MAT_TX]; - sfv.viewport.m31 = v[MAT_TY] * y_scale + y_bias; - sfv.viewport.m32 = v[MAT_TZ] * depth_scale; - - /* _NEW_SCISSOR | _NEW_BUFFERS | _NEW_VIEWPORT - * for DrawBuffer->_[XY]{min,max} - */ - - /* The scissor only needs to handle the intersection of drawable and - * scissor rect. - * - * Note that the hardware's coordinates are inclusive, while Mesa's min is - * inclusive but max is exclusive. - */ - /* Y=0=bottom */ - sfv.scissor.xmin = ctx->DrawBuffer->_Xmin; - sfv.scissor.xmax = ctx->DrawBuffer->_Xmax - 1; - sfv.scissor.ymin = ctx->DrawBuffer->_Ymin; - sfv.scissor.ymax = ctx->DrawBuffer->_Ymax - 1; + sfv.scissor.xmin = scissor->minx; + sfv.scissor.xmax = scissor->maxx; /* -1 ?? */ + sfv.scissor.ymin = scissor->miny; + sfv.scissor.ymax = scissor->maxy; /* -1 ?? */ brw->sws->bo_unreference(brw->sf.vp_bo); brw->sf.vp_bo = brw_cache_data( &brw->cache, BRW_SF_VP, &sfv, NULL, 0 ); + + return 0; } const struct brw_tracked_state brw_sf_vp = { .dirty = { - .mesa = (_NEW_VIEWPORT | - _NEW_SCISSOR | - _NEW_BUFFERS), + .mesa = (PIPE_NEW_VIEWPORT | + PIPE_NEW_SCISSOR), .brw = 0, .cache = 0 }, @@ -90,15 +80,17 @@ const struct brw_tracked_state brw_sf_vp = { struct brw_sf_unit_key { unsigned int total_grf; unsigned int urb_entry_read_length; - unsigned int nr_urb_entries, urb_size, sfsize; - - GLenum front_face, cull_face, provoking_vertex; + unsigned scissor:1; unsigned line_smooth:1; unsigned point_sprite:1; unsigned point_attenuated:1; - unsigned render_to_fbo:1; + unsigned front_face:2; + unsigned cull_mode:2; + unsigned flatshade_first:1; + unsigned gl_rasterization_rules:1; + unsigned line_last_pixel_enable:1; float line_width; float point_size; }; @@ -106,6 +98,7 @@ struct brw_sf_unit_key { static void sf_unit_populate_key(struct brw_context *brw, struct brw_sf_unit_key *key) { + const struct pipe_rasterizer_state *rast = &brw->curr.rast->templ; memset(key, 0, sizeof(*key)); /* CACHE_NEW_SF_PROG */ @@ -117,25 +110,22 @@ sf_unit_populate_key(struct brw_context *brw, struct brw_sf_unit_key *key) key->urb_size = brw->urb.vsize; key->sfsize = brw->urb.sfsize; - key->scissor = ctx->Scissor.Enabled; - key->front_face = ctx->Polygon.FrontFace; - - if (ctx->Polygon.CullFlag) - key->cull_face = ctx->Polygon.CullFaceMode; - else - key->cull_face = GL_NONE; - - key->line_width = ctx->Line.Width; - key->line_smooth = ctx->Line.SmoothFlag; - - key->point_sprite = ctx->Point.PointSprite; - key->point_size = CLAMP(ctx->Point.Size, ctx->Point.MinSize, ctx->Point.MaxSize); - key->point_attenuated = ctx->Point._Attenuated; - - /* _NEW_LIGHT */ - key->provoking_vertex = ctx->Light.ProvokingVertex; - - key->render_to_fbo = 1; + /* PIPE_NEW_RAST */ + key->scissor = rast->scissor; + key->front_face = rast->front_winding; + key->cull_mode = rast->cull_mode; + key->line_smooth = rast->line_smooth; + key->line_width = rast->line_width; + key->flatshade_first = rast->flatshade_first; + key->line_last_pixel_enable = rast->line_last_pixel; + key->gl_rasterization_rules = rast->gl_rasterization_rules; + + key->point_sprite = rast->point_sprite; + key->point_attenuated = rast->point_size_per_vertex; + + key->point_size = CLAMP(rast->point_size, + rast->point_size_min, + rast->point_size_max); } static struct brw_winsys_buffer * @@ -147,7 +137,7 @@ sf_unit_create_from_key(struct brw_context *brw, struct brw_sf_unit_key *key, int chipset_max_threads; memset(&sf, 0, sizeof(sf)); - sf.thread0.grf_reg_count = ALIGN(key->total_grf, 16) / 16 - 1; + sf.thread0.grf_reg_count = align(key->total_grf, 16) / 16 - 1; sf.thread0.kernel_start_pointer = brw->sf.prog_bo->offset >> 6; /* reloc */ sf.thread1.floating_point_mode = BRW_FLOATING_POINT_NON_IEEE_754; @@ -174,10 +164,10 @@ sf_unit_create_from_key(struct brw_context *brw, struct brw_sf_unit_key *key, sf.thread4.max_threads = MIN2(chipset_max_threads, key->nr_urb_entries) - 1; - if (INTEL_DEBUG & DEBUG_SINGLE_THREAD) + if (BRW_DEBUG & DEBUG_SINGLE_THREAD) sf.thread4.max_threads = 0; - if (INTEL_DEBUG & DEBUG_STATS) + if (BRW_DEBUG & DEBUG_STATS) sf.thread4.stats_enable = 1; /* CACHE_NEW_SF_VP */ @@ -185,31 +175,30 @@ sf_unit_create_from_key(struct brw_context *brw, struct brw_sf_unit_key *key, sf.sf5.viewport_transform = 1; - /* _NEW_SCISSOR */ if (key->scissor) sf.sf6.scissor = 1; - /* _NEW_POLYGON */ - if (key->front_face == GL_CCW) + if (key->front_face == PIPE_WINDING_CCW) sf.sf5.front_winding = BRW_FRONTWINDING_CCW; else sf.sf5.front_winding = BRW_FRONTWINDING_CW; - switch (key->cull_face) { - case GL_FRONT: - sf.sf6.cull_mode = BRW_CULLMODE_FRONT; + switch (key->cull_mode) { + case PIPE_WINDING_CCW: + case PIPE_WINDING_CW: + sf.sf6.cull_mode = (key->front_face == key->cull_mode ? + BRW_CULLMODE_FRONT : + BRW_CULLMODE_BACK); break; - case GL_BACK: - sf.sf6.cull_mode = BRW_CULLMODE_BACK; - break; - case GL_FRONT_AND_BACK: + case PIPE_WINDING_BOTH: sf.sf6.cull_mode = BRW_CULLMODE_BOTH; break; - case GL_NONE: + case PIPE_WINDING_NONE: sf.sf6.cull_mode = BRW_CULLMODE_NONE; break; default: assert(0); + sf.sf6.cull_mode = BRW_CULLMODE_NONE; break; } @@ -223,9 +212,9 @@ sf_unit_create_from_key(struct brw_context *brw, struct brw_sf_unit_key *key, else if (sf.sf6.line_width <= 0x2) sf.sf6.line_width = 0; - /* _NEW_BUFFERS */ - key->render_to_fbo = 1; - if (!key->render_to_fbo) { + /* XXX: gl_rasterization_rules? something else? + */ + if (0) { /* Rendering to an OpenGL window */ sf.sf6.point_rast_rule = BRW_RASTRULE_UPPER_RIGHT; } @@ -261,7 +250,7 @@ sf_unit_create_from_key(struct brw_context *brw, struct brw_sf_unit_key *key, /* might be BRW_NEW_PRIMITIVE if we have to adjust pv for polygons: */ - if (key->provoking_vertex == GL_LAST_VERTEX_CONVENTION) { + if (!key->flatshade_first) { sf.sf7.trifan_pv = 2; sf.sf7.linestrip_pv = 1; sf.sf7.tristrip_pv = 2; @@ -270,12 +259,19 @@ sf_unit_create_from_key(struct brw_context *brw, struct brw_sf_unit_key *key, sf.sf7.linestrip_pv = 0; sf.sf7.tristrip_pv = 0; } - sf.sf7.line_last_pixel_enable = 0; + + sf.sf7.line_last_pixel_enable = key->line_last_pixel_enable; /* Set bias for OpenGL rasterization rules: */ - sf.sf6.dest_org_vbias = 0x8; - sf.sf6.dest_org_hbias = 0x8; + if (key->gl_rasterization_rules) { + sf.sf6.dest_org_vbias = 0x8; + sf.sf6.dest_org_hbias = 0x8; + } + else { + sf.sf6.dest_org_vbias = 0x0; + sf.sf6.dest_org_hbias = 0x0; + } bo = brw_upload_cache(&brw->cache, BRW_SF_UNIT, key, sizeof(*key), @@ -287,23 +283,23 @@ sf_unit_create_from_key(struct brw_context *brw, struct brw_sf_unit_key *key, * something loaded through the GPE (L2 ISC), so it's INSTRUCTION domain. */ /* Emit SF program relocation */ - dri_bo_emit_reloc(bo, - I915_GEM_DOMAIN_INSTRUCTION, 0, - sf.thread0.grf_reg_count << 1, - offsetof(struct brw_sf_unit_state, thread0), - brw->sf.prog_bo); + brw->sws->bo_emit_reloc(bo, + I915_GEM_DOMAIN_INSTRUCTION, 0, + sf.thread0.grf_reg_count << 1, + offsetof(struct brw_sf_unit_state, thread0), + brw->sf.prog_bo); /* Emit SF viewport relocation */ - dri_bo_emit_reloc(bo, - I915_GEM_DOMAIN_INSTRUCTION, 0, - sf.sf5.front_winding | (sf.sf5.viewport_transform << 1), - offsetof(struct brw_sf_unit_state, sf5), - brw->sf.vp_bo); + brw->sws->bo_emit_reloc(bo, + I915_GEM_DOMAIN_INSTRUCTION, 0, + sf.sf5.front_winding | (sf.sf5.viewport_transform << 1), + offsetof(struct brw_sf_unit_state, sf5), + brw->sf.vp_bo); return bo; } -static void upload_sf_unit( struct brw_context *brw ) +static int upload_sf_unit( struct brw_context *brw ) { struct brw_sf_unit_key key; struct brw_winsys_buffer *reloc_bufs[2]; @@ -321,16 +317,12 @@ static void upload_sf_unit( struct brw_context *brw ) if (brw->sf.state_bo == NULL) { brw->sf.state_bo = sf_unit_create_from_key(brw, &key, reloc_bufs); } + return 0; } const struct brw_tracked_state brw_sf_unit = { .dirty = { - .mesa = (_NEW_POLYGON | - _NEW_LIGHT | - _NEW_LINE | - _NEW_POINT | - _NEW_SCISSOR | - _NEW_BUFFERS), + .mesa = (PIPE_NEW_RAST), .brw = BRW_NEW_URB_FENCE, .cache = (CACHE_NEW_SF_VP | CACHE_NEW_SF_PROG) |